[[Image:BellevillePark-GTA3-southwards.jpg|right|thumb|325px|Belleville Park itself in GTA III, as viewed from the northern end to the south.]] [[File:Belleville_Map.jpg|thumb|Belleville Park location]] '''Belleville Park''' or simply '''Belleville''' (known well in GTA Advance) is a district in [[Staunton Island]], [[Liberty City in GTA III Era|Liberty City]] in [[Grand Theft Auto III]], [[Grand Theft Auto Advance]] and [[Grand Theft Auto: Liberty City Stories]]. It borders [[Bedford Point]] to the north, [[Aspatria]] to the south, [[Newport]] to the east, and an unnamed body of water to the west. == Character == [[Image:BellevillePark-GTA3-aerialview.jpg|155px||thumb|left|An aerial view of Belleville Park in GTA III.]] Contrary to its name, Belleville Park is actually a district that does not only contain a small, namesake enclave of forest, but also the surrounding urban space. The park itself is a lush, hilly greenspace containing a maze of footpaths, complete with a pond (with an island and adjoining jetty), a boatyard and three basketball courts on the northern end, an [[Liberty City War Memorial|obelisk]] and underground lavatories (with a detailed interior in GTA III) at the center, and a single footbridge and runs over a below-ground footpath to the south. The serene nature of the park is intended to clash with much of Staunton's heavily developed state, and is essentially the only major park in the city. The outskirts of Belleville Park consists of multiple skyscrapers and landmarks across the road from the park. To the west, a row of seemingly residential buildings are lined along the park, as is part of an underground roadway that links [[Bedford Point]] to [[Aspatria]]. To the south are a set of skyscrapers, as well as a "[[Town Hall]]" seemingly inspired by the [[wp:New York City Hall|New York City Hall]] building. To the east are skyscrapers that are also partially located in Newport, including an unnamed shopping mall. Finally, the southern side of Belleville Park encompasses a large number of mixed use commercial and residential buildings. Belleville Park is also the terminating point for the [[Shoreside Lift Bridge]], connected via a ribbon-shared overpass. The park is loosely based off of [[wikipedia:New York City|New York City´s]] [[wikipedia:Central Park|Central Park]], since this rendition of Liberty City is based off of New York City to a certain extent. However, Belleville Park is much smaller than its real-life counter-part. The obelisk in the park may be based on the [[wp:Cleopatra's Needle#New York|Cleopatra's Needle in Central Park]], but is only similar in the form, not in detail. Probably '''"Belleville Park"''' derives its name from the nearby Manhattan suburb of [[wp:Belleville, New Jersey|Belleville, New Jersey]]. == Places of interest == [[File:BellevillePark-GTALCS-exterior.jpg|155px||thumb|right|Belleville Park in GTA LCS.]] South Belleville Park is most notably the location of the player's [[Staunton Island Safehouse (GTA III)|Staunton Island safehouse]] in GTA III, while corrupt [[LCPD in GTA III Era|police]] officer [[Ray Machowski]] issues orders to the player from within the park's underground lavatories. In addition, a Landstalker parked in front of the park's lake is primary intended to activate a checkpoint side mission, known as "[[A Ride in the Park]]". The GTA Liberty City Stories rendition of the park also spawns a [[Molotov Cocktail]], a [[Police Bribes|Police Bribe]] and a [[Health]] pickup; [[Avenging Angels]] members may also be seen roaming around the area. Staunton's [[Liberty City Fire Department|fire station]] is located on the northwestern corner of Belleville Park, close to Aspatria, spawning a [[Fire Truck]]. ==Businesses== ;GTA III (2001) {{Col-begin}} {{Col-2}} *[[Bank of Liberty]] *[[Cafe Metropolitan]] *[[Capitali]] *[[Fabric-8]] *[[Hytexti]] {{Col-2}} *[[SEMI]] *[[Sommers Real Estate]] *[[TW@|TW@ Internet Cafe]] *[[Uncle BJ's Deli & Groceries]] {{Col-end}} == Trivia == *"''Belle ville''" is French for "beautiful city". *The interior of the park's underground toilet in GTA III [[w:c:manhunt:Manhunt Easter Eggs#GTA|is reused]] at the end of [[Manhunt]]'s "[[w:c:manhunt:Doorway into Hell|Doorway into Hell]]" level. *In GTA Liberty City Stories, set in [[1998]], Mayor [[Roger C. Hole]] is assassinated by [[Toni Cipriani]] on the grounds of the park while he is jogging during "[[A Walk in the Park]]". == Gallery ==

Image:BellevillePark-GTA3-eastwards.jpg|The central portion of the park, as viewed to the east, GTA III. The entrance to the underground toilet and an obelisk are visible. Image:Belleville-GTAA-interior.png|Belleville Park in GTA Advance. Image:BellevillePark-GTA3-obelisk.jpg|A closer view of the obelisk in GTA III. It is later revealed in GTA Liberty City Stories that is a war memorial. Image:BellevillePark-GTAIII-baths.jpg|Belleville Park underground bathrooms. ([[:Image:UndergroundLavatories-GTAIII-interior .jpg|Bathrooms interior]]) Image:BellevillePark-GTA3-westernblock.jpg|The skyscraper block on the western side of the district, GTA III. Image:Orbit-GTAIII-building.jpg|The Orbit building in GTA III. Image:Townhall-GTA3-exterior.jpg|The "[[Town Hall]]" located on southern edge of the district, GTA III. Image:BellevilleParkfirestation-GTA3-exterior.jpg|The [[Liberty City Fire Department]] fire station in Belleville Park, GTA III. Image:FlatironBuildingreplica-GTA3-SEBellvillePark.jpg|A replica of the [[wp:Flatiron Building|Flatiron Building]] in southeastern Belleville Park; two more buildings of the exact design exist towards the south and east in [[Newport]]. Image:Aspatria-BedfordPointexpressway-GTA3-southwards.jpg|The [[Aspatria - Bedford Point Expressway]] that runs underneath the west side of Belleville Park, GTA III.
====GTA Liberty City Stories====
Image:BellevillePark-GTALCS-north side.png|Northen of the district. Image:BellevillePar-GTALCS-bridge.jpg|Small bridge of park. Image:BellevillePark-GTALCS-interior.png|Inside of Belleville Park. Image:BellevillePark-GTALCS-west side.png|West side of Belleville Park.
== See also == * [[Park]] district, a similarly designed park in the [[Liberty City in GTA 1|preceding rendition of Liberty City]]. * [[Middle Park]], a similarly designed park in the [[Liberty City in GTA IV Era|succeeding rendition of Liberty City]]. {{Gtaiii areas}} [[de:Belleville Park]] [[es:Belleville Park]] [[pl:Park Belleville]] [[Category:Areas in Staunton Island]] [[Category:Parks]]

Forum:Future of the GTA series

From Grand Theft Wiki
Jump to: navigation, search
Forums GTA Future of the GTA series


I know GTA4 was a masterpiece but I have to ask: Does anyone like the new serious dramatic approach of the GTA games or prefer the chaotic, silly, and sick way the older GTAs were? Another question what locale do you want the series to go? I like the dramatic approach and I would like it in a Canadian setting.

PackieVercetti 7:13, 16 June 2009 (UTC)

It's a newer technology generation now. Most gamers want better definition on their games and, as you all know, change brings more change. So along with the better definition comes more serious gameplay. So no, I don't believe we'll be driving fully fortified tanks through the streets of Alderney any time soon.

Angilbas 01:19, October 17, 2009 (UTC)

A Canadian setting would be much to my liking, too. Montreal and Vancouver would be the best cities to duplicate as both are very cosmopolitan and have colorful crime histories. I'd especially like to see GTA: City of Ice in a Montreal-like setting.

Whatever R* do to the GTA Series,they must keep it in the USA,and only at major cities.

The whole charm of the GTA series is the american dream,the american cities,with all due respect,no Canadian,Europian or Asian setting will work,not for GTA atleast.

About the direction the series took with drama,I dont like it that much,I was always comforted with the silly overall atmoshpere,but GTA IV has enough of it,and it's dramatic ending is just like every other GTA's,maybe a bit more dramatic,but overall,its comparable to San andreas' ending and Vice city Stories'.

People keep suggesting real cities too, part of GTA's charm is that it is subtle take on american life, the oversized engines in cars, the exaggerated use of guns etc. setting it in a real city, especially one out of america, would ruin it. (and im not even american!)

I much rather the 'new' GTA IV way. I find it more fun. Is that weird? --Stankers 20:34, December 16, 2009 (UTC)

I like to see gta go into a florida type area (wouldn't it be cool if there was a few missions where you had to kill a specific target and then have to dump him into a swamp!) or continue on with liberty city (possibly vice city) but it would be nice to see san andreas again but with a little bit more realism because san andreas was (i'll admit) fun but it wasnt as fun as it could have been. Where-as if they re-make it it would oviously have better graphics and with feedback that people have been giving after GTA IV was released I would assume they would let us choose the race, voice, and maybe even gender. could really make a much better game if they did it that way! But that's just my opinion!

I am definitely against a form of role playing like you described. The basic core of GTA doesn't have extensive role playing. It's mainly about telling the story of one unique person. This is GTA, not SR. GTA should be innovating itself instead of copying core aspects of other games.--Spaceeinstein 01:37, December 17, 2009 (UTC)