Jump to content

Multiplayer in GTA IV: Difference between revisions

No edit summary
Line 80: Line 80:
[[File:Multiplayer-GTA4-playermodel.jpg|thumb|260px|The player model screen. The player is allowed to put together individual pieces of clothing, or to randomize the look of their online character even changing between a standard clothed male, or female character, to a Zombie player, or a nude character.]]
[[File:Multiplayer-GTA4-playermodel.jpg|thumb|260px|The player model screen. The player is allowed to put together individual pieces of clothing, or to randomize the look of their online character even changing between a standard clothed male, or female character, to a Zombie player, or a nude character.]]


Ranked Matches — either on PlayStation Network or Xbox Live — give the player a rank which will gradually increase (to a maximum rank of 10) as they advance and earn money. Advancing in rank unlocks additional clothing for one's multiplayer character. Some money earned in team matches is split up equally (Turf War, Team Car Jack City). Although in others the amount of money the player the player earns depends on how much they have made (Team Deathmatch, Hangman's NOOSE, Deal Breaker, and Bomb Da Base II). Any money received at the end of one of the three co-op games is the same for everyone. Below is a list showing the amount of money needed to get to each rank. Sometimes if the player is in a game they may have to spectate before the current game ends and they can join in. Leaving the game will see that no money or network stats are recorded. Killing oneself or member of the same team will cost the player (or team) a loss of $100. The same applies to being killed by an NPC. Ranked money from regular GTA IV will carry on to TLAD and TBOGT.  
Ranked Matches — either on PlayStation Network or Xbox Live — give the player a rank which will gradually increase (to a maximum rank of 10) as they advance and earn money. Advancing in rank unlocks additional clothing for one's multiplayer character. Some money earned in team matches is split up equally (Turf War, Team Car Jack City). Although in others the amount of money the player the player earns depends on how much they have made (Team Deathmatch, Hangman's NOOSE, Deal Breaker, and Bomb Da Base II). Any money received at the end of one of the three co-op games is the same for everyone. Below is a list showing the amount of money needed to get to each rank. If the player is in a game they may have to spectate before the current game ends and they can join in. Leaving the game will see that no money or network stats are recorded. Killing oneself or member of the same team will cost the player (or team) a loss of $100. The same applies to being killed by an NPC. Ranked money from regular GTA IV will carry on to TLAD and TBOGT.  


;Ranking system
;Ranking system
Members, Alumni
24,921

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.