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Blue Hell: Difference between revisions

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*Going eastwards up the sloped alleyway in [[Saint Mark's]], north of [[Marco's Bistro]] on [[Portland Island]]. The wall at the end of the backyards on the left hand side is not solid and you can easily fall through. After a few seconds in Blue Hell, the player will land in the middle of the main road just to the east of where you were.
*Going eastwards up the sloped alleyway in [[Saint Mark's]], north of [[Marco's Bistro]] on [[Portland Island]]. The wall at the end of the backyards on the left hand side is not solid and you can easily fall through. After a few seconds in Blue Hell, the player will land in the middle of the main road just to the east of where you were.
*In [[Staunton Island]] [[LCPD]] Station, one of the higher walls is not solid. The player can easily enter and fall into Blue Hell. After the fall, the player will land in front of the station's car park entrance.
*In [[Staunton Island]] [[LCPD]] Station, one of the higher walls is not solid. The player can easily enter and fall into Blue Hell. After the fall, the player will land in front of the station's car park entrance.
===Grand Theft Auto: Vice City===
If the player is playing the PS2 version , when your PS2 is unable to load or have problems loading , the ground maybe '' not loaded '' and you will fall into blue hell and    spawn on land a few seconds later.


===Grand Theft Auto: San Andreas===
===Grand Theft Auto: San Andreas===
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