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Admiral: Difference between revisions

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* A gray Admiral outside [[Vercetti Estate|Diaz's Mansion/the Vercetti Estate]] will occasionally spawn on the western portion of the mansion's driveway in place of the [[Stretch]]. The abovementioned indestructible Admiral in "[[Guardian Angels]]" also appears with this color.
* A gray Admiral outside [[Vercetti Estate|Diaz's Mansion/the Vercetti Estate]] will occasionally spawn on the western portion of the mansion's driveway in place of the [[Stretch]]. The abovementioned indestructible Admiral in "[[Guardian Angels]]" also appears with this color.
* Three black Admirals chases the player in "[[Check Out At The Check In]]", after the player successfully assassinates a target at [[Escobar International Airport|Escobar International]] and retrieves the target's briefcase. Each car contains two occupants, with the passenger emerging from the roof to open fire at the player when the car is close to the player. To obtain the car, the player must shoot dead the rooftop shooter, then set the car on fire using a [[flamethrower]] or [[Molotov Cocktail|Molotov cocktail]] (preferably a flamethrower as a Molotov might destroy the car) to drive out the remaining driver (while ensuring the car is not completely destroyed in the process), gaining access to the car. However, if the player exits the car, the car will automatically lock itself and not allow the player to re-enter it.
* Three black Admirals chases the player in "[[Check Out At The Check In]]", after the player successfully assassinates a target at [[Escobar International Airport|Escobar International]] and retrieves the target's briefcase. Each car contains two occupants, with the passenger emerging from the roof to open fire at the player when the car is close to the player. To obtain the car, the player must shoot dead the rooftop shooter, then set the car on fire using a [[flamethrower]] or [[Molotov Cocktail|Molotov cocktail]] (preferably a flamethrower as a Molotov might destroy the car) to drive out the remaining driver (while ensuring the car is not completely destroyed in the process), gaining access to the car. However, if the player exits the car, the car will automatically lock itself and not allow the player to re-enter it.
* Similarly, a black Admiral can be found during "[[Loose Ends]]", at a [[Little Havana]] compound where the player must fight his way to a target; however, the car cannot be normally driven away as the only gate large enough for the car to leave is half-opened. Like the black Pony in the same compound, players will need to obtain two [[Packer]]s, using one Packer to boost the second Packer over the gate, so the second Packer can be used to ramp the Admiral out of the compound.
* Similarly, a black Admiral can be found during "[[Loose Ends]]", at a [[Little Havana]] compound where the player must fight his way to a target. Although the car is unlocked, the car cannot be normally driven away as the only gate large enough for the car to leave is half-opened. Like the black Pony in the same compound, players will need to obtain two [[Packer]]s, using one Packer to boost the second Packer over the gate, so the second Packer can be used to ramp the Admiral out of the compound.


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