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PDA: Difference between revisions

1,607 bytes removed ,  27 July 2012
Neither the taxi ride nor the HUD are part of the actual PDA interface. The first is more of a taxi-related interface, and the other is a feature more integral to the gameplay environment.
(Dear lord. Does this guys even have any idea that the images are incomprehensible because they are all stacked and are not aligned to sections? Use a gallery or something, geez.)
(Neither the taxi ride nor the HUD are part of the actual PDA interface. The first is more of a taxi-related interface, and the other is a feature more integral to the gameplay environment.)
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===E-mails===
===E-mails===
The PDA is used in-game to communicate via E-mail with ingame characters, mostly mission bosses. The E-Mails are primarily mission related. Some E-Mails start missions, some give the player instructions about their next mission, some tell the player to go to a particular area in order to start a mission, some talk about Huang Lee, some are drug related and the in-game characters and some give the player information, like the E-mails from Ammu-Nation that inform the player when they recieve a delivered weapon.
The PDA is used in-game to communicate via E-mail with ingame characters, mostly mission bosses. The E-Mails are primarily mission related. Some E-Mails start missions, some give the player instructions about their next mission, some tell the player to go to a particular area in order to start a mission, some talk about Huang Lee, some are drug related and the in-game characters and some give the player information, like the E-mails from Ammu-Nation that inform the player when they recieve a delivered weapon.
===Taxi rides===
In GTA Chinatown Wars, players retain GTA IV's taxi riding system, with several changes in place. Players can no longer enter any [[Cabbie]] at will, as they can only be entered after the player hails a taxi, triggering the taxi to stop and be marked by yellow chevrons pointing where the player should walk to to automatically enter a taxi as a passenger. The player can also whistle through the Nintendo DS's microphone to hail the taxi or choose to press a button (pressing and holding the X button).
After entering a Cabbie, the player, as in GTA IV, can pick nearly any location in Liberty City to go, as are the usual gameplay-specific locales. Instead of a basic destination selector, however, the player is automatically shown a map of the city, allowing the player to immediately pinpoint their destination using a map marker. After selecting a destination, the player is treated with a similar cutscene of the taxi the player is in traveling towards the destination, which the player can skip.
Like GTA IV, the cost of a taxi ride is dependent on the distance of the ride; the longer the ride, the costlier it is. Using the trip skip option will also double the fare.
===Heads-up display===
Unlike previous Grand Theft Auto games, the Heads-Up Display (or HUD) in GTA Chinatown Wars is not located on the main screen of the gaming console. It is instead located in the PDA's main menu, which can be accessed when the game is paused.


===Carjacking===
===Carjacking===
For Grand Theft Auto: Chinatown Wars, the act of stealing an unoccupied car is significantly more complicated, with each car featuring any one of three different lock-cracking minigames that the player must successfully pass in order to finally assume control of the vehicle; If the player attempts to hijack a high grade vehicle, they have to access the PDA's hacking software and match the code of the car's immobiliser with it. Vehicles with immobilizers do not impose a time limit given the act of decoding the immobilizer may take considerably more time.  
For Grand Theft Auto: Chinatown Wars, the act of stealing an unoccupied car is significantly more complicated, with each car featuring any one of three different lock-cracking minigames that the player must successfully pass in order to finally assume control of the vehicle; If the player attempts to hijack a high grade vehicle, they have to access the PDA's hacking software and match the code of the car's immobiliser with it. Vehicles with immobilizers do not impose a time limit given the act of decoding the immobilizer may take considerably more time.


===Ordering weapons===
===Ordering weapons===
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<gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left" widths="180">
<gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left" widths="180">
PDA-GTACW-e-mail.png|Receiving an e-mail via the PDA in the [[Nintendo DS]] version of GTA Chinatown Wars version.
PDA-GTACW-e-mail.png|Receiving an e-mail via the PDA in the [[Nintendo DS]] version of GTA Chinatown Wars version.
HUD-GTACW.png|The HUD of GTA Chinatown Wars.
Vehicletheft-GTACW-immobilizerhacking.png|Hacking a luxury car's immobilizer using the PDA (GTA Chinatown Wars, DS version).
Vehicletheft-GTACW-immobilizerhacking.png|Hacking a luxury car's immobilizer using the PDA (GTA Chinatown Wars, DS version).
Taxiride-GTACW-selection.png|Selecting a taxi's destination in GTA Chinatown Wars (DS version).
Ammu-Nation-GTACW.png|Ordering Weaponry from the Ammu-Nation website in GTA Chinatown Wars for the Nintendo DS.
Ammu-Nation-GTACW.png|Ordering Weaponry from the Ammu-Nation website in GTA Chinatown Wars for the Nintendo DS.
</gallery>
</gallery>
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