32,238
edits
(Dear lord. Does this guys even have any idea that the images are incomprehensible because they are all stacked and are not aligned to sections? Use a gallery or something, geez.) |
(Neither the taxi ride nor the HUD are part of the actual PDA interface. The first is more of a taxi-related interface, and the other is a feature more integral to the gameplay environment.) |
||
Line 8: | Line 8: | ||
===E-mails=== | ===E-mails=== | ||
The PDA is used in-game to communicate via E-mail with ingame characters, mostly mission bosses. The E-Mails are primarily mission related. Some E-Mails start missions, some give the player instructions about their next mission, some tell the player to go to a particular area in order to start a mission, some talk about Huang Lee, some are drug related and the in-game characters and some give the player information, like the E-mails from Ammu-Nation that inform the player when they recieve a delivered weapon. | The PDA is used in-game to communicate via E-mail with ingame characters, mostly mission bosses. The E-Mails are primarily mission related. Some E-Mails start missions, some give the player instructions about their next mission, some tell the player to go to a particular area in order to start a mission, some talk about Huang Lee, some are drug related and the in-game characters and some give the player information, like the E-mails from Ammu-Nation that inform the player when they recieve a delivered weapon. | ||
===Carjacking=== | ===Carjacking=== | ||
For Grand Theft Auto: Chinatown Wars, the act of stealing an unoccupied car is significantly more complicated, with each car featuring any one of three different lock-cracking minigames that the player must successfully pass in order to finally assume control of the vehicle; If the player attempts to hijack a high grade vehicle, they have to access the PDA's hacking software and match the code of the car's immobiliser with it. Vehicles with immobilizers do not impose a time limit given the act of decoding the immobilizer may take considerably more time. | For Grand Theft Auto: Chinatown Wars, the act of stealing an unoccupied car is significantly more complicated, with each car featuring any one of three different lock-cracking minigames that the player must successfully pass in order to finally assume control of the vehicle; If the player attempts to hijack a high grade vehicle, they have to access the PDA's hacking software and match the code of the car's immobiliser with it. Vehicles with immobilizers do not impose a time limit given the act of decoding the immobilizer may take considerably more time. | ||
===Ordering weapons=== | ===Ordering weapons=== | ||
Line 36: | Line 25: | ||
<gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left" widths="180"> | <gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left" widths="180"> | ||
PDA-GTACW-e-mail.png|Receiving an e-mail via the PDA in the [[Nintendo DS]] version of GTA Chinatown Wars version. | PDA-GTACW-e-mail.png|Receiving an e-mail via the PDA in the [[Nintendo DS]] version of GTA Chinatown Wars version. | ||
Vehicletheft-GTACW-immobilizerhacking.png|Hacking a luxury car's immobilizer using the PDA (GTA Chinatown Wars, DS version). | Vehicletheft-GTACW-immobilizerhacking.png|Hacking a luxury car's immobilizer using the PDA (GTA Chinatown Wars, DS version). | ||
Ammu-Nation-GTACW.png|Ordering Weaponry from the Ammu-Nation website in GTA Chinatown Wars for the Nintendo DS. | Ammu-Nation-GTACW.png|Ordering Weaponry from the Ammu-Nation website in GTA Chinatown Wars for the Nintendo DS. | ||
</gallery> | </gallery> |