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== Description == | == Description == | ||
=== GTA III Era and GTA IV === | |||
Introduced in [[Grand Theft Auto III]], the radar essentially replaces the player centered [[Location Compass|location compass]] used in preceding GTA games, and remains an element of all GTA games after. | Introduced in [[Grand Theft Auto III]], the radar essentially replaces the player centered [[Location Compass|location compass]] used in preceding GTA games, and remains an element of all GTA games after. | ||
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From GTA IV onwards, the [[Health]] and [[Body Armor]] indicators, which were initially located on the upper right side of the [[Heads-Up Display|heads-up display]], are integrated into the radar, warping around the radar's circular border; the health bar and armor bar each take up half of the radar's circumference, and the health bar will become red and blink if the player's health is low. In addition, the radar from GTA IV onwards also indicates the extent in which law enforcement scouts for the player whenever they have a [[Wanted Level in GTA IV Era|wanted level]]. | From GTA IV onwards, the [[Health]] and [[Body Armor]] indicators, which were initially located on the upper right side of the [[Heads-Up Display|heads-up display]], are integrated into the radar, warping around the radar's circular border; the health bar and armor bar each take up half of the radar's circumference, and the health bar will become red and blink if the player's health is low. In addition, the radar from GTA IV onwards also indicates the extent in which law enforcement scouts for the player whenever they have a [[Wanted Level in GTA IV Era|wanted level]]. | ||
In GTA V, the radar has been overhauled. | === GTA V === | ||
In GTA V, the radar has been significantly overhauled and includes several features not present in previous games. | |||
* The radar itself is now rectangular in shape. | |||
* The minimap within the radar is displayed in a top-down perspective when the player is on foot and in a slanted, pseudo-3D perspective when the player is in any vehicle. Additionally, when the player is in a building, the interior floorplan is displayed. | |||
* When using the [[GPS]], a direction indicator is shown at the bottom on the left side with a mileage indicator shown on the right side. When underwater, the distance to surface is displayed on left side while the distance to the floor is displayed on the right. | |||
* A sound indicator is included for stealth purposes. The indicator is blue when the player is either sprinting or talking loudly, and the indicator is red whenever the player discharges a firearm or causes an explosion. | |||
* Whenever the player is [[Wanted Level in GTA V|wanted by the police]] and the police has lost sight of the player, the radar displays field of vision indicators on police blips. | |||
* As with GTA IV, health and armor meters are still integrated into the radar; however, they are now located at the bottom of the radar. Additionally, in single-player, a third meter is present, representing the protagonists' [[Special Abilities]]. If the player dives underwater, the special ability meter changes to a oxygen meter, indicating the player's lung capacity. | |||
==Gallery== | ==Gallery== |