| This talk page is for discussing the Comet article.
This includes commenting on the article, questioning whether it is correct, or adding suggestions for improvements
Questions about GTA games, not about the wiki page itself, should be asked at Community:Questions.Remember to always add your signature to the end of your comments/replies using four tildes:
I noticed how the GTA: Vice City rendition of the Comet had a distinct fastback design, making it look almost identical to a real-life Porsche 911 Targa.
However, I own GTA: Vice City for the X-Box, and the rendition in this game does not feature the fastback. It looks like the Comet that appears in San Andreas and Vice City Stories.
I think this should be mentioned in the article. - User:Ferrari Carr
Ok, I added that info. Thanks CAPTAINMSKII 21:21, July 27, 2010 (UTC)
the real 911 has a rear mounted flat six but this car has a 8cyl in a v configuration the article should be changed to show this--Bustago 22:16, 29 June 2009 (UTC)
I think the engine differences between the cars and their real-life counterparts should be mentioned too. Like the Bobcat, Presidente and Peyote (well the badging says so) run on V10s while their real-life counterparts have V8s. But I guess its all part of the GTA universe though. --Thescarydude 17:09, 30 June 2009 (UTC)
Exactly, I think we get too wrapped up in comparing every car in GTA to its real-life counterpart. It's just a video game, and it's not meant to be 100% realistic. - User:Ferrari Carr
It's still kinda strange how V10s are uncommon in real-life but they're almost like the norm in GTA (and yet the Banshee doesn't have one).--Thescarydude 00:29, 1 July 2009 (UTC)
The reason R* (and Infogrames in the Driver series) makes up cars, is because of licensing costs (and I can go on and on about this). Would R* prefer to have Porsche, Lamborghini, Chevrolet, Ford, and Chrysler officially licensed vehicles? I dunno. But we do know that licensing fees can be in the millions of dollars range. Ask Polyphony Digital how much it costs to produce the next Gran Turismo installment. / Szebrine 23:49, July 27, 2010 (UTC)
I'm aware of that but the engine stuff, what does that really matter in making a car less identifiable? Just seems to be for the sake of it.--Thescarydude 02:40, July 28, 2010 (UTC)
No, it doesn't, you're right. Maybe it was easier to model or it didn't take as many polygons? / Szebrine 12:11, July 28, 2010 (UTC)
Well, since the real life car has a flat six, the GTA IV rendition SOUNDS like a flat six, I would say it is a flat six. They probably used a V8 engine model in the car just as a placeholder considering it is difficult to actually see the engine. Gorden Frohman 19:49, August 17, 2010 (UTC)
The top speed of the comet in this article is not correct,as it says it is 110 MPH but the actual top speed is 216 MPH.
- First, please sign your post with 4 tildes, and then, how do you know it is 216 mph ? Did you test it out on your own ?--Loadingue 08:24, June 18, 2010 (UTC)
- GTAIV's engine limits cars to 178 MPH. There is no way the Comet can reach that speed, and its top speed is in fact 110 MPH. Kitanoguy222 07:54, August 7, 2010 (UTC)
Pay And Spraying The Gold Comet?
in gta 4 if i pay n spray the gold comet will it lose its colour? if so how do i repair it without pay n spray?
also it should be added to the article if pay n spray makes it lose colour