Bullet Physics Library

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Revision as of 15:47, 19 June 2013 by Montario (talk | contribs) (Montario moved page Bullet (Software) to Bullet Physics Library: Easier to find)
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Bullet is a 3D physics library produced by Erwin Coumans, featuring rigid and soft body physics, 3D collision detection and multiple 3D modelling/animation software plugins. The library has been incorporated into the Rockstar Advanced Game Engine, which has been used by Grand Theft Auto IV and Red Dead Redemption.

See Also