Community:GTA IV Gripes/Gameplay



This is the official Grand Theft Wiki GTA IV Gripes list.

For now, this page is open to everybody. If there is any abuse of this page it will be locked, and all submissions will have to go through the Discussion page.

The "Gripes" on this page are intended to warn new players of things they may not like about the game.

The "Rebuts" on this page are intended to explain to new players why some gripes may not be a "gripe" for all players.

Please do not repeat other people's gripes. Also, no silly/stupid/idiotic/explicit/racist gripes or rebuttals.

How To Gripe

  • Find the appropriate sub-page for your gripe.
  • Make sure your gripe hasn't already been mentioned.
  • Start a gripe with {{Gripe}}, then follow with your gripe.

How To Rebut Gripes

  • Rebuttals to gripes should be directly underneath the gripe.
  • Start your rebuttal with :{{Rebut}}, then follow with your rebuttal.
  • Rebuttals should address reasons it is not a valid gripe, and should not accuse the gripe of being "silly" or "stupid."

Gripe RebutRockstar must not have tested the PC version with the 10% of the population that uses a left-handed mouse. Setting up the controls for a left-handed player (arrow keys for driving) is just stupid (conflicts with phone menus). Also, useful keys HOME and NUMPAD-7 are reserved.

Gripe

RebutAgreed. On a similar note, you can't bind more than one key to a function either. I'm ambidextruous so I typically use both WAS&D and the arrow keys for driving, and switch between the two depending on what I'm doing. For example, if I'm doing drive bys I'll drive with the left hand, but otherwise I drive with my right. That's impossible now.

Gripe

RebutEspecially since R* made a completely desperate effort to make the PC version without proper testing. Stick with the PS3 and 360, R* (not flaming or anything).


Gripe RebutHotwiring cars takes a very short time, even if the car is expensive. Much rarer cars should take more time to hotwire, and crappier cars should take less time. Yet it's the same for every car.

RebutNiko has had plenty of practice, so it doesn't bother him at all.
Gripe

RebutEven the world's best car thief doesnt take 3 seconds to hotwire an expensive car.

RebutI have noticed that more expensive cars take a slightly longer time. Also, Niko seems to take longer when he is under pressure.

Gripe RebutParking cars often causes them to dissappear. If you have a particularly nice car, or you're driving a unique car (such as the black on black cavalcade that playboy gives you) this can be quite annoying. Perhaps either making cars not dissappear, or making designated parking spaces allover town, would remedy this problem.

Rebut no everything is perfect for the next GTA this wouldn't happen.
Rebut When you enter most missions, the last car you drove will be parked somewhere nearby at the end of the cutscene (even if you originally parked it somewhere else nearby). Some do not do this, though, and I agree that the game should never "forget" the location of the last vehicle you entered (besides required mission vehicles).

Gripe RebutIn San Andreas, you would be able to raise your driving skill. However in GTA IV you cannot do so, which makes driving hard and unrewarding. Obviously, if you do a lot of driving, you become more experienced in it. Not having the ability to raise your driving skill detracts from realism in the game.

RebutYou get better in driving, if you do a lot of it, because you get used to the controls.
Gripe

Rebut Getting used to the controls is one thing, but GTA IV offers no way of *raising* your driving skill, which was one of the aspects that GTA SA was known for.

RebutDriving Skill was fun to others, but annoying to others. Looks like the annoyed won. You will get used to the driving system eventually, and will become a professional at it. GTA4 dropped the skill building system because the game was perfectly balanced without it, and if it was added, then GTA4 would be very glitchy.
Rebut In real life your car doesn't get easier to drive, you just get better at it. GTA4 is not an RPG.
Gripe

RebutExactly, you would get better at driving a car. The way it was incorporated into San Andreas was to make it easier to drive vehicles. After a certain amount of time progresses, you would be able to drive like a real professional. However in GTA IV, you're still hitting curbs and slamming into other cars, regardless of how long you have played the game.

Rebut You Don't read the gripes above don't you?. 1. The driving skill is useless and stupid. 2. For me and whole other people don't smash with other cars because if you drive A LOT, YOU GET BETTER, it's stupid to throw out the reallity of drive a real car and the consequences that it has, just for you can call yourself a "professional", if you wanna be a "professional" get just to it.
Gripe

Rebut "the driving skill is useless and stupid". That's YOUR OPINION. Secondly, if you want to counter my gripe, do so without attacking me(through the internet) in the process. I've played GTA IV for quite a while so obviously I have become quite accustomed to the controls. What I'm griping about is the fact that there is no sense of realism because it feels as if your character never becomes a better driver. the only difference is YOU AS A PERSON BECOMES ACCUSTOMED TO THE CONTROLS.

Rebut The point is that the 'driving skill' in San Andreas basically just improves the car handling as the stat increases so it's more difficult to spin them out. Making the car get easier to handle as you drive more makes no sense whatsoever, and has nothing to do with your skills with the controls. That's like having a firearm that gets more accurate with each bullet you fire, when being a good marksman is all about your skills at handling the weapon. Stats shouldn't come into it. The only way to become a better driver is to practice with the controls, as there's always room for personal improvement. That's the way it should be.
Gripe

Rebut That's like saying the only way you can become better at a game is by mastering the controls. For the sake of realism, the driving skill was to create the feeling of your character becoming better at driving, which should have been added in GTA IV. And honestly, what was the point of that analogy about firearms? We're talking about virtual reality games here.

Rebut Point taken about the analogy, since obviously it's the player character's driving ability, not the car handling, that is said to change when your driving skill stat increases. That said, I still stand by my original position that; if anything, the player character's driving ability being handicapped until they've driven enough to increase their skill statistic is anything but realistic. Even if a 'driving skill' was implemented, how exactly would it be made to effect the player's driving? Would having low driving skill make all cars have exaggerated oversteer or understeer and looser suspension so they spin out more easily? How is that fair? Or realistic?
Before I continue, I have to say, I'm having trouble figuring out the motivations behind this gripe, I'm guessing most of you who want a driving skill feature want the way the car handling is now to be that way at the unskilled level, and for it to get easier to drive than it is now as Niko gets more skilled? (As opposed to the driving being harder than it is now at unskilled, and improving until it gets to the current level) The fact is, this is just a roundabout way of saying you hate the game's car handling and want it to be easier. Well, it is how it is - for better or worse, personally I think it's better - and in the real world, being more skilled at driving doesn't mean you no longer have to brake before cornering, it won't stop cars from losing traction on uneven surfaces, and it won't stop them from spinning out if you bounce off of a light pole at 80 MPH. Get used to it, because - seen in this light - a driving skill feature is just an overly complicated solution to something only some of us see as a problem in the first place.
Anyway, I still say Niko arriving in Liberty City a bad driver and getting better over the course of a month or so makes no sense, because there's no reason to believe Niko is an amateur driver just because he's spent time at sea. Driving is a skill you don't quickly forget, and who's to say how much driving (and what kind) Niko has done in his life? The very idea of a driving skill imposes unnecessary limits on the player. In addition, the character's driving skill rarely matches the player's driving skill, so in GTA SA, when other characters would remark how CJ is such a bad driver and is 'always crashing cars, and shit', I'd think "What the hell are you talking about, Ryder?" because even at 'low driving skill' I almost never damage a car to the point of blowing it up. Not only that, GTA isn't an RPG and never was. The idea of skills and levelling up in RPGs, as I understand it, is so that the player can customize their character and choose what skills they will specialize in. The point being that in an RPG, you never will become a master in all skills, so you have to choose which skills you'll specialize in or else become a jack of all trades, master at none. GTA is completely at odds with this system, because in GTA SA skills were basically just like progress bars, and you'd achieve maximum in every skill by the end of the game, essentially turning the entire idea into an arbitrary limitation placed upon you to give you something to shoot for and make it harder at the start of the game. Eh, I could talk all day about this, it's just a bad idea in many different ways, okay? And I agree with the person two posts above me, let's keep it civil, shall we?
Gripe

Rebut The driving skill was added to give a person a sense of realism which meant that they(their character) could get better at driving a car. I'm not griping because I'm always slamming into things, but I am griping because there is no improvement as to the way you(your character) drive. A person will obviously be a better driver when they are in their 30s compared to when they were a teenager, correct? So why couldn't something like this be incorporated into the game? Its not that hard. Nevertheless, GTA IV is a good game and I still play it. By the way, you need to condense your rebuttals.


Gripe RebutThe feature of opening the trunk of a car and storing items in it is not in the game, and hurts the realism of the game when the player can't open the trunk of the car.

RebutIf you stored a lot of weapons in the trunk of your Infernus and it would go up in flames in a police chase, you'd be pretty angry to loose a car AND some expensive weapons. Also, it would be pretty time consuming to put the weapons in the trunk and take them out a few blocks later.
Gripe

RebutMaybe not weapons, but you can store items in the truck that contains no weapons, like shopping bags. It's unrealistic how pedestrians gets to open the turnk and look for something, while the player can't.

RebutNow what in the world would the shopping bags be used for? The trunk is useless to the player. If you want to store items, try your safehouse.
RebutWho - really - cares? In what way would this feature be useful? For that matter, ask yourself, how could they make it possible to store items in a car's trunk and make it so it's not annoying in any way? What if you had to store your RPG in the trunk of the car or leave it behind, and then - once you've stopped - be forced to retrieve it before you can use it? Too bad if you're in the middle of a car chase. One game I can think of in which it was possible to store things in vehicles was Operation Flashpoint. In fact, one mission involved ambushing a convoy, collecting all the enemy weapons, stowing them in a truck and escaping with them. Collecting all those weapons and placing them in the truck, one by one, was one of the most monotonous gameplay scenarios I've ever sit through.

Gripe RebutScarface The World Is Yours had a feature that stored weapons in the trunk. Granted, the cars were special vehicles that had to bought and phoned for, but the feature was helpful, and saved a lot of time. GTAIV lacking such a feature detracts from the longevity of the game.

RebutThis isn't Scarface.
Gripe

RebutBut a feature to store weapons on the trunk would still be useful, and not that hard to make. If I wanted to go on a killing spree, but didn't want to risk all my weapons in the event that I somehow get arrested, I could just store all my weapons in my vehicle, or maybe the safehouse.


Gripe RebutThe Packie bomb can only be put on certain cars, not motorcycles or trucks.

RebutThere has to be a pretty stupid person not to notice a man sitting behind their motorcycle putting a bomb under the motor, don't you think so??
Gripe

RebutYet people seem to ignore the same guy putting a bomb under a taxicab.

RebutTheir eyes are on the road, and are tired of being at a stop light.

Gripe RebutThe feature of calling up a boss to "meet them here", etc. is not in the game, and the same goes for friends.

RebutThat was just a speculation. Not all speculations turn out to be true.

Gripe RebutMinor clothing items are removed during some cut scenes and missions. (glasses, hats)

RebutThis can be easily explained by Niko having manners... i.e. he would remove his hat or glasses before speaking with someone.
Gripe

RebutStill affects realism though because the items just disappear into thin air.

RebutHow about Niko drops them in the gutter or accidentally crushes the glasses. Problem solved.
Gripe

Rebutrealistically a financially strapped person wouldn't just waste stuff like that they would put them in pockets or something then put them right back on after

Rebut How about niko a professional hitman forget that has his glasses in his pocket when he's in a middle of a figth or a gun war... and he saids "Oh no!, i broke my glasses again, but wait i have another pair in my department. Problem resolve

Gripe RebutThe ability to hang from a helicopter, shown in trailers, isn't seen in-game, nor is the ability to ride in limos.

RebutThe last mission requires you to do it. Also there's a glitch in MP that lets you hang on to the heli for unlimited amount of time.
Gripe

RebutBut right after the mission, hanging a helicopter is no longer possible outside of missions. This feature strays away realism.

RebutThere is no real sense on hanging onto a helicopter and then falling down, don't you think so?
Gripe

RebutThe feature should still be there, or R* shouldn't show it in a trailer if it isnt in the game.

RebutAll sorts of cool stuff gets cut out of games for more important things due to time constraints. How often would you be hanging off of a helicopter or swinging on chandeliers anyway?

Gripe RebutNo store hold ups for easy cash or burglary missions.

RebutYou can steal money from the register in places like Tw@ internet.
RebutThere are two locations in Broker and Dukes, both laundromats, where you can take money from the register and receive a one-star wanted level.
RebutYou are also able to rob the clothing stores and shit.

Gripe RebutYou can't buy real estate like in San Andreas and Vice City.

RebutThe story features Niko and Roman being broke, and not able to be able to buy real estate. All safehouses are given to the player by other characters for free, because they don't need them. And buying an apartment isn't classified as real estate, its called renting.
Gripe

Rebut Yes, you are broke for part of the story but eventually you do roll in the money, if the game wanted to keep the illusion of you being broke it could lock off buying things for awhile like how some things were not available for purchase in Vice City. At some point it\s silly to still consider them broke...

Rebut mmm ok. what's the point to waste you hard well won money when 1. all your safe houses are given by a gift of your friends and cousin. 2. you can't have 20 million $ like in San Andreas (what it's possible whit out cheats), hardly when niko ends the main story line he has in his account like less than a million of $, so you know how much it's cost a house in liberty city (NYC)? you will be again in broke after buying a lot and that it's the point of niko's life.

Gripe RebutYou can't Own Businesses.

RebutRoman owns his cab business.
Gripe

RebutWhy can't Niko own business, regardless of having all of your 50 grand?

RebutNiko isn't a business man, he's a hit man.

Gripe RebutYou can't do home invasion like in San Andreas.

RebutThis isn't San Andreas.
Gripe

RebutStill, it's stupid that you can't do something, so cool.

RebutHave fun spending 10 hours trying to get $10,000. It was taken out because of how little money is achieved for used TV's and Radio's. Also, Niko is a mercenary/hitman, not a house robber.
RebutWell, considering the game is set in the present day, i'm sure that there would be more than just cheap TVs and radios in houses - LCD/plasma widescreen TVs, DVD players, sound systems, games consoles, PCs, I-pods (if you can pick up a small brick off the street then stealing one of these should be possible), mobile phones etc etc, one 5-10 minute robbery session could easily earn you several thousand dollars - not that you'd have anything to spend it on of course, lol.
RebutAnd who wants to lug a tv down 20 flights of stairs anyway?

Gripe RebutThe semicircle health/armor system is weak, and can't be upgraded like in San Andreas.

RebutLets see you take plenty of bullets and get stronger. This feature, like all stat building systems was removed.
RebutThis is also good for those who likes a challenge. You don't even lose any weapons if you get wasted anyway.

Gripe RebutFriends often call to do things at inconvenient times and are often on the other side of the city.

RebutChoose the sleep mode on your phone.
Gripe

RebutThe sleep mode does help quite a bit. However, the friend system does get rather annoying when you're trying to do missions and sleep mode gets turned off. The feature is a decent start, but it definitely needs some overhauling for the next game. Less frequent calls, offering to meet you some place or maybe picking you up instead of you always driving them around, more places to go (Liberty City only has two places to see a show?), more benefits for keeping constant contact, mini-missions that occur while out and about, etc.

RebutUse the ignore button, or talk to them. Then call back and cancel your plans. And what if you decided where to go and your friend picked you up, but they go to the wrong place? That is why the player drives.
Gripe

RebutBy pressing the Ignore button, the friendship will be decreased, thus rendering it irritating as you have to keep your friends entertained.

RebutIt is decreased very lightly, and shouldn't be worried about at all. After it gets bad, or to prevent it, then go hang out with your friends.
Gripe

RebutYour Rebut makes no sense. GTA IV has nothing to do with real life. Also, because he said that pressing the ignore button, this decreases your friend's favor, making it unrealistic since your friends (in GTA IV) demands to do something at inconvenient times, preventing the player from accessing missions.

Rebut if my friends hang up various times when i have a while whit out talking or being with them, i will get sad don't you?
Gripe

RebutWha are you talking about? You're not making any sense. Are you talking about GTA IV the game itself or real life?


Gripe RebutFriends don't give you enough time to get to their location before they become impatient.

RebutYou can Hail a taxi, get in it, and do the auto ride feature which gets you there in a matter of seconds, or take a helicopter.
RebutYea, the taxi actually takes you there faster than you drive to the destination yourself, just skip it. Jack a car and then go with your friend.
Gripe

RebutIt'd be better if they gave you twice as much time if you're in a different borough to the person to need to pick up. One hour is fine if you're in the same borough, but if I'm in Alderney and a friend in Broker wants to do an activity with me, it's almost impossible to get there in one hour's game time. The game should give you an additional hour if you're in a different borough to the person you need to pick up.


Gripe RebutYou can't go out with multiple friends at once. I find it EXTREMELY unrealistic you cant go out with multiple friends at once.

Rebut Maybe Niko just like to go out with one friend because he wants to give all the attention to that person.
Rebut Also, think about how much programming and dialogue would have to be added for your friends to react to each other. R* probably wanted to focus on other features.

Gripe RebutThe camera angle is too low with no way to change it, I spend all my driving time holding UP, same as San Andreas.

RebutTry different camera angles to find the one you like.
Gripe

RebutAll of them are two low. The only two third person ones are two low to the ground and it is hard to see oncoming traffic/poles and stuff. The other two are cinematic and first person.

Gripe

RebutI agree--it's annoying that the right-stick camera positioning isn't sticky.

RebutThe view is the way it is because it is more realistic. As stated by Rockstar, the views are the way they are because it gives you a more dynamic view of Liberty City.
Gripe

Rebut The "realistic" thing would be NO third person view so the last rebut is null. The bad non-sticky view makes driving annoying.

Rebut No one has that problem, the angle is perfect.
Gripe

Rebut Yes, people actually do have the problem. I'm using the PC version, and I always have to keep my hands on the mouse to keep the camera angle up. The default view doesn't let you see the next block. Plus, if I stop moving my mouse for a few seconds, the view goes back to default and I'm forced to move the mouse again.

Gripe

Rebut This is a valid gripe, the 'follow' camera angles follow the car at a low angle so you can't see obstacles directly in front of the vehicle unless it's very low to the ground or you can see through the windows to the front of the car. The camera angles were fine in III and Vice City, and viewed the player vehicle at a relatively high angle so you could see things close to the front of the car, but they're too low in San Andreas and IV. Along the same lines, when you turn a sharp corner, the camera takes too long to realign itself so it's pointing straight ahead again, meaning that you can't see what's in front of you for up to two seconds after turning a corner, leading to frustrating collisions. The way around this is to move the camera manually, but this - depending on your control setup, is sometimes an awkward proposition when you're busy driving.


Gripe RebutThere is no riot cheat! No more chaos.

RebutAs posted below somewhere, the cheat may be present, but no one's found it yet.
Gripe

RebutWell, until then, that's -1 point for GTA IV.

RebutLast I checked, GTA IV wasn't about riot cheats. And even if you believe it should have a riot cheat because it's a open world game, well, there are missions for a reason...there are minigames for a reason...there are dates, friends, and a ton of hidden content for a reason too...
Gripe

RebutWithout Riot Cheats, there is no possibility that GTA 4 can't be fun without good cheats.

RebutRockstar doesn't want you to cheat.
Gripe

RebutIf that were true, they wouldn't make cheats for us to use.


Gripe RebutSome missions are somewhat difficult to pass.

RebutTry harder.
RebutFind an alternative way to beat the mission. For the more difficult ones, there's usually at least a few options at your disposal.
Gripe

RebutAll games have hard missions.


Gripe RebutOrdering items on TV or at Tw@ does not work. You can't even order vehicles by calling them, even though it says so at AutoErotiCar.com.

Gripe

RebutThe internet site offered a lot of possibilities to expand the gameplay and give you so much more to do on the side. However, it ended up serving as primarily a huge repository of inside jokes...which isn't a bad thing, but there was a lot of missed opportunities. It was disappointing to see so many attractions listed, and finding out you could only make use of a very small portion of them.

RebutRockstar has only so much to develop for a video game. When the PS4 and XBOX 720(or whatever it is) comes in within the next five years, then more stuff like this will be possible, until then, the game can only hold so much.
Gripe

RebutI agree about the missed opportunity. Would it really take up a lot of space for the ability to click a link, have money deducted from your account and a car show up at your safe house next time you swing by (or another location, like a dealership)?


Gripe RebutDestruction of buildings isn't featured.

RebutDestruction of buildings would permanently(?) alter the area, and make it difficult for normal activities or activities to occur.
Gripe

RebutBut we can destroy street lights, government property (mailboxes, etc.), drive to a different zone, come back, and it's like they were never hit, AND cops don't care. No consistency.

RebutThink to yourself for a moment. You are going down the street at 80 miles per hour. The cops are on you. A pole, NO! You run into it, and it doesn't fall down. Breaks the game if you can't. Alternatively, building destruction would also break the game.

Gripe RebutYou can longer respond to random comments either positively or negatively.

RebutThat was a minor feature, and its removal doesn't affect the game very much.
Gripe

RebutIt is still one more thing that detracts from the game's attempt at realism. And it has a fairly big impact on the free roam part of the game.

RebutYou're some Serb fresh off the boat. Who cares about you? No one cares about you. You're just another member of the crowd. No one will bother talking to you.
Gripe

RebutHow does coming off a boat make you any less of a nobody to the general public then any of the other characters that start off as nobodies?

RebutReally? mmm you think that in this world doesn't exist racism? do you think that the word "racism" doesn't exist? i mean come on you are a illegal immigrant do you think that you have rights? you have to fight to make you a "person" and have respect, so mean while you're fresh off the boat no one cares about you.
Gripe

RebutYou don't need to be cared about to be talked to. Even if it's a negative comment you should still be able to respond. I see mexicans get commented from the white-collars in NY all the time.


Gripe RebutYou must keep your 'friends' happy to retain their special perks. It would have been preferable to unlock their abilities once and then be left to the player to decide whether they wish to continue the 'friendship'.

RebutDon't you have to keep your friends happy in real life?
Gripe

RebutBut you don't drive them all over town like a soccer mom, especially if you are one of the most in demand hit men in the city. Roman owns a car service business, yet needs to be picked up and dropped off every time he wants to do anything. The friends feature becomes irritating because it lacks realism.

RebutFriends rely on Niko because he is the go to guy, and most of the time Niko is happy to be with his friends.
Gripe

RebutEven so it does take away from the "realism" they strive so hard to achieve in this game.

Rebut aah.. mmm.. no.. is not difficult to take your friends to a nice place a rase the relationship.
Gripe

Rebut Um, no. Are a making a stupid point, the game is a form of escapism, not just real life. He is trying to express his anger at the constant need to take your firends to random places when you are doing something fun and game related to do something tedious and that tedious thing can be easily done in real life with being tedious. Your arguement is stupid and you are being an idiot because you want to rebut him for no reason. Get a proper arguemeent and speak English first before you making a dumb rebut. Be more mature on the internet and don't put people down for no reason idiot.


Gripe RebutStreet Gang-Banging and generally street gang-related missions have been dramatically reduced, means, no point in shooting other gang members.

RebutSince Niko is not exactly in one of those 'gangs', I would see no point in earning anything for the deaths of gang members.
Gripe

RebutThe 5 families are crucial to the storyline. Niko is involved heavily with gangland violence in the story, yet outside of missions there is no evidence of any gangland tension. Once again this detracts from the realism of the game. For example; Niko kills 10+ members of the Pavano family, yet there is no consequence what so ever. He can walk into the same mob owned car dealership he has just blown up hours before and nobody recognizes him. This badly affects the attempted realism in other areas of the game.

RebutNiko isn't associated with any of the gangs, he is just a neutral gun for hire.

Gripe RebutOnly 9 street races available and difficult to access them through the phone system.

RebutGTA is not exactly a 'racing game'. The racing missions are practically just mini games, save for when they affect the storyline.
Gripe

RebutRacing is one of the few things left to do once the storyline has been completed.

RebutYou can always race online.
Gripe

RebutWhile it isn't a 'racing game,' it's a feature that would've been nice considering this is the 4th installment of a multi-million dollar series.

RebutActually 8th, counting the expansions.
RebutThere's not that much to racing anyway. All you do in a race is to get 1st place with different ways to do that.
Gripe

RebutFor so much focus on the crappy "realism" in the driving you would think they should put some prefrence on that aspect of the game

RebutWhy? in this way it's easier to get the archivement!

Gripe RebutNo special races that unlock special cars (like Destruction Derby).

RebutThere are also other mini-games that earn you special vehicles.
Gripe

RebutStill, it's pathetic that you don't earn special vehicles that you complete side racing missions, like the Bloodring Banger as well as the Dune truck.

RebutGo earn your Bloodring Banger or something. You take a short cut on the way to your safe house, and you end up with the car upside down, and you can't get a new one. Too bad...

Gripe RebutWith so little to buy Money is worthless.

RebutYou have guns to buy, don't you?
Gripe

RebutAfter you complete Steve's missions you can sell cars as often as you want, even spawning them and selling them getting you hundreds of thousands of dollars that for all purposes are still worthless.

RebutDon't bother, kill yourself, get into 6 star chases, die, give some money to the hospital. Buy the rest of the clothes, enjoy your taxis and trains.
Gripe

RebutThere is no need to buy guns because you can find them so easily.

Gripe

RebutGiven that entire storyline is underpinned by the pursuit of money, from the minute Niko gets off the boat to the deal or revenge option at the end. The fact that money plays such a small part in the game outside of the cut scenes hurts the games attempt to provide a realistic experience.

Gripe

RebutThere really does need to be more to do with the money in the game. Buying more safe houses, outfitting them with internet access, more clothing shops, more shows to see, parking spaces to keep cars in, revenue-generating businesses, etc.

RebutThis isn't The Sims.
Gripe

RebutBut that can solve everything to spend expensive things, rather than eraning more money and do nothing about it.

RebutGTA is a fighting game, not an accessory game. Rockstar did an amazing job with what they did. Currently they can't do much more with GTA4 on the CD. Wait until the downloadble content.
Gripe

RebutThey put it on DVDs and BluRay. A DVD can hold 9GB of memory and a Blu-Ray disc can hold 50GB. They can add some things to buy. I wouldn't want to have 2 million dollars and nothing to spend it on. Takes away from the realism.


Gripe RebutNo parachute.

Rebutthere are also, more or less, no aircraft to jump out of at high altitudes.
RebutPlus the 'chute was quite boring to use anyways.
Gripe

RebutYet another component that affects the longevity of this game. The fact that Niko can't base jump into Star Junction and start shooting up the area is just another shortcoming of IV in terms of action.

RebutR* said that the game will be much more realistic than previous games. Have you ever seen a man done a base jump with several guns and maybe an RPG down the TImes Square, then shooting 200 people??
Gripe

RebutRemove the base jump and you can do all that in GTA IV, but I've never seen anything like that in real life either. The realism they're going for is in the physics and detail. A parachute would have been a fun addition to the game.


Gripe RebutYou can't order cars from Stevie's garage once the text message missions he gives you are completed.

RebutThat function was specifically for the aforementioned missions.
Gripe

RebutA useless set of missions at that. You can't access Stevie's Garage after completing the missions, and there is no use for the money you made from the missions. Just another bland effort from GTA IV.

RebutAfter completing all of Stevie's missions, you can take any car, other then Taxi's or government vehicles, and drop them off in Stevie's garage for cash, at any time.
RebutStevie runs a chop shop, not a car dealership. It would make no sense if you could order cars that have probably been taken apart.

Gripe RebutAutosave may not happen all the time. Whenever you complete missions, you are forced to save the game manually instead of having the game to automatically save for you.

RebutThen try saving manually more often; You'll get used to it.
Gripe

RebutIt happens the same thing and much worse than the first one. It would have been better if Rockstar Games would fix this problem, rather than just asking you to save the game yourself too often.

RebutIt's really no big deal to hire a cab and save the game, isn't it?

Gripe RebutThe majority of the good cheats are gone (like chaos, citizens with weapons, cars fly away with hits etc etc etc).

RebutRockstar never releases cheats they are found by the players most likely the same cheats are there, they just haven't been found yet.
Gripe

RebutThe range of cheats is another source of disappointment. There is no more to be found.

RebutGTA4 was made as a lesser of a cheat game.

Gripe RebutThere are only 2 pairs of glasses in the whole game, and both of them are ugly.

RebutThat's your opinion.
Gripe

RebutThey are. Both are big "owl" style glasses from the 90s. No actual sunglasses or anything.

RebutI don't think that R* made this game just for the sake of different clothing you can buy for Niko.
Gripe

RebutBadly affects the realism though. 2 pairs of sunglasses in the whole of Liberty City? Geez...gritty realism if ever I've seen it.

RebutWith what little sunshine is gotten around the skyscrapers and at night time, what is the point of sunglasses.
Gripe

Rebut You never see people wearing sunglasses in the city? It is a complete sad selection of glasses and hats for that matter seeing as how you have to keep the same crappy hair the entire game, you can cover it up with a crappy trucker hat or a rediculus Russian hat to wear in the seeming Summer climate.

Rebut for me it's fine, the hats are greats and the glasses are just the way i like it... why the people have to wear sunglasses i mean you don't get enough with all the movements and the speech that every person has in liberty city?

Gripe RebutCheating blocks achievement points

RebutCheating would destroy the challenge in getting achievement points. Besides, if you want to cheat, just make a separate save file.
RebutThat is only for the Xbox 360. And blocking achievements encourages players to play through the game legitimately, and not with cheats.
RebutWhat would be the point of achievement points if there was no challenge after using a cheat? It dosn't prove anything except you have NO talent

Gripe RebutThe realism of the game seems extremely inconsistent, and if you want examples, just read over a good half of the previous gripes. It would seem to me that a game that sold for 500 million on the first day would have the budget (and let's face it, from the look of previous GTAs Rock* had the budget) to put some more effort and, dare I say, "polish," into the game. For me, it just felt like GTA III all over again--the exception being that some of the characters were more vivid and interesting, and the plotline kept me hooked. If there is a GTA V (and I'm assuming there will be) I really hope they put more time into it. GTA IV just felt half baked, which was a major disappointment. =/

RebutGTA4 has three delays, and a huge updates. Not the mention GTA4 is the first game to use the Euphoria system. GTA has had huge improvements here. All gripes on this page just complain about how little minigames there are. Most minigames in GTASA were ignored by most players.
Gripe

RebutIgnored by most players? where do you get that? GTA IV is a complete disgrace to realism by the sheer fact alone you kill about 100 people and the cops could never get you, even when you walk around in plane sight right afterwards.

Rebut ok how about you kill less than 20 people and you will get a 6 star wanted level (That would happen in the real life) and when you can't escape and the police shoot you a lot and you die, but how you like so much the realism you die forever (that would happen in the real life) and you lost all your progress and you have to start a new story and do all over again, do you like it? it's that enough realism?

Gripe RebutAiming is difficult when slow-mo is activated during driving and flying thanks to the cinematic angles.

RebutWhy would you even bother shooting in cinematic mode or in slow motion!?

Gripe RebutWhenever a mission has you chasing another vehicle, they run on a rail. Shooting out their tires does nothing, they still take square 90 degree angle turns at 100 MPH+. You can't catch up to them to ram or PIT them as they'll automatically go into over drive and match your speed. There's no incentive to engage in a good high speed chase since you'll suffer at turns and they won't. And motorcycle chases aren't fun since the AI target can't get into an accident or spin out after their tires are shot out, it actually REPAIRS ITSELF while they speed down the road.

RebutStrange, I never experienced that problem. The AI vehicles behaved just as mine did.
RebutI can agree that this is kind of annoying, but it seems to be done for when it's essential for the vehicle you're chasing to reach a particular area for the story. I recall a few instances where an NPC "crashed their vehicle" and/or are "fleeing on foot" as examples.

Gripe RebutThe stunt jumps in the game suck. No building to building jumps, no over bridge jumps, no motorbike window jumps a la Vice City.

RebutCheck again, there are building jumps and bridge jumps. Check again before you post your complaints on the Internet.

Gripe RebutYou can't buy cars at the dealerships found in the city. Grotti in Algonquin, Westdyke Bikes in Westdyke, Autoeroticar in Alderney City...nothing.

RebutWhy buy when you can steal?
Gripe

RebutPurchasing vehicles are crucial to the gameplay. In real life, stealing cars in dealerships is a bad thing to do and against the law. Purchasing vehicles are a perfect part of realism and has to do something to spend all of your 50k money, but they did'nt. Gritty realism if I have ever seen it.

RebutIsn't everything that can be done in GTA4 illegal? And who would want to spend 30K on a car that they can just steal?
Gripe

RebutPurchasing would be a good way to include personalization: if you could choose sertain specifications for a car, paintjobs, engine types, and options to create cars unique cars that aren't found on the street.

Rebut1. why buy if you can steal it, everything in this game is illegal and agaisnt the law. 2. you put a gripe where doesn't fit, the car tunning or modding is in Vehicles Gripes there will be answer your question.

Gripe Rebut Somethings in the game bothers me since they are transitioning GTA games to be more realistic. Whats the purpose of all those big buildings and you can't access them or destroy them. And how come when you blow up people they fly backward or upward? From what I've seen when you shoot a rocket or throw a grenade at somebody, limbs suppose to come off...i mean in previous GTA games when you shoot somebody in the head with a powerful weapon it disappears. Wassup with that?

Rebut They wanted to keep the M Rating on this game. GTA IV looks much more realistic as Vice City or SA did. In fact, Vice City and SA looked a bit like a comic to me.
Gripe

RebutWell in real life these things do happen, why change something to be more real like m aking the hand-brake screw you up so much but take away real-life stuff like limbs being ripped off when the game is ment to be violent from the start, not a drive-test simulator.

Rebutthat gripe is already answer above. You blow up a building you break the game.
Gripe

Rebut The rebut about it possibly losing its M rating if it had more violence is wrong, I have fallout 3, which has graphics that are just as good as GTA IV, an incredible amount of violence [people's heads come off in slow motion, spurting blood all the way, in cinematic angles] and an M rating. If Fallout can be that violent and still have an M rating, then so can GTA.


Gripe Rebut How come you can't play basketball on the courts in Algonquin?

RebutFor me, playing basketball was just an useless timekiller, like the arcade games or the gym. It doesn't really alter the gameplay.
Gripe

Rebut there are still arcades in this game, why keep the simple video-games-within-a-video-game but loose the more creative minigames?

Rebut Because doesn't AFFECTS the gameplay, also i wouldn't see niko playing basketball he will be terrible.

Gripe RebutWouldn't it be nice if you could destroy those bridges and cause havoc? All you have to do is drive off to a differnt area and come back and the bridge would be right there. But not only the bridges, the buildings as well.

Rebut That's not possible in the current generation (PS3, Wii and Xbox360 is the current gen, not NextGen!), also it wouldn't be very realistic, if they'd pop up, when you go for a little ride round the block.
Gripe

Rebut It is possible in this current gen to make completely destructible environments. The upcoming release of Mercenaries 2 (which is a sandbox game in a similar vein to GTA) has completely destructible environments, including foliage and even important buildings. The realism is that the buildings are "rebuilt" it takes a small amount of time to make the buildings return to normal. And realism? Screw that, this is GTA, not every last thing has to be realistic.

RebutGTA4 isn't a complete destruction game. One man isn't able to destroy a whole city. GTA isn't a destruction game.
Gripe

RebutAnd yet one man can take on an army of Russian, Triad, Italian and Albanian mafia soldiers, plus an elite counter-terrorist unit and countless FBI units? If you talk about realism, building destruction is more realistic than not. It would be extremely fun.

RebutI don't think a rocket launcher could completely destroy a strong bridge.
RebutHow about this: If you can destroy a strong bridge like the Brooklyn or the Manhattan Bridge or the Statue of Happiness you would all of the cops, NOOSE, and the pedestrians looking for you with a strong strong hate because you destroyed a national item that represents NY(LC). If they catch you or kill you, you'll be dead forever or be in jail for life and you will lose all of current game percentage and you have to start all over. Don't you think that would be happen in the real life? Eh? Because that is the price in the real life for doing something like this!
RebutEver heard of 9/11? 19 terrorists hijacked planes and completely destroyed the World Trade Center in New York and part of the Pentagon in Washington DC. They were even planning on destroying the Capitol Building until the passengers fought back. You hate those guys right? The World Trade Center were some signature buildings in New York until they were completely destroyed by those terrorists.

Gripe RebutCompared to True Crime: New York City and its realism, GTA IV lacks in some areas. OK when Niko is about to open a door, he just pushes it; doesnt turn any knob or nothing. What door with a knob just opens like that?

RebutIt's not important to gameplay and it would be rather annoying after some time, or even deadly in a police chase.
Gripe

RebutThis heavily detracts realism. I mean, why would a person just push the door instead of turning the knob? That's really unrealistic.

RebutIt's not important to gameplay and it would be rather annoying after some time, or even deadly in a police chase.
Gripe

RebutOf coarse it would be deadly just like in real life, there are annoying things in the game based off realism that they did keep, like the insanely annoying hand-brake

RebutDOESN'T AFFECT THE GAMEPLAY

Gripe RebutYou can't order anything at Tw@ internet. There is nothing you can do to purchase anything, except ringtones (which plays a small part to this feature).

RebutGTA4 isn't The Sims.
Gripe

RebutMaybe not, but it can easily solve all of money problems you have (50 grand or above).

RebutWhy would you want to spend all of your hard earned money on stuff you will never use again?
Gripe

Rebut why keep the unlimited amount of money you have sitting uselessly as a figure in the corner of your screen?

Rebut Because niko want's to make money so he can't get in broke and he must not waste all his money in useleess stuff, the main story line has to end by you being rich and all "useless" money it's what niko needs to live his life.

Gripe RebutThe ability to operate cranes (like in GTA: SA) is no longer possible, which means you can't lift vehicles with magnets, or hit vehicles or peds with wrecking balls.

RebutAll of which does not affect game play.
Gripe

RebutMaybe not, but it's part of fun (not realism) where you can lift moving vehicles with magnets and drop them off stories below.

RebutAnd the point of doing that is what? Nothing.
Gripe

Rebut he just said FUN what games are ment to be not drive-test/murder simulators

Rebut If that it's fun, it's make me sad that some people like that, and this page it's about GAMEPLAY not fun.

Gripe Rebut the choppers handled better in GTA:SA

RebutControls are more realistic now.
Gripe

RebutRealistically you can't drive a helicopter

Rebut Realistically you suck driving helicopters

Gripe Rebut The game is billed as "realistic", but some of the realistic parts of San Andreas were not included (i.e gaining weight, exercising). The game is just not as fun as previous games, and I know the game is supposed to be "realistic" but realism should not adversely affect the rest of the game. The game could have more "wacky" weapons and vehicles. All the girlfriends are either annoying or dead. The game could also use more cheats.

Rebut look above all the gripes and your questions will be answred. and also GTA IV don't need smalls gliths to be the game that today it is so look the ratings and the sells and answer you self all your questions that you ask.

Gripe Rebut three gripes for you all, one, you can't fly planes two, there are same-y mission. Most of the missions were ether; pick him up, take him here, shoot this guy, take him back, deliver this, ect makes multiple plays rather wearing. 3rd gripe is that any form of tree regardless of thickness or hight is still unbreakable or burnable in any way shape or form this is especially annoying whilst travelling at high speeds.

RebutFirst, flying planes was taken out because Liberty City can be traveled incredibly fast with even a helicopter, in a plane, you would be gone very fast. Second, all GTA games are like that, that is the point, help your allies, kill your enemies. Third, that last gripe doesn't make any sense. I was barely able to understand the first two.
Gripe

RebutThe third Gripe is completely valid streetlights can fall over by you just tapping them but a tree no more then 2 inches in diameter can stop an tank or any other vehicle dead in its tracks bearing down at it at speeds 100mph+!!!

Rebut Are you serious?? you two have to get some english lessons.
RebutI think those two are trying to say you can take down light poles very easily but you can't take down trees at all. The trees are rooted to the ground and are very strong, Light poles aren't rooted to the ground and can be taken down very easily.
RebutJust to throw this out there, I don't know about all street light designs, but some street lights here in Australia are designed to collapse easily if they're crashed into so they don't kill people that run into them. (They have some special bolts attaching them to the base that give way if enough force hits them) That could be the case with Liberty City's street lights, but at any rate crashing into one should still result in a sizable dent. Right now you can usually get away with a scratch on the paint, if any damage at all.

Gripe RebutThere is a deplorable selection of hats(filthy trucker cap, or silly winter Russian hats in a warm liberty City environment), you can't change Nikos hair at all, you cant shave his ratty, scummy beard. All of which are perfectly possible in short amounts of time in "real life" except growing longer hair.

RebutRockstar wanted to focus on interacting with other characters and not yourself.

Gripe RebutJust like to gripe about all you gripers, think back on GTA3 which was a new engine and a good game but not perfect, then came Vice City, Basically same game same engine and many improvements and then finally San Andreas, again same engine but it was squeezed to the poinbt of collapse and had every feature under the sun in it. Its easy to see with new systems and engine this game would be lacking the overkill that San Andreas had. Personally my grip about IV was it lacked what San Andreas had but when you think of it like GTA3 as being the first link in this Gens chain this is going to be a very nice very shiny chain indeed.

RebutYou have horrible grammar. But I almost could understand something. Why you should stop complaining and get some English Books.

Gripe RebutHats dissapear when getting in the car. You also see pedestrians with normal hair, at first, but when they get out, hats re-appear. Badly realistic efforts.

Rebutmmm i don't have that problem
Gripe

RebutIf Niko wears a hat, try getting in any vehicle (no motorbikes) and check if his hat dissapears.


Gripe RebutNiko can only pick up small objects to throw at and does not inflict any damage to vehicles, apart from peds. You don't get to use other objects (like a 2x4 plank, trash can lid, a shovel and a pickax from construction sites) as a meleé weapon to attack pedestrians.

RebutYou have guns to use. They can inflict damage onto pedestrians and cars much more faster and better than a plank of wood, a trash can, or a pickax. The shovel was featured in San Andreas, but I think Carl didn't even need it when he had a lot of guns to use.

Gripe RebutAnyone else a little annoyed with the Endorphin physics? There are times that Niko stumbles around like a fool when he falls 3 feet and other times when he flies off motorcycles after hitting a static object at a relatively low speed. Gets frustrating, too.


Gripe RebutPLANES! I'm not gonna reenact 9/11. That's impossible! You can you be a terrorist If you can't even break buildings! No planes,no destruction. I KNOW some one already said all this but goddammit this is important to me!

RebutI think there are laws in the US mandating that games aren't allowed to have planes which can be flown into buildings (I THINK, I'm not sure, I'm sure I read it somewhere). As well as this, really, where would you fly to? Liberty City has a very good freeway system, and if you really want to get somewhere fast, use a taxi. Granted that's not the only reason people fly planes, but still, they're not necessary really.
Gripe

RebutWhen did this law come into place? The 9/11 attacks took place in 2001 and GTA III (Released in 2001, 3 weeks or so after 9/11), GTA Vice City (Released in 2002) and GTA San Andreas (Released in 2004) all had planes in them. All of a sudden this law comes into place?

Gripe

RebutSaints Row 2 had planes in it,had twin tower-esque buildings and had building damage and that was released recently in October '08.

RebutWell, Saints Row 2 is set in the fictional city of Stilwater, which is technically based off the cities of Chicago and Detroit. Liberty City is heavily based off of New York City, where part of the 9/11 attacks took place. Rockstar didn't put planes in because they didn't want a 9/11 reenactment IN A CITY WHERE THERE WAS A TERRORIST ATTACK ON 9/11. Unfortunately, there are some idiot players who are terrorists or terrorist wannabes who would reenact 9/11, so Rockstar kept planes out. The game is already controversial enough isn't it?
Gripe

RebutI have four things to say to THAT. 1.)Maybe some people DO want to reenact 9/11 but Grand Theft Auto IV doesn't take place on 9/11! so who would give a $h!t? 2.)anything said in bold print or ALL CAPS will always sound bad.For example:HIS PLANE WAS SHOT DOWN.For all you know,I'm talking about a plane full of terrorists. 3.)Grand Theft Auto IV is NOT controversial.What's controversial about it?Everything in that game are based on things in real life.It's true.And if you need an example,go to Dayton,Ohio,Go to under the highway system and ask a Hispanic man with an accent for a ride.That's what I did and I almost got shanked! 4.)well,I forgot number 4.Sads***.

Gripe

RebutMost of these remarks are completely uncalled for. September 11th was a very sad day for Americans of all walks of life, and it would be in complete distaste to offer any form of option to "re-enact" any such acts, even for mere amusement. That would be akin to making a game called Holocaust Tycoon and offering a disclaimer that all events, ideas and persons are fictitious. Utterly disgusting.

RebutYes, thank you for pointing that out. And about the person who said GTA IV wasn't controversial, do you watch the news? The mainstream news? CNN? Fox News? etc. Go type in "GTA IV" on either website of theirs and we'll see what comes up.
Gripe

RebutCan we get back to the subject here? I just want planes. Besides, GTA was always controversial. R* always survives the lawsuit. And who would care if they just brought in the Shamal,floatplane and Dodo.I'm not asking for a plane that's big like the Andromeda or anything. And for another point they could make an American protagonist so bombing would just seem like a hate crime.>:(

RebutYes, they've survived lawsuits like when Jack Thompson keeps suing them but a 9/11 lawsuit? Guilty Guilty Guilty. All the copies would be recalled. Planes would be taken out. It would be a very short time before someone would reenact 9/11 and the copies would be recalled.
Gripe

RebutHOW CAN YOU DESTROY A SKYSCRAPER WITH THE FLOATPLANE, DODO OR SHAMAL?!?

RebutWell, you couldn't destroy a building with a small aircraft, but you could certainly heavily damage it and in some cases, yes, destroy it. It depends on the building. Its structure, how big the building is, and how big the aircraft is. The planes used on 9/11 were trans-national 767s all fueled up, so the explosion would be bigger. And the Twin Towers had a weak infrastructure, so they collapsed.
Gripe

RebutSo you're saying a small wooden biplane could heavily damage a huge skyscraper? Or a small weak floatplane that can barely stay mid air?I might believe the Shamal If it was a small one story garage, but that's it. Besides,buildings can't even be destroyed.And I'm not even talking about September 11th either. I just want the F***ing small planes back.

RebutDo you think people in real life take a plane, even a small one, to go from one side of a city to the other? Hell no! Sure, maybe a helicopter but a plane? No one takes a plane to get from Queens to Manhattan. It would make no sense. Can't you guys just be happy without airplanes? You at least have helicopters. That's all the air transportation you need. P.S., I think this gripe is going for the record of "Longest Gripe/Rebut Section Ever"

Gripe RebutI would fly plane to get from island to island. And I'd just park the god d@m! thing in the middle of the friggin' street.I don't give a $h!t what happens to FICTIONAL new york. and I am proud to say I will expect the record of longest gripe.

RebutThe game is meant to be more realistic. How often do you see a plane land right in the middle of Manhattan? It doesn't matter if you're good at flying it. It's illegal to land a plane on a city street.
Gripe

RebutKilling a man is illegal. Stealing a car is illegal. Physical Assault is illegal. Robbing a store is illegal. Being an ILLEGAL immigrant is illegal. This is Grand Theft Auto. A game that is well notable for its illegalism.

Gripe

RebutSo?

RebutThis is really getting on my nerves. I live in New York and I don't see planes land right on my street. It's meant to be more realistic.
Gripe

RebutF**k realism!If every video game was realistic they would suck.Think about Pac-man. It would be a first person game,you'd have a health bar,speech function,you'd have to get a "Pac job",you'd wouldn't have ghosts chasing you,The levels would look like real towns and Pac-Man would not be yellow and his name would be "Richard".I give it 0/5.

RebutDude, if you really want to fly planes so bad, get a pilots license. Not everything can be put into a video game.
Gripe

RebutHow many planes do you planes do you think will fit in my driveway?

RebutWhen will this end. Not everything can be put into a video game. Go to an airfield and get a pilot's license. 0 planes will be able to fit into your driveway. That's what airfields are for. As I said before, not everything can be put into a video game.
Gripe

RebutAlright.It ends now.I have a pilot's license,bought a plane form a Grotti dealer,and It is parked in the middle of the street.I think I might fly it to San Andreas soon.If you want a ride in the plane,just ask.Thanks for the suggestion!:)

RebutDude, really, just shut the f**k up. I'm getting tired of doing this s**t. I'm talking about in real life smart one. Not in GTA IV. When will you learn? Not everything can be put into a video game.
Gripe

Rebut so how the f**k R* put all San Andreas in one disk for ps2 and xbox? f**ing dumbass... of course the can put this feature just they didn't want to do it!

RebutSigh. Not everything can be put into a video game. Rockstar probably replaced planes with all new features, like going bowling, playing pool, darts, getting drunk, more detailed strip clubs, etc. If you want to fly planes so bad, play Saints Row 2 (I hear there's planes in that game) instead of griping about GTA IV. San Andreas was an entire state. It would make sense for there to be planes in that game since San Andreas is an entire state. Liberty City is, you guessed it, a city. It would make no sense for there to be planes since it's one city. And I know what you're going to say, so I'll say it for you. "I dont give a s**t about bowling, pool, or strip clubz! I wanna FLY PLANES!!!!1 And I have SR2 but i wanna fly planes so bad in gta4. WTF are the planes???? Im not gonna reenact 9/11!!!!!1 I WANNA FLY PLANEZ I DON'T CARE ABOUT REALISM!!!!!!!!!!!!" PS, Rockstar doesn't give a s**t about you wanting to fly planes so bad. They aren't gonna look on this webpage. Why don't you call Rockstar up so bad if you want planes?
Gripe

RebutWow.You're a real @s$h0le.

RebutYeah, well griping on this page isn't gonna make Rockstar put planes in GTA IV. Rockstar kept planes out because they didn't want to see a 9/11 reenactment and if you were to fly a plane over one city, you'd be gone very fast. In Los Santos for example, when you flew a plane, you'd be out of the city in about 5-30 seconds depending on where you went. And LS was a pretty big city. It took a few minutes just to get across it by car. Planes weren't and never will be in GTA IV. And also, as mentioned several times before, not everything can be put into a video game. And I also forgot to mention this gripe has been mentioned several times before. Isn't one of the rules "Make sure your gripe hasn't been mentioned already"?
Gripe

RebutGod,dude.Calm down.


Gripe RebutAny mission that involves a car/bike chase has all of the traffic pre-generated and has whoever is being chased on rails. It's extremely annoying not to mention boring after a few playthroughs having every car in sight look like they're on a Scalextric track. I think it's supposed to create "suspense" or something but all it does is create frustration. And you can't kill opponents until you're SUPPOSED to? Where's the realism in that? i.e. To Live and Die in Alderney, if you manage to shoot the fed's car enough before it leaves the dirt track it will burst into flames, all the occupants will jump out, yet the car itself will still stick to Phil as though there was someone at the wheel. No Way on the Subway, I emptied about 800 bullets into the biker and he still wouldn't die until a specific point. And other missions where you can't shoot the wheels, the driver etc, where the car you're chasing can make impossible turns given the speed they're going at... It's one of the most annoying aspects of the game.

RebutThat's not true.I managed to kill one of the Lost members before I reached the subway.But the rest of that is true.
Gripe

RebutIt's just poor mission design, Rockstar should be past such poor scripting by now.

RebutI agree but for future sakes,I'm sure this will be improved.

Gripe RebutWhy is it you can jump out of the water and grab onto the edge of a passing boat, but you can't do the same to grab onto a helicopter hovering just above the surface? A friend crashed out at sea in MP and couldn't grab onto my helicopter to be rescued.

RebutProbably because there's no mechanism in-game for hanging off a helicopter. I'm not completely sure though, I havn't actually gone into multiplayer. Where would you hang from anyway? The runners on the bottom, perhaps, but again, realism. No-one in their right mind would do that IRL. And as for the cabin, it's treated in the same way as any other car or boat cab, in that you can't grab a hold of anywhere inside it.

Gripe RebutThere's only one spot in the whole city you can play pool, leaving those who dislike Massive B radio no choice but to put up with it. There should also be another spot where you can play darts. The old pub in Purgatory would be a good place.

RebutThough I agree with you about the pool (and it could be in a more conveniant place), you CAN play darts at the old pub in Purgatory. It even says so on this wiki.
RebutOh, I never noticed. >_> Thanks.
RebutActually, you can play pool with a friend at Playboy X's house when you get it.
RebutWhat does Massive B radio have to do with this?
Gripe

RebutTrivial as it may be, my point was that Massive B is easily one of the most annoying radio stations in the game. I don't know anyone who likes it, and I personally only like one song (the one from the trailer, 'Real McKoy' I believe it's called) and even that is chanted over by the stupid DJ the entire time. The fact that the only publicised place where you can play pool features the station means players who dislike that station (of which there are quite a few) have no choice but to put up with it.

RebutOh,I get it now.And yes that radio station is pretty annoying.I prefer Liberty Rock Radio and Integrity 2.0.

Gripe Rebut I know this is a little gripe, but i think the cardoors open too stiffly. They opened better in GTA SA.

RebutI'm pretty sure that's a vehicle gripe but,this is probably explained by the fact that the doors open like that because R* is trying to make the game more realistic. That is how most cardoors open.

Gripe Rebut Street names aren't displayed on the in-game map, so when you're told to look for something on/near a certain street (as you often are), if you're not already familiar with the street name (and who does recognize more than a dozen or so street names, even after playing the game to completion?) there's no way to find out where it is except by driving on it. This is a shame, as street names would be even more useful as a navigational aid if you could read them on the map. I realise street names might clutter the map up, but if that really was a problem the street names could be an option you can toggle on or off (In GTA SA's in-game map, you could turn the various types of blips on or off if you wanted. For example, I turn off the gang territory overlay after I take all of the turf.).

Rebut Street names would be pointless, since the minimap always puts a blip on the map on the place you need to go to on a mission and marks a path to it the moment you enter any car (which arent that hard to find). Plus you can put your own waypoint to remember places. You shouldn’t ever be lost.
Gripe

Rebut Well that's being a little too presumptious, isn't it? That's not always the case. Just the other day I got a text message car request from Stevie telling me to look for a car on a particular road I'd never heard of somewhere near middle park, I spent 15 frigging minutes driving around Algonquin to find it. The fact is street names are in the game, there's no reason it shouldn't be an option to show them on the map so you can find a street without having to drive around staring at the HUD hoping to get lucky.

Rebut You couldn't have opened the map and set a waypoint on it to make a path?
Gripe

Rebut I didn't know where the f***ing street was until I drove over it 15 minutes later and saw the name appear on the HUD, so how could I have marked it on the f***ing map? I don't think you understand, in the text message car missions, no marker is placed on the map showing you the location of your objective, you have to find it using Stevie's written directions which, more often than not, point you to a particular street in a particular neighborhood. It's not always hard to narrow it down if the street is in a small neighbourhood and there's not many to check, but other times it's unnecessarily frustrating trying to find a particular street, like the time I mentioned in Middle Park. The street I was looking for was actually three blocks from the park, how could I have known that? The bottom line is there's no good reason the in-game map shouldn't show street names (at least as an option), and at least one good reason why it should.


Gripe RebutTarget focus (using B on X360 when chasing a target in a car) doesn't center the target onscreen, meaning weapons need to be manually aimed at the target, which is extremely hopeless (especially if they go round a corner).


Gripe RebutI would like to gripe that this game is ABSOLUTE Shite. Firstly, NOT EVERYONE IN THE WORLD HAS AN INTERNET CONNECTION! Moreover, for those that do, whose to say they will ALWAYS be connected. We have a small group of people here attempting to play a LAN game. After GIGABYTES of useless updates, we finally we able to execute the GAME. Even on the fastest machine, the gameplay is LAGGY and BUGGY. The Graphics customisation is a SERIOUSLY POOR ATTEMPT, with no ability to change Ansiotrophic Filtering, Antialiasing, SLI mode, ANYTHING.

RebutI assume you're talking about the PC version here. Most people in the developed word DO have an Internet connection. It clearly specifies on the box that one is required for registration. Most people at least have dial-up. The multiplayer is not part of the main game. This should be a separate gripe in the Multiplayer gripes page. As for the second part, that's also not relevant to gameplay. How many people actually care about those things? The majority of users are console gamers anyway.