Liberty City in GTA IV Era
| This article concerns a future game or content that is unreleased.
Some details may be speculative, and may not turn out to be correct.
Liberty City in Grand Theft Auto IV, as seen in the first trailer and the GameInformer magazine preview, has been remodelled to look much more like New York City compared to its Grand Theft Auto III renditions. Landmarks such as the Statue of Happiness (Statue of Liberty), Chrysler Building, Empire State Building, Flatiron Building, and the Getalife (Metlife) Building are present, as well as a Times Square lookalike that features advertisements for the Liberty Tree. A rollercoaster called the "Screamer" appears to be based off the The Cyclone of Coney Island.
This rendition of Liberty City has versions of four of the five boroughs of New York City, plus New Jersey. Brooklyn has become Broker, Manhattan is Algonquin, Queens is Dukes, Bronx is Bohan and New Jersey is Alderney. The area of the city is compressed in size (as seen with the Empire State Building's proximity to the Broker Bridge in the final shot), and the various landmarks are placed much closer to each other than in real life. The entire map is smaller than that of San Andreas, but is immensely more detailed and has no "wasted" open space such as countryside or desert.
When asked why Rockstar Games decided to use Liberty City, Dan Houser, Vice President of the company said: "[New York City] is an environment we felt had never been done to the level we were envisioning it in a video game. From looking at all of the locations, this was the one that really stood out to us, and really had that impact. It has all of these iconic things that you couldn't put into a game before."
<imagemap>Image:NYC Map Small.jpg
- Map Parameters follow
poly 199 58 153 68 144 65 141 48 153 24 146 20 151 0 202 7 208 22 216 33 216 45 Bohan poly 154 68 129 99 128 113 122 120 115 121 101 138 97 132 104 105 108 87 121 61 139 19 147 20 152 23 141 45 142 63 Algonquin poly 153 72 131 98 131 103 140 103 144 108 148 121 159 134 169 126 174 142 174 148 176 158 184 158 223 155 230 153 231 113 243 108 244 96 221 76 211 65 191 64 172 71 170 76 162 78 Dukes poly 130 104 129 117 120 122 115 122 103 136 93 157 93 177 105 186 104 201 119 203 151 197 170 194 183 173 177 156 175 158 Broker poly 83 152 94 182 62 220 13 242 1 244 0 229 5 209 16 203 23 181 22 159 32 151 Staten Island poly 81 148 43 149 21 109 31 45 98 19 138 20 102 91 99 116 Alderney default Liberty City in GTA IV
- desc bottom-left
"The texturing of the Algonquin streets, which are filled with crater-like potholes and occasional glimpses of the brick used in a world gone by, are greatly varied in design and something you can't tear your eye from. The visual makeup of the city was something we could capture real well and really understand the minute aspects of its personality. Trying to put that into a videogame is something that we think is unique to the video game medium. It was a way that we could capture some aspects of the experience of living there that you couldn't put into a film, you couldn't put into a TV show, and you couldn't put into a book."
"A big part of New York life is walking around the streets and meeting lunatics. That's something that we definitely tried to put into the game. We are trying to give it that life and difference between the neighbourhoods and the difference between the kinds of people. We are tying to capture that Capital of the World aspect of New York."
"It's not the full city, it's an approximation thereof. We make a city that feels like the real thing, but is perfectly tuned for gameplay in the broadest sense. The world is not designed to be a video game. We are trying to make a video game that feels like the world, but still plays like a video game. The design of the city and the missions that unfold within it are designed hand-in-hand and complement each other perfectly. Everything in this world is here for a reason, where it is directly tied to gameplay or simply there to create atmosphere."
This rendition of Liberty City has versions of four of the five boroughs of New York City, plus New Jersey. Staten Island is not planned to be part of the GTA IV map, but speculatively it may be available as a downloadable expansion.
|Image||Borough Name||Real Name||Description|
|100px||Algonquin||Manhattan||A bustling commercial district full of towering skyscrapers and a varied composition of cultures|
|100px||Broker||Brooklyn||A distinct ex-city on its own, it maintains a distinct character apart from the rest of the city.|
|100px||Dukes||Queens||The largest borough of the city, it is an old ethnically-diverse predominantly-residential area|
|100px||Bohan||Bronx||The birthplace of rap and hip-hop culture, with the baseball stadium and expansive housing developments|
|Alderney||New Jersey / Jersey City||A run-down industrial dockland area|
The features in the trailer which are the most useful for marking locations are the bridges. New York City has dozens of bridges, and several of them appear in the trailer for GTA IV.
- Broker Bridge Ped.jpg
- Algonquin Bridge.jpg
Algonquin Bridge (Broker Bridge in background)
- Manhattan Bridge 2.jpg
Manhattan Bridge again
- Algonquin Bridge 2.jpg
Algonquin Bridge again