Portland Police Station

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STRUCTURES
Portland police station
PortlandPoliceStation-GTAIII.jpg
The Portland police department in GTA III.
Appearance(s): GTA III
GTA Advance
GTA Liberty City Stories
Location: Portland View, Portland
Use: Police office

{{Infobox Structures| |name=Portland police station |image=[[File:PortlandPoliceStation-GTAIII.jpg|300px]] |caption= The Portland police department in GTA III. |game_1 = GTA III |game_2 = GTA Advance |game_3 = GTA Liberty City Stories |location = [[Portland View]], [[Portland]] |use = Police office |height = }} The '''Portland police station''' or '''Trenton Police''' (as is known in the GTA III website) is a [[LCPD in GTA III Era|Liberty City Police Department]] [[police station|station]] in [[Grand Theft Auto III]], [[Grand Theft Auto Advance]] and [[Grand Theft Auto: Liberty City Stories]]. == Description == Located in the district of [[Portland View]] in the island of [[Portland]], [[Liberty City in GTA III Era|Liberty City]], the Portland police station is the only police station in the whole of Portland, serving as the only respawn point for players who have been [[Busted|arrested]] either within Portland, or in [[Staunton Island|Staunton]] or [[Shoreside Vale]] before they are unlocked. The main building itself is designed with an olden police precinct-like appearance based on the [http://www.flickr.com/photos/jag9889/2581245896/in/set-72157605325613574 NYPD Precinct 18 police station] in Midtown Manhattan, New York City, and is identical to the main building of the [[Shoreside Vale Police Department|Shoreside Vale police department]]. The police station spawns several vehicles in the games it appears in. In GTA III, two [[Police Car|"Police" car]]s will normally appear in front of the station, occasionally locked. In GTA Liberty City Stories, three police cars spawn in the same area. The station is otherwise unremarkable, having no accessible interior or additional pickups. The police department neighbors [[Sweeney General Hospital]], Portland's only [[Hospitals|hospital]]. Early pre-release screenshots of GTA III hint of a completely different design of the Portland police department, being depicted as a smaller, brown, double-storey structure. ==Gallery== {| align="center" | File:PortlandPoliceStation-GTAIII-beta-exterior.jpg|An early design of the Portland station prior to the release of GTA III. File:PortlandPoliceStation-GTAIII-beta2.jpg|Alternate view of the pre-release station design in GTA III. File:PortlandPoliceStation-GTALCS-exterior.jpg|The Portland LCPD station in 1998, GTA Liberty City Stories. |} [[Category:Police Stations in GTA III]] [[Category:Police Stations in GTA Advance]] [[Category:Police Stations in GTA Liberty City Stories]] [[Category:Places in Portland]]

The Portland police station or Trenton Police (as is known in the GTA III website) is a Liberty City Police Department station in Grand Theft Auto III, Grand Theft Auto Advance and Grand Theft Auto: Liberty City Stories.

Description

Located in the district of Portland View in the island of Portland, Liberty City, the Portland police station is the only police station in the whole of Portland, serving as the only respawn point for players who have been arrested either within Portland, or in Staunton or Shoreside Vale before they are unlocked. The main building itself is designed with an olden police precinct-like appearance based on the NYPD Precinct 18 police station in Midtown Manhattan, New York City, and is identical to the main building of the Shoreside Vale police department.

The police station spawns several vehicles in the games it appears in. In GTA III, two "Police" cars will normally appear in front of the station, occasionally locked. In GTA Liberty City Stories, three police cars spawn in the same area. The station is otherwise unremarkable, having no accessible interior or additional pickups. The police department neighbors Sweeney General Hospital, Portland's only hospital.

Early pre-release screenshots of GTA III hint of a completely different design of the Portland police department, being depicted as a smaller, brown, double-storey structure.

Gallery