Wu Zi Mu tells Carl Johnson and Cesar Vialpando about destroying the Loco Syndicate drug factory
|Game||GTA San Andreas|
|For||Wu Zi Mu|
|Location||Doherty Garage, San Fierro.|
Las Venturas access
Zeroing In (with Back to School)
Beat The Cock! (triathlons)
|caption=[[Wu Zi Mu]] tells [[Carl Johnson]] and [[Cesar Vialpando]] about destroying the [[Loco Syndicate]] drug factory
|for=[[Wu Zi Mu]]
|location=[[Doherty Garage]], [[San Fierro]].
The Loco Syndicate is now finished, and the only thing left to do is to destroy the yay factory in Doherty. Wu Zi Mu's guy has set a wired car for the job. Carl then goes to the garage in Downtown. CJ picks up the car and goes to the factory. The gate is closed and there are two guards. Carl kills the guards and the gate is opened. Here, more men inside try to kill CJ, who eventually kills them all. CJ gets inside the factory and parks near the chemical containers. He activates the bomb and he has to run away. He gets out of the building, and a car gets in the factory. Carl kills the people carried by the vehicle, and gets out of the factory via a ramp, since the gate was closed. Carl safely gets back to his garage, ending his syndicate worries in San Fierro.
Cesar Vialpando: Carl! You're a fucking hero down in LS, I just spoke to my cousin.
Carl Johnson: Not wit' my people I ain't. Shit's still fucked up. Man, I got homies I used to run with that turn their back on me, over this.
Cesar Vialpando: Yeah, well, what are you going to do, huh?
Carl Johnson; Fucking Ryder man! That was my homie! And I've killed him!
Cesar Vialpando: Fucking midget deserved it, eh. Little asshole tried to bang your sister, you know that?
Carl Johnson: ...No...For real...? Shit. Maybe you're right, then, man. But...
Cesar Vialpando: Cheer the fuck up! You're going soft on me, man. You did something good, eh?
Wu Zi Mu: Yes you did. But this isn't over yet.
Carl Johnson: What you mean?
Wu Zi Mu: Well, your former friends have a factory. And the way I see it, if you take that out, you will have put them out of business for good.
(Outside the garage, phone ringing, Carl answers)
Carl Johnson: Yeah?
Carl Johnson: Who is this?
Guy: I work for Woozie he told me to call you.
Carl Johnson: Alright, wassup?
Guy: I'm rigging a car with explosives so you can take out the crack factory! Drop 'round the garage Downtown.
Carl Johnson: Cool. I'll be at you in a minute.
(Carl arrives at the garage in Downtown)
Carl Johnson: Hey man, is it ready?
Guy: She's all set. Get in. She's packing enough to take out that crack lab. I've wired in a delay timer, to give you time to get out.
Carl Johnson: Cool. Good lookin'.
(Carl, arriving at the factory)
Factory worker: We're being hit! Open the gates and waste the dumb fuck, holmes!
Post mission phone call
Carl Johnson: Speak on it
Carl Johnson: Who the fuck is this?
Mike Toreno: I can't talk right now, get your ass over here.
Carl Johnson: Moms always told me not to talk to strangers
Mike Toreno: And look what happend to the bitch, now if you want your brother to go to sleep tonight with his tongue intact get your ass over here. Goodbye.
The rewards for this mission are $25,000 and increased respect. The missions Monster and Zeroing In are unlocked, with the latter mission needing the Driving School to be passed first. The M4 Carbine is unlocked for purchase at Ammu-Nation. The Gant Bridge, the Kincaid Bridge and the Garver Bridges are now open, granting access to Tierra Robada, Bone County and Las Venturas. Most amenities in Las Venturas are available, including the casinos, with the major exception being CJ cannot buy safehouses yet; that ability is unlocked by a later mission.
- The wired car has a special numberplate 'TIME8OMB'
- The mechanic's voice actor, who supplies CJ with the rigged car, also voices many other characters in the game including Guppy.
- In previous games,when you drive a car that has a bomb, a damage bar appears, which if filled up, makes the vehicle explode. In this mission, you drive a rigged car, but there's no damage bar.
- The rigged car also does not explode any differently than a normal car, even though its fully loaded with explosives that would go off as the car explodes.
- Jumping from the ramp will give you a unique stunt jump bonus. If the jump wasn't successful, try again after the mission. The gate will be opened.
- There is a subtitle error in the post mission phone call; CJ says' Speak on it', however the subtitle's read 'Yes?'
- If you destroy your escape car, another Voodoo will spawn elsewhere in the yard.
Carl Johnson parking the rigged car inside the factory.
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