Airtrain: Difference between revisions

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[[File:Airtrain_front.png|thumb|205px|The Airtrain from GTA Vice City]]
[[File:Airtrain-GTAVC-front.jpg|thumb|375px|A stationary Airtrain at [[Escobar International Airport]].]]
The '''Airtrain''' (referred as '''Aeroplane''' in the game's text files) is a passenger airplane that appears in [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories]]. It is not meant to be piloted by the payer. The name is likely a play on "Airbus".
The '''Airtrain''' (name based on the model file) or '''Aeroplane''' (name based on the texture file) is a [[Fixed-Wing Aircraft|three-engined passenger airplane]] that appears in [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories]].  


In GTA III and GTA Vice City, the Airtrain is not solid. In these games the Airtrain's model crashes the game and it can be only spawned by the ''flight.dat'' file. In GTA Liberty City Stories it is solid, however, touching it (except the wings) will kill the player and destroy their vehicle. In GTA Vice City Stories it is still solid, but touching it doesn't kill the player, instead they will lose some [[Health|health]].
==Description==
The Airtrain is a prop that takes the appearance of a [[wp:Boeing 727|Boeing 727]]. In GTA III and GTA Vice City, the Airtrain is not solid. Simply spawning the Airtrain using trainers or modifications will crash the game. The Airtrain's flight path is determined by the ''flight1.dat'' file. In GTA Liberty City Stories it is solid, however, touching it (except the wings) will kill the player and destroy their vehicle. In GTA Vice City Stories it is still solid, but touching it doesn't kill the player. Instead the player will lose [[Health|health]]. In contrast to previous games it appeared in, the plane ''can be'' entered in GTA Vice City Stories due to a bug. If entered, the player doesn't have any control of it, but can change the radio stations.
 
<gallery width="auto" perrow="4" style="font-size:95%; padding:0; text-align:left" widths="160">
File:Airtrain-GTAIII-front.jpg|Airtrain in GTA III.
File:Airtrain-GTAIII-side.png|Side view.
File:Airtrain-GTAIII-rear.png|Rear view.
File:Airtrain-GTAVC-interior.png|The hollow interior of the plane in the GTA Vice City, seen as a result of a camera glitch.
File:Airtrain-GTASA.png|The untextured Airtrain in GTA San Andreas.
File:Aeroplane-GTALCS.jpg|A similarly designed plane in GTA Liberty City Stories.
</gallery>


==Trivia==
==Trivia==
* In GTA Liberty City Stories, if the player is driving a vehicle toward the Airtrain, and bails out, the vehicle will not explode after crashing into the Airtrain. However, re-entering the vehicle will detonate it, and the player will die or loses a lot of [[Health]].
* The Airtrain in [[Grand Theft Auto: San Andreas|GTA San Andreas]] is revealed to have performance stats similar to drivable vehicles in the game (see [[Vehicle Stats in GTA San Andreas|vehicle stats in GTA San Andreas]]), but does not appear in the final build of the game. This suggests the vehicle was originally to be developed into a controllable vehicle, but was dropped during development, with the [[AT-400]] succeeding the Airtrain. However, leftovers of the Airtrain can be found within game files, such as its (untextured) model and the aforementioned handling code.
* In GTA Vice City Stories the player can enter the Airtrain and can change [[Radio|radio station]] and camera view, tough it is impossible to leave or control it.
* In GTA Liberty City Stories, if the player is driving a vehicle toward the Airtrain, and bails out, the vehicle will not explode after crashing into the Airtrain. However, re-entering the vehicle will detonate it, and the player will die or lose a lot of [[Health]].


==Gallery==
{{Navboxes
<gallery>
|title= Navigation
Image:airtrain_side.png|Side view
|list1=
Image:airtrain_rear.png|Rear view
{{vehicles|state=collapsed}}
</gallery>
{{gtasa vehicles|state=collapsed}}
}}
[[Category:Vehicles]]
[[Category:Vehicles]]
[[Category:Vehicles in GTA III]]
[[Category:Vehicles in GTA III]]
[[Category:Vehicles in GTA Vice City]]
[[Category:Vehicles in GTA Vice City]]
[[Category:Vehicles in GTA San Andreas]]
[[Category:Vehicles in GTA Liberty City Stories]]
[[Category:Vehicles in GTA Liberty City Stories]]
[[Category:Vehicles in GTA Vice City Stories]]
[[Category:Vehicles in GTA Vice City Stories]]
[[Category:Aircraft]]
[[Category:Aircraft]]
[[Category:Fixed-Wing Aircraft]]
[[Category:Fixed-Wing Aircraft]]
[[Category:Special Vehicles]]
[[Appearance::GTA III| ]]
[[Appearance::GTA Vice City| ]]
[[Appearance::GTA San Andreas| ]]
[[Appearance::GTA Liberty City Stories| ]]
[[Appearance::GTA Vice City Stories| ]]

Latest revision as of 11:32, 5 March 2014

A stationary Airtrain at Escobar International Airport.

The Airtrain (name based on the model file) or Aeroplane (name based on the texture file) is a three-engined passenger airplane that appears in Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories.

Description

The Airtrain is a prop that takes the appearance of a Boeing 727. In GTA III and GTA Vice City, the Airtrain is not solid. Simply spawning the Airtrain using trainers or modifications will crash the game. The Airtrain's flight path is determined by the flight1.dat file. In GTA Liberty City Stories it is solid, however, touching it (except the wings) will kill the player and destroy their vehicle. In GTA Vice City Stories it is still solid, but touching it doesn't kill the player. Instead the player will lose health. In contrast to previous games it appeared in, the plane can be entered in GTA Vice City Stories due to a bug. If entered, the player doesn't have any control of it, but can change the radio stations.

Trivia

  • The Airtrain in GTA San Andreas is revealed to have performance stats similar to drivable vehicles in the game (see vehicle stats in GTA San Andreas), but does not appear in the final build of the game. This suggests the vehicle was originally to be developed into a controllable vehicle, but was dropped during development, with the AT-400 succeeding the Airtrain. However, leftovers of the Airtrain can be found within game files, such as its (untextured) model and the aforementioned handling code.
  • In GTA Liberty City Stories, if the player is driving a vehicle toward the Airtrain, and bails out, the vehicle will not explode after crashing into the Airtrain. However, re-entering the vehicle will detonate it, and the player will die or lose a lot of Health.