Cabbie: Difference between revisions

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*[[Grand Theft Auto: Liberty City Stories]]
*[[Grand Theft Auto: Liberty City Stories]]
*[[Grand Theft Auto: Vice City Stories]]
*[[Grand Theft Auto: Vice City Stories]]
==Variants==
*[[Borgnine]]
*[[Kaufman Cab]]
*[[Zebra Cab]]


==Trivia==
==Trivia==
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*[[Taxi]]
*[[Taxi]]
*[[Cabby]]
*[[Cabby]]
*[[Borgnine]]
*[[Zebra Cab]]


==Gallery==
==Gallery==

Revision as of 15:52, 22 May 2008

File:Cabbie1.jpg
Cabbie

The Cabbie is one of the two standard taxis featured in GTA III era games (except for GTA Advance). It is based on the iconic 1956-82 Checker Marathon Taxi.

Overview

The Cabbie is generally slower and heavier than it's more modern cousin. The handling is also inferior and the vehicle is somewhat unstable under heavy cornering. These factors make the Cabbie a poor choice for the taxi sub-mission, where speed is critical.

There are minor cosmetic differences between the vehicles in each game.

  • In Grand Theft Auto III, the Cabbie sports a checker pattern running in a line from the front to the rear of the car.
  • In Grand Theft Auto: Vice City, the Cabbie looks slightly different. The front of the car is slightly more rounded, and the wheels are closer together and set noticably deeper inside the wheel wells. It's stripe also consists of forward arrows in place of the checker pattern seen in GTA III. The Cabbie is the most numerous taxi in Vice City. Vice City also features an operational taxi service, taking a formerly wasted or busted player to the last mission trigger.
  • In Grand Theft Auto: San Andreas and Grand Theft Auto: Liberty City Stories, the Cabbie is back again, being virtually the same as the previous ones, but completely lacking any stripes or markings.

Taxi Sub-Mission

In the taxi sub-mission, the player can earn money by delivering pedestrians to their predetermined destination within a time limit. Starting the mission lights up the taxi's roof-mounted taxi sign encouraging nearby pedestrians to flag the player's taxi down. The alloted time given is calculated roughly from the distance to the destination, and an additional 30 seconds is granted upon completing a fare to find another one. If the player runs out of time, exits the vehicle or has too many accidents or damages their vehicle too badly, the passenger will flee, ending the mission.

In GTA: San Andreas the taxi sub-mission has much less strict time limits, but adds a "tip meter" which rewards players for delivering fares quickly and safely and punishes them for driving recklessly or taking too long.

Rewards

GTA III

GTA: Vice City

  • All taxis gain hydraulic jump capability. (100 fares)

GTA: San Andreas

  • All taxis gain nitrous. (50 fares)

Appears In

Variants

Trivia

  • Completing the Kaufman Cabs asset in GTA Vice City unlocks the special Zebra Cab - a souped-up Cabbie, and also causes the standard Cabbie (run by other taxi businesses) to dissappear from the streets; from then on, only Kaufman branded Cabbies run the streets. The Kaufman Cab's car stereo is also disabled, and the Kaufman Cab's dispatcher Delores is heard speaking to drivers over the radio instead.

See Also

Gallery