Catch the Wave

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Mission
Catch the Wave
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[[Image::File:GTAIV 2010-10-31 19-03-11-67.jpg| ]]
Phil speaking to Niko at the Honkers Gentlemen's Club.
Game GTA IV
For Phil Bell
Location Honkers Gentlemen's Club in Tudor, Alderney
Reward $7,500
Unlocks Trespass and Flatline
Unlocked by Payback

Catch the Wave is a mission in Grand Theft Auto IV given to protagonist Niko Bellic by Phil Bell at the Honkers Gentlemen's Club in Tudor, Alderney. It is unlocked by the mission Payback.

Walkthrough

First, meet up with Phil at the Strip club in Port Tudor. After watching the cut-scene, you and Phil get into Phil's Intruder. He tells you that there is a truck under the overpass in Westdyke that's needed for the heist in plan. On the journey to there, Phil expresses his paranoia about helicopters in the sky and asks Niko if he knows the car isn't bugged (which explains the events in the next mission). Once you reach the location of the Steed, get in with Phil and drive to the boatyard in Charge Island. Phil explains on the journey on what's happening, the Ancelottis are shipping a big amount of coke into Liberty City, and ever since two of their members (Tony Black and Frankie Garone) have been killed, they no longer use the Albanians as their muscle, instead they rely on the Russian Mafia. The plan that Phil hopes to work, James Pegorino's orders is to tell the Russians that they're posing as the Ancelottis to pick up the coke. However, Plan A fails instantly, and the Russians begin attacking Phil and Niko. It looks like that you're going to have to shoot your way through to steal the coke!

Be careful though, as the boatyard is full of Russians. Take cover every time you shoot the Russians, and make sure that Phil isn't killed, as if he is, the mission is failed. Try and kill the Russians quickly, because sometimes Phil will stand in the open and get shot to death. He can actually take a lot of bullets, but nonetheless he will die easily. After a while, Phil says to run it. Run through the boatyard (go left to pick up a health kit on a pillar) and reach the docks. Kill the goon near a boat, and get into one of the boats with the drugs.

Once you're out in the sea, follow Phil to the drop-off in Algonquin. However, two boats with Russians in them will attack Phil. You must shoot them to defend Phil, or else Phil is killed. Shortly later, they will give up, leaving the only thing to do is to follow Phil to the drop-off in North Holland. Disembark on the nearby dock, and leave Phil to transport the coke.

If you're having trouble keeping Phil alive in the shootout there seems to be a glitch that can keep him out of the action. As soon as the Russian on the gate tells you he doesn't speak English reverse the truck up onto the grass verge behind you. For some reason when Phil gets out of the truck he gets 'stuck' behind the passenger-side door, and although he'll call out for help, he's sitting safely out of the way letting you take your time clearing out the rest of the gunmen.

As long as you have full health and body armor the Russian's shouldn't present a major problem, even on your own. When you've taken them all out just go back and use Niko's own body to push the door shut and Phil will run through.

Reward

The reward for completing this mission is $7,500. The missions Trespass and Flatline are unlocked.

Deaths

Trivia

  • This is the name of a TBOGT map for Team Deathmatch or Deathmatch, but is not at the same boatyard as this one. This mission occurs mostly on Charge Island, while the TBOGT map is at the Southern Algonquin docks.
  • During a conversation between Niko and Phil Bell on the ride to the docks, Phil talks about being "paranoid" and asks Niko twice if he ever saw "choppers in the sky". This is a reference to the mobster movie, Goodfellas; where Henry Hill has a chopper following him, thinks that the cops are all over him, and thinks that his phone is tapped. Hill, like Bell, was part Irish, keeping him from becoming a "made" member of his crime family.
  • The Russian Mafia member Phil shoots in the face at the part where they start shooting, does not die, he just lay there on the ground injured.
  • It isn't necessary to shoot every Russian in the building, and in fact any left behind will not chase Niko or Phil outside.
  • This is one of the more trying missions if you find yourself having to replay it over and over, due to the lack of "trip skip" and the length of time it takes to drive Phil to the truck and then the truck to Charge Island.

External link