Community:GTA IV Gripes/Gameplay: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 332: Line 332:
::::::::{{Gripe}}Alright.It ends now.I have a pilot's license,bought a plane form a [[Grotti]] dealer,and It is parked in the middle of the street.I think I might fly it to San Andreas soon.If you want a ride in the plane,just ask.Thanks for the suggestion!:)
::::::::{{Gripe}}Alright.It ends now.I have a pilot's license,bought a plane form a [[Grotti]] dealer,and It is parked in the middle of the street.I think I might fly it to San Andreas soon.If you want a ride in the plane,just ask.Thanks for the suggestion!:)
:::::::::{{Rebut}}Dude, really, just shut the f**k up. I'm getting tired of doing this s**t. I'm talking about in real life smart one. Not in GTA IV. When will you learn? Not everything can be put into a video game.
:::::::::{{Rebut}}Dude, really, just shut the f**k up. I'm getting tired of doing this s**t. I'm talking about in real life smart one. Not in GTA IV. When will you learn? Not everything can be put into a video game.
::::::::::{{Gripe}} so how the f**k R* put al San Andreas in one disk for ps2 and xbox? f**ing dumbass... of course the can put this feature just they didn't want to do it!
::::::::::{{Gripe}} so how the f**k R* put all San Andreas in one disk for ps2 and xbox? f**ing dumbass... of course the can put this feature just they didn't want to do it!
----
----
{{Gripe}}Any mission that involves a car/bike chase has all of the traffic pre-generated and has whoever is being chased on rails. It's extremely annoying not to mention boring after a few playthroughs having every car in sight look like they're on a Scalextric track. I think it's supposed to create "suspense" or something but all it does is create frustration. And you can't kill opponents until you're SUPPOSED to? Where's the realism in that? i.e. To Live and Die in Alderney, if you manage to shoot the fed's car enough before it leaves the dirt track it will burst into flames, all the occupants will jump out, yet the car itself will still stick to Phil as though there was someone at the wheel. No Way on the Subway, I emptied about 800 bullets into the biker and he still wouldn't die until a specific point. And other missions where you can't shoot the wheels, the driver etc, where the car you're chasing can make impossible turns given the speed they're going at... It's one of the most annoying aspects of the game.
{{Gripe}}Any mission that involves a car/bike chase has all of the traffic pre-generated and has whoever is being chased on rails. It's extremely annoying not to mention boring after a few playthroughs having every car in sight look like they're on a Scalextric track. I think it's supposed to create "suspense" or something but all it does is create frustration. And you can't kill opponents until you're SUPPOSED to? Where's the realism in that? i.e. To Live and Die in Alderney, if you manage to shoot the fed's car enough before it leaves the dirt track it will burst into flames, all the occupants will jump out, yet the car itself will still stick to Phil as though there was someone at the wheel. No Way on the Subway, I emptied about 800 bullets into the biker and he still wouldn't die until a specific point. And other missions where you can't shoot the wheels, the driver etc, where the car you're chasing can make impossible turns given the speed they're going at... It's one of the most annoying aspects of the game.
Anonymous user