Community:GTA IV Gripes/Weapons: Difference between revisions
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::::::{{Gripe}}But he could at least hold more than 8 rockets. That's not enough. | ::::::{{Gripe}}But he could at least hold more than 8 rockets. That's not enough. | ||
:::::::{{Rebut}}Will 2000 rockets be able to fit in your pockets? Don't think so. | :::::::{{Rebut}}Will 2000 rockets be able to fit in your pockets? Don't think so. | ||
::::::::{{Gripe}}That's | ::::::::{{Gripe}}That's fucking retarded. The ammo limits are in place for the multiplayer, so people don't just amass 50 RPG's and dominate everyone, and for the new stats they have, like the time wanted on six stars that compel you to actually run from the police instead of holing yourself up and bombarding them with RPGs indefinitely. | ||
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{{Gripe}}There are not enough "special" weapons like the chainsaw, the golf club, the pool cue, or the fire extinguisher like there were in GTA San Andreas. | {{Gripe}}There are not enough "special" weapons like the chainsaw, the golf club, the pool cue, or the fire extinguisher like there were in GTA San Andreas. |
Revision as of 21:28, 14 October 2008
This is a Community page on Grand Theft Wiki. |
This is the official Grand Theft Wiki GTA IV Gripes list.
For now, this page is open to everybody. If there is any abuse of this page it will be locked, and all submissions will have to go through the Discussion page.
The "Gripes" on this page are intended to warn new players of things they may not like about the game.
The "Rebuts" on this page are intended to explain to new players why some gripes may not be a "gripe" for all players.
Please do not repeat other people's gripes. Also, no silly/stupid/idiotic/explicit/racist gripes or rebuttals.
How To Gripe
- Find the appropriate sub-page for your gripe.
- Make sure your gripe hasn't already been mentioned.
- Start a gripe with {{Gripe}}, then follow with your gripe.
How To Rebut Gripes
- Rebuttals to gripes should be directly underneath the gripe.
- Start your rebuttal with :{{Rebut}}, then follow with your rebuttal.
- Rebuttals should address reasons it is not a valid gripe, and should not accuse the gripe of being "silly" or "stupid."
Early GTAIV screenshots showed a possibility of customizing weapons with flashlights or sights. In addition, half the weapons shown in screenshots or artwork don't appear in the game, like the SPAS-12 and MP5NA3.
Take a look:http://image.com.com/gamespot/images/2007/143/reviews/933036_20070524_screen009.jpg http://image.com.com/gamespot/images/2007/143/reviews/933036_20070524_screen020.jpg http://image.com.com/gamespot/images/2007/143/reviews/933036_20070524_screen019.jpg
- I don't see that idiot "dignifying" you with a proper answer, but I'd say the SPAS12 images are just concept art drawn by people who largely don't have a lot to do with the content of the game. The MP5 is interesting and I wouldn't be surprised to see it in the DLC, since I'd rather have a real MP5 than whatever that SMG is supposed to be.
Ammo limits are really, really annoying.
- This is personal opinion. Ammo limits are not so low that it's difficult to complete missions. In fact, it's more than enough.
What if you are confronted against FBIs and NOOSE patrol teams? If you're very low on ammo, then you're completely defenseless and then you die. Like in GTA SA, there were no ammo limits (you can store 900 rockets, have 7000 pistoms, SMGs, have 900 Flamethrower containers, etc.). Besides, Ammo limits are very humiliating.
Well, by the time the limit is gone, there won't be any real-good reason to utilise it. It would have been much better to just have it on while a person was going through the storyline missions and not after.
But he could at least hold more than 8 rockets. That's not enough.
That's fucking retarded. The ammo limits are in place for the multiplayer, so people don't just amass 50 RPG's and dominate everyone, and for the new stats they have, like the time wanted on six stars that compel you to actually run from the police instead of holing yourself up and bombarding them with RPGs indefinitely.
There are not enough "special" weapons like the chainsaw, the golf club, the pool cue, or the fire extinguisher like there were in GTA San Andreas.
- If you check the page under features it explains why many of the weapons have been removed.
This is a game where a man is able to hide several large weapons under his coat and who is killed thousands of times and recovers perfectly 12 hours later. Not the most realistic already, and throwing in a few fun weapons like the M60 or Flamethrower wouldn't do any major harm to that vibe.
Weapons are now seen on top of buildings, which is harder to find.
Tear Gas and Satchel Bomb was removed.
- Tear gas was completely useless in the main storyline of GTASA other than to knock out some guards. And the Satchel bomb has been replaced with Packie's car bomb.
Maybe not 2000, but surely more than 8.
Weapons stores are few and far between.
Little Jacob doesn't sell all the weapons, so an expensive trip to the gun store is required.
True, but he doesn't sell Combat Pistol ammo, RPG ammo or regular shotgun ammo.
Dual-wielding weapons is no longer possible.
Maybe not a shotgun, but pistols are easily dual wieldable.
You can't use free-aim because the targeting reticule automatically locks on to pedestrians, so you'll have to use your Sniper Rifle to shoot pigeons. Even if you try and force the aiming reticule off of the pedestrians, it will simply lock on to another pedestrians, so there is no way to make the aiming reticule let you aim yourself.
- If you hold the aim trigger all the way down it targets a person, if you hold it part of the way down you can move the reticule around to aim how you please, like shooting through the windshield of a moving car to kill the driver.
Where is the fire extinguisher?
The Fire Extinguisher has the ability to douse the flames from burning barrels, burning cars and pedestrians. It can even be ruptured and exploded by a gunshot, thus you can even blind cops, enemies even pedestrains to make the escape.
The silenced pistol was removed
- It was a weak weapon, and removed due to the "Crackdown" on guns, because of its huge ability not to be noticed by the cops.
Shooting ranges is no longer featured.
- Niko doesn't have time to add a flash light onto his M16, does he?
- GTA is not Rainbow Six, so weapon add-ons are not needed. A laser sight and a reflex scope may sound okay, but there's no first-person iron sight aiming with weapons outside of the sniper rifles. And it may be possible that Mayor Ochoa is positively terrified of anything relating to firearms, that he's went and banned all firearm-related accessories in Liberty City.
The Molotov Cocktail does'nt spread flames all over the ground, even if you throw 20 of them to the ground, and yet the fire still dies out, thus dramatically reducing realism.
- Molotov Cocktails didn't start forest fires in GTA:SA, so why should they start now? Rockstar could not possibly produce a game that is completely faithful to the real world.
You don't even get to use your weapons (when out of ammo) as meleé weapons.
- That would probably require integration with the already-difficult melée combat system that it was too much of a hassle for Rockstar to implement.