Community:GTA V Wishlist/archive12

From Grand Theft Wiki
Jump to: navigation, search
GTAV-logo.png

This is the Grand Theft Wiki wishlist for Grand Theft Auto V - the next Grand Theft Auto game after GTA IV.

Please do not repeat or respond to other people's suggestions. Also, no silly/stupid/idiotic/explicit/racist suggestions either.

Please note this is not an official Rockstar Games website, although we know they do sometimes read these wishlists.

How To Suggest

  1. Make sure your suggestion hasn't already been suggested.
  2. Try to make your suggestion short, sensible, and well-thought out, don't swear or insult other people.
  3. Click here to add your suggestion.
  4. Leave the * at the start and the ~~~ at the end, and write your suggestion in between.
  5. For multiple suggestions, start each line with two asterisks (**) to make a sub-list
  6. Do not add headings or pictures.
Click here to add your suggestion!

Suggestions for GTA 5

For previous suggestions, see archive1, archive2, archive3, archive4, archive5, archive6, archive7, archive8, archive9, archive10, archive11, archive12.



Make it a lot more "criminalised"

  • Instead of just walking into a gun store to buy weapons, you have to make connections with arms dealers across the world and wait on the weapon(s) to be smuggled to the city, which would take any number of in-game days or hours.
  • The ability to mug people or loot their bodies. Eg. threatening them at gunpoint to hand over their wallet, or stealing their wallet once their dead.
  • Crime scenes are alot more sophisticated. Instead of killing someone in cold blood and an ambulance arrives, a CSI team should arrive and tape the area off for a few in-game hours or days. On the scene of a big police shootout, there should be news helicopters broadcasting it and ambulances should try and reach the scene.
  • Shop robberies and bank heists. After a robbery or heist, the shop or bank should close for a set time period and then re-open, but with say a police squad scouting it and less cash in the safe or till.
  • More serious injuries. Instead of getting shot and being to fully walk and sprint around like in previous games, the character should limp and clutch his wounds and his movement will be slower/strained. He has to go to the hospital or private doctor to get fixed up.
  • Multiplayer should be more RPG-based. Have the features listed above in multiplayer, allowing players to work together, form criminal gangs and feel less obliged to shoot at another player except for in deathmatch-styled modes. Face.
GTA San Andreas Stories
  • Before making GTA5, I feel that Rock Star North should back up a step into the GTA3 era again and create the long-wanted GTA San Andreas Stories. "The Introduction" in the PS2 special edition of GTA San Andreas was not enough to tell us how Brian died, what kind of people Brian and Beverly were, and why C.R.A.S.H. was picking on the Johnsons in particular. The protagonist in San Andreas Stories should be none other than Brian. I also think that, for the first time in a GTA game, the story should shift from one protagonist to another. The game should start out with Brian as the Protagonist, and then the protagonicy should be shifted to Sweet in the events of Brian's death and CJ's exile. Sweet should kill Big Devil and Little Devil for betraying the Grove just as Carl revenges on Ryder and Smoke for their betrayal. Officer Pendelbury should also be a member of C.R.A.S.H. and Hernandez a cop who gives a couple missions. There should also be the oppurtunity to rob houses again, have the character customization for Brian like on CJ in San Andreas, and have Hot Coffee returned for another round. That is all I have to say. I hope you take into consideration what I took the time to write.GrandTheftAuto1996
  • I feel that's a great idea, however, how can we play if Brian's dead. Unless you are thinking of setting the story before Brian died, that would be fantastic! They could twist the story up a little so we learn more about the unknown. Rockstar should use the map of San Andreas (with a bit more) again though with the new RAGE engine! Imagine that. I feel Vice City would come next though, then San Andreas. San Andreas was unboubtedly my favourite GTA. Montario 19:11, 19 January 2011 (UTC)
  • I have been a gta fan from the start.... I will be very happy to see my opinions have been taken in consideration...
  • there are more than 1 suggestion so i will suggest them in points..
**The first and the most important suggestion is that plz dont neglect pc users...the last game gta 4 required very high grade system to run it.. SO plz gta 5 should be in evry1's reach....
**The driving system of npc's should be made more realistic especially the taxi driver..
**There should be some mission where the other person drives and we shoot..(there were none of this kind in gta 4)  Prohvet1Prohvet1
  • Dear GrandTheftWiki,I was really trying to say this to get this idea off of my mind, i know all of the ROCKSTAR and GTA player will surely love this, all the people and I wud LOVE to have a new GTA SAN ANDREAS be created.I hope you guys read this, i really miss SAN ANDREAS and i hope you guys would make one for ps3,Xbox 360, please! that game was such a HUGE hit when i was younger! i loved it! i couldn't stop playing it! i have to say the truth, i bet most of the people would enjoy another san andreas to bring back some gaming memories, i hope you read this and make it happen, THANK YOU Phantom 831
  • That's a great idea - although imo, the protagonist shouldn't change, you should play as Sweet the whole game. And since Sweet told CJ "Little devil's buried over there, and BIG devil's buried over there" not saying anything about how they betrayed gsf, I don't think they should be bad guys , they could, however, play big roles in san andreas stories, and become loved characters and then die. GabZonY
  • Having gta V set in London is a great idea, although i think R* should keep parodizing cities and locations and monuments and such, just like liberty city = New york, Las venturas = Las Vegas and so on, so if the next gta game should be set in London, they should call London something else then London. GabZonY
  • Ok, so heres my idea. Be able to hijack planes. Like board the plane and be able to walk around it (with passengers on it) and like walk up to the pilot and kill him. Or even, like, when your driving,be able to leave the controls and walk around LOL. Autopilot would be cool though. Make this the same for buses and trains. Also, not a cinematic view on them. Be able to move around them.
  • Be able to fly to Carcer City, Anywhere City, Vice City, Liberty City and San Andreas
  • Don't be a previous character, they've all had their time. RockyRob
  • Be able to get haircuts, and have to take care of yourself like in GTA San Andreas (Fat, Muscle etc).
  • Hot Coffee mode
  • Bring back Vigilante, Paramedic, Fire Fighter, Taxi and Garbage Missions.
  • Better Cheats (Like San Andreas)
  • LONG Story
  • Be able to form gangs like in San Andreas.
  • REALLY funny Easter Eggs. RockyRob
  • Still be able to save cheats on your phone again, but for gods sake, do not make you hang up the phone if you get shot, punched or get into a car. Explosions and Falling I can understand
  • PARACHUTE AND JETPACK!!! RockyRob


  • I think they should have different weather conditions. Snowing, Tornadoes, Really Strong Winds (Hurricanes), Lightning that actually hits things. And also some natural hazards would be cool. Like: Tornadoes, Earthquakes, Tsunamis etc... Khan1998stevewhite

GTA V

Instead of an entirely metro and building full enviroment. The next GTA game should feature more natural surroundings in certain areas of the map. Like GTA san andreas had towering citys and small towns, but also had a huge desert and country side's.

GTA V = Grand Theft Auto: Los Santos

  • For GTA V, they should have it based in Los Santos, not the whole state of San Andreas but just Los Santos and call it Grand Theft Auto: Los Santos. Number 1 because it opens up other oppurtunites for other games, (eg. GTA: San Fierro or GTA: Las Venturas) in the future. It would also be great if they connected the previous GTA:SA game with the new GTA:LS (or whatever it will be) game and have some continuity. Eg. Have the protagonist the grown-up son of Kendl Johnson and Cesar Vialpando who is the new leader of the Varrios Los Aztecas. Keep the original GTA:SA gangs but also add new ones. And keep many of the same characters, an older Cesar and Kendl as parents and and older CJ and Sweet, who have passed on the leadership of Grove Street Families to their sons. The game should also include the freedom of customising cars and the player like in GTA:SA. HookeyRox
  • I think it'd be very funny if, on the in-game televesion, there were a couple spoofs of reality shows like Jersey Shore or Teen Mom, something like that would be hilarious. I'd also like if they toned down on the realism a bit, I know that's R*'s aim, but I find the game less enjoyable that way MGMTGTA 06:00, 30 January 2011 (UTC)
  • be able to enter in game competitions and win new cars/money, etc Sharpie14
  • To be compatible with different operating systems e.g. Windows, Macintosh, PS3, XBox etc. KRTeddy

My Suggestions

  • The next location should either be: Vice City, re-modeled. The State of San Andreas (bigger and better), or a new fresh start. I would definitely like Chicago, maybe Seattle, or possibly a foreign country. I would definitely like it in Mexico City, or maybe Vancouver. But if the series is going foreign, keep it in North America. Else it wouldn't be GTA. The Bay Area (SF, Oakland, San Jose) would also be nice.
  • A major improvement would be gas stations. Gas stations need a use. GTA fans have been asking for a Gas meter to be added for years now yet you have ignored us all.
  • Maybe, just maybe, an Asian protagonist. GTA have done every ethnicity but not Asian. Maybe a Native American.
  • Buy houses!
  • I think a major improvement would be the number of people in one area. For example, in Downtown it should be filled with businessmen and women, while in Residential areas, it should almost be a ghost town, with the exception of a few people taking a stroll, a guy mowing his lawn or even some kids playing in the area.
  • It makes no sense that when you call 911 paramedics do not see the patient.
  • Vigilante needs to be improved. Normally cops don't kill criminals. The nightstick should be re-introduced, but only as a defense weapon. There should be more crimes to stop, like car-jackings to drunks to simply a speeder on the highway. If it's a speeder, we should give a ticket, while if its a drunk, we cuff them and send them to the slammer.

Kanzler31 06:23, 13 February 2011 (UTC)

  • Here is something that really annoyed me in GTA IV. Highway speeds. When you enter a highway, the speed is just like as if you were on a suburban road. That should be changed. When on a highway, motorists must change speed and go at least 60-70 MPH.
  • I don't know if this infringes copyright or anything, but I think GTA should have the Interstate sign on highway signs, just to add a little more detail, and may also help marking a specific location.
  • Speaking of small details, maybe add street signs with street names on them.
  • Convenience stores should serve a use. We should be able to buy beer (just as a little extra) or maybe snacks that will fill up a little health.
  • I don't know if anyone is fond of this, but maybe, just maybe, add a supermarket in the game were the person can buy food and put it in their refrigerator. I know, bad idea, but it might be helpful if you just don't feel like spending 8 dollars at a Burger Shot.
  • AIRPLANES! If there is going to be more than 1 city like in San Andreas, we should have access to planes!
  • Customization is something lacking. In GTA San Andreas, you had a variety of hairstyles and could even change the hair color (sort of) and had a full customization of clothes. This is the area Rockstar needs to improve. We should have colors of different clothes, and tattoos and barber shops with the ability to change hair color and style.

Kanzler31 19:25, 13 February 2011 (UTC)

  • GTA MUST HAVE MEMORIES BY WEEZER AND IM A PLAYA BY TECH 9!
  • Everyone seems to want GTA SAN ANDREAS except with the RAGE engine GTA IV had. I definitely want this too. One minor thing must be changed. I think the mission "Saint Mark's Bistro" should be changed to "Drusilla's Shootout" and instead of killing the forelli don, it should be killing an Ancelotti don and chasing him through the streets of Algonquin.

Kanzler31 19:34, 13 February 2011 (UTC)

GTA 5

  • Wow, I have a lot of ideas for GTA 5, so here goes.

-Add a "Realism" option in the Pause menu. This would change the game so...

    • Cops pursue you for minor infringements (ie. speeding, driving on the sidewalk/wrong side, causing accidents etc.)
    • You die easier (ie. armor gone in two pistol shots, health the same)
    • When hit in the head, character dies instantly.
    • Body armor is only deducted if hit in the chest.
    • When hit in the leg, player falls over and limps for a while after getting up.
    • When near death, player movement is reduced. Player clutches bullet wound and is only able to fire a sidearm one-handed.
    • Limited weapon/ammo supply. Player can only carry pistol/Micro-Uzi and small shotgun in their jacket and will have to find a holster to carry weapons such as Assualt rifles, but at the risk of a wanted level for carrying a weapon in public).

-Change the wanted level to accommodate 8 stars.

    • 1 Star: Acquired by hitting a police vehicle (plus the other stuff in realism mode). Police attempt to pull you over to fine you. You may drive away to increase to 2 stars, pull over, wait until the cop is out of his car then drive off (as in MC:LA; also increase to two stars) or pay the fine.
    • 2 Stars: Acquired by resisting arrest, carrying a weapon in public (realism), assaulting a ped, hit and run, fighting etc. Police try to arrest you and threaten you with tasers, pepper spray and nightsticks. You may still resist arrest (on foot and in vehicle).
    • 3 Stars: Acquired by assaulting an officer (melee), resisting arrest at 2 stars, or continuing to perform 2 star crimes. Police try to detain you with non-lethal weapons. Tasers and pepper spray restrict player movement, preventing you from resisting arrest.
    • 4 Stars: Acquired by pointing a firearm at a police officer, firing a weapon in public, murdering a civilian or commiting more crimes. Police Officers now shoot to kill. Police chopper follows, but no gunners. News Chopper also follows to record footage for you to watch on TV after the chase.
    • 5 Stars: Acquired by injuring/murdering a police officer. NOOSE now joins the chase. Helicopter has gunners on now.
    • 6 Stars: Acquired by committing more crimes. FIB join in. 2 helis now.
    • 7 Stars: Law Enforcement quit, and The National Guard try to kill you now.
    • 8 Stars: Civilians are evacuated from your general area, and the Army sends in a Tactical Air Strike on your location. Only acquired by committing multiple terrorist acts on landmarks.

Weapons:

-Melee Weapons:

    • Knife
    • Baseball Bat
    • Broken off pool cue (TLAD style)
    • Screwdriver
    • Meat Cleaver
    • Katana
    • CHAINSAW!!!
    • Brass Knuckles
    • Hammer
    • Golf Club
    • Nightstick
    • Machete

-Pistols:

    • Glock 18
    • Desert Eagle
    • Beretta 92FS
    • Colt. 45
    • M9
    • H&K USP
    • Walther P99
    • Colt Python.357
    • 44 Automag
    • 44. Magnum
    • CZ-75 Full-Auto

-SMG's:

    • Micro-Uzi
    • Uzi
    • SW MP-10
    • MP5
    • MP7
    • UMP

-Shotguns:

    • Ithaca Model 37 Stakeout
    • Remington 870
    • SPAS-12
    • Sawn-Off Shotgun
    • AA-12
    • DAO-12 Streetsweeper
    • M3
    • Serbu Super Shorty

-Assualt Rifles:

    • AK-47
    • M4
    • M249 SAW
    • G36
    • AK-74
    • SCAR-L
    • FAL

-Sniper Rifles:

    • Remington 700
    • PSG1
    • DSR1
    • Barrett M82
    • M24

-Heavy Weapons:

    • GM-94 Grenade Launcher
    • HK69A1 Grenade Launcher
    • FGM-148 Javelin
    • RPG-7

-Projectiles:

    • Molotov Cocktail (can be made yourself, like in CW)
    • Grenade
    • Flashbang (temporarily stuns enemy)
    • Concussion Grenade (knocks enemy out of cover)
    • Semtex Greande (sticks to people, walls, vehicles etc. before exploding)
    • C4 (same as Semtex, but does not stick to people, and is manually detonated. Can place up to 6 at a time)

Hand to hand melee system should be simplified, similar to that of Mafia II. Context sensitive finishers when enemy is down to 1 blip. Should be able to pick up items (such as a plank of wood) during a fight to use. Also, incorporate stealth. Player can perform one hit stealth takedowns (like in 007: Blood Stone).

-If you murder a cop/civilian stealthily without anyone around, no wanted level is gained. You are able to drag bodies to hiding places.

-Have proper doors, instead of the flap ones in GTA IV. You press one button to open/close it normally, and another to kick it in.

-Able to pick the lock of a door/car.

-Improve parkour/free running skills. For example, the player can scramble up a wall for a short distance, and bounce off backward or propel upwards. The player should be able to jump further than the distance of an average sneeze. Something similar to Assassin's Creed would be good.

-Set in Vice City, Present Day. Set in the GTA IV Era Timeline, so include references appearances from Niko, Luis etc. But have a new protagonist.

-Don't make the cover system so slow. Half the time in GTA IV I was killed when Niko wouldn't move to the other side of my cover in time.

-Have a running bus schedule, so you can catch the bus/train/taxi. You should even be able to hire limos or go on a ferry cruise/heli tour.

-Access to some of the bars/nightclubs on Vice Beach.

-Able to customise your weapons. For example, extending magazines, adding suppressors for stealth kills, adding flashlights, adding sights for increased accuracy, personal weapon camos.

-When a car's gastank is shot, it explodes instantly.

-MINIGAMES! Dancing, drinking shots, golf, bowling, darts!

-Include girlfriends/friends with special abilities like in GTA 4, but don't make them call so often (NIKO, MY COUSIN! LET'S GO BOWLING!)

-Keep the television. Include news programs updated as the story progresses, and also shows heli footage from your most recent police chase.

-Include a variety of radio stations. Also, have Independence FM for the PS3 and 360.

-Include Video Editor on consoles, even if it has to be toned down.

-Cut down a bit on the swearing. Not every single person says "fuck" every three seconds.

-Add mild gore, such as clearly visible gunshot wounds. Be able to turn this on/off.

-Use the face recognition technology that is being used for L.A. Noire, at least for the cutscenes.

-When in cover, be able to grab someone leaning on the other side for an insta-kill.

-Add a "Zombie Rush" type multiplayer mode.

-Add a RDR style honor bar. When evil, you get discounts at stores, and peds don't report minor crimes. When good, cops let you off for minor crimes.

-Instead of parking spaces, bring back garages on better safehouses. For the top of the range ones, include a helipad and dock to store helis and boats.

-Be able to buy properties again.

-Destructible environments, to an extent. For example, if you fire and RPG at a building, and chunk is taken out (if it is accessible, you can access it through the hole). People inside are evacuated and construction workers are called in. The building is fixed a few in-game days later.

-Not every office building window is bullet-proof, like in GTA IV.

Well, I guess that's all I have. Thanks for reading! Gherkin8088

new weps and story

  • Have 10 weapon slots,

slot 1(unarmed): fist, brass knuckles slot 2(melee): bat, axe, shovel, sledgehammer, knife, shortsword, sword, crowbar slot 3(handguns): glock .22, deagle .357, colt python, USP tatical, suppressed M1911 slot 4(shotguns):Ithaca stakeout, remington 11-87, lupara, aa12 (full auto), streetsweeper(semi auto) slot 5(SMGs):micro uzi, uzi, mp10, p90(not suppressed), mp5a3(suppressed) slot 6(assault rifles): ak47, ak101, m4(GTA IV style), hk416, m16(suppressed) slot 7(sniper rifles): psg-1, remington 700, awp, dsr-1, dragunov(suppressed) slot 8(grenade/rocket launchers): rpg7 RL, smaw RL, hk69a1 GL, m97 GL, m37 GL slot 9(machine guns): m60, mg3, m249, bren slot 10(thrown): m26 frag, molotolv cocktail, TBOGT's sticky bombs, smoke bombs

  • Also have 2 special slots, the first for medikits, second for parachutes or a flame retardent vest
  • Set around 2010, in SA have a young man who just joined a gang to seek revenge on his father's killer to be the protaganist Teokaijie

sorry 4 above post :p

  • okay so maybe if you can fly to vice/liberty city sounds like a good idea and sorry about my previous post for being sloppy

have the protaganist able to sleep (to save game and have sex)and after some nights before u get, like , the climax mission, he will dream about the good times with his father and wake up and you are informed by a friend as he comes into the room and they disscuss on thier plan

  • also have sex in bed (if u tried havin sex in a car, it's tough right?)
  • have the abillity to call and enroll in any emergency job (paramedic, cop, SWAT and army) and have bonuses (better yet, u can enroll in all @ same time)
*paramedic: more medikits and faster healing and bulletproof ambulance
*cop: police issue weapons spawn in safehouse, 
*SWAT: SWAT weps in safehouse and more armour
*army: army standard weps in safehouse and army/SWAT/cop vechicles parked in army base usableTeokaijie

Oops missed out this

  • oh and fire department: fireproof vest in safehouse and bulletproof firetruck that shoot flame instead of water Teokaijie

More suggestions

  • It definitely made no sense to remove firefighters coming to fires. Re-add this.
  • Odd jobs should be improved. For police, I already explained it (see my other posts). For firefighter, we should be able to put out real fires (AKA go into houses, etc). Paramedic should involve reviving a victim (like in Saints Row 2).
  • Injuries should vary from weapon used. For example, if you beat a person up, it should take a long time. While if a pistol is used, 2 shots should do it normally. One should not give up fighting if shot in the arm or maybe the leg. 2 shots in the chest should down someone, while a headshot should be mostly fatal, although sometimes the enemy might survive.
  • This is more of a minor issue, but if you can fix it, it would be ok. Paramedics NEVER leave a dead body at the scene. At least design the paramedics to pull the body into the ambulance. Kanzler31 04:23, 22 February 2011 (UTC)

Go back to San Andreas!

  • I thought that San Andreas was the biggest place of the entire series and I want to see it in a GTA IV era rendition of it, so would it hurt to go back to the State of San Andreas? Plus, I miss being able to mod cars and fly Planes. Plus I want to see what has happened to CJ in the last 16 years, sinc e GTA IV takes place in 2008...Simdriverx
  • Here's a reccomended Weapon List for GTA 5:

FISTS

- Fists - Brass Knuckles

MELLE WEAPON:

- Baseball Bat - Knife - Chainsaw - Katana - Hammer - Meat Cleaver - Pool Cue

HANDGUNS:

- Pistol - Silenced Pistol - Desert Eagle - Automatic 9mm

SHOTGUNS:

- Normal Pump Shotgun - Combat Shotgun - Sawn Off Shotgun - SPAS 12 - SPAS 15 - AA-12 (With Standard and Explosive Rounds)

Sub-Machine-Gun

- Micro Uzi - Micro SMG - MP5 (SMG) - MP10 (GTA IV VERSION OF SMG) - P90 (Assault SMG)Lauslim1 - Kriss S.V.D

Assault Rifle

- AK47 - M16 - M4A1 - AK SOPMOD - M4

Sniper Rifle

- Sniper Rifle - PSG 1 - Dragunov

Heavy

- RPG - Heat Seeking RPG - Minigun - Flamethrower - Grenade Launcher

Thrown

- Molotov - Flashbang - Grenade - Remote Grenade

Special

- Fire Extingusher - Night Vision Googles - Thermal Googles

Some realism ideas for GTA V

  • Okay, I think there should be the option to go to different cities (which would be almost all the cities already in the series) via several different ways. You could fly as a passenger on a plane, take a ferry (depending on which city) or whatever way that is realistic. I also think that the story should begin in one city then as you progress through the game, the story takes you to a different city (for ex, you start in Vice then are taken to San Fierro for a bit then Los Santos, etc - something like that) but, but... you have the option to return to whatever city you have previously unlocked anytime you want. Perhaps this may be too difficult to construct... maybe just a return to San Andreas, with a lot more detail of course. I think the detail level should be crazy good, using the facial recognition technology from LA Noire if possible. I want to see a more living city!!! with a rideable transit system (buses, cable cars I mean) plus subways, monorails, taxis, etc of course. The taxi system could use some improvements, with a taxi not just plowing in to a parked car so you can get in lol! Also, a dynamic weather system with more intense rainfall, snow if applicable, hail, winds, etc. The wanted level system should be tweaked up, the cops should be able to arrest you and show it (like in Midnight Club or NFS). Also, a cop just doesn't start shooting at you because you run away from them, there should be more detail put in to each wanted level star! I really agree with more destructible environments but cars don't blow up so easily, if at all when shot. I think it should take much longer to blow up a car when shooting at it. I think you should be able to lock on the wheels of the car if you're shooting at it or the driver directly. Someone mentioned the ability for the police to pull you over and issue a ticket or the like for a mild infraction, I really agree, there should be more detail put in to this game if possible. Hopefully there is a software / engine that can handle all this fine-tuned detail though, or we may be looking at a fairly similar GTA (In terms of the detail, or the size of the cities I mean). Elmario

New city old story

  • Do it in Paris or Malaysia or India or Singapore or China or Russia or Japan or whatever city that hasn't been used before. Detail on what happened to Brian and Beverly. Jmbond007

Please bring back san andreas

the next gta should be in san andreas and shoud bring back the ghost car glith and the cities should be Las Vegas NV San Fransisco CA and Fargo ND

gtasa

the character shgtaould be niko bellic or carl johnson and should be in karachi or NY and have the never wanted cheat and bigfoot or animals in the forest

Following in Cars

I think Rockstar should rework the "Following in car" parts in the game. I mean, casually driving behind a car seems a lot less suspicious than leaving this huge two-car gap between you and the target you're following. MGMTGTA 03:23, 16 March 2011 (UTC)

Interior Access and Criminal Possibilities; also, Speedometers

My personal preference is that it be set in Liberty City.

As GuildKnight has previously suggested, I'd like full access to every building. Considering the huge amount of space GTA IV takes up (PC-wise, at least), and not wanting to add unnecessarily to this, I don't care if a lot of similar buildings, such as apartment complexes, repeat textures, furniture, layout, etc., or even if the interiors are designed randomly, similar to how vehicles spawn. Entering certain buildings, such as homes and individual apartments inside apartment complexes, should of course have the possibility of attracting police attention, as well as have defense mechanisms: home alarms, for example, or armed and particularly aggressive occupants. However, to give incentive for increased risk, they should also have possibilities: cash thefts, for example, or even the ability to perform non-mission kidnappings in wealthy areas.

I'd also like a speedometer to be added, though as I'm unsure if GTA IV contains this feature, this may be a redundant wish. vonPreußentalk

  • I was GTA 5 would be on a WII and also on the other systems as well as a PS2 or XBOX Rborunda98

Radio Station Expletive Blocker

  • I don't know if this is a good suggestion but I would quite like to see a blocker for some of the innapropiette ad's since quite a lot in my opinion are almost unlistenable because of the inapropietteness! BBPB57
  • No set storyline, just a biginning and an end the rest is created by us the players as we fight for survival and for turf. Base the game around a bunch of gang leaders (the player choses which leader) who fight to the bitter end in a free for all turf battle with the end of the game and the start of the game the only similarity between every players game (you choose a player and fight till you are the last one left). Tapebreak

Come up with something new!

I, for one, do not think that Rockstar games should take the series back to a game like San Andreas. Moving it to the location, sure, making it an exact copy, no. It's not that I don't think that GTA:SA was good, that game was great. But I don't want to play the same game multiple times. I would like it if a realistic weapon holstering system was added as an option, not mandatory. Such a system would mean holding only two small guns(smgs, pistols) and a melee weapon in a jacket, one large weapon(launchers, assault rifles, sniper rifles, MGs, shotguns, etc.) in a holster on your back, and one hip holster for a pistol. And openly worn weapons would attract police attention also. As far as weapons, I would like an optional mode where guns are realistic and accurately priced. Instead of buying an M4, you'd get an AR-15. It wouldn't be so cheap either. Apart from the options to make the game harder and more realistic, I would also like a standard GTA mode as they have always had, too. Guns would include: Melee Weapons Wooden Bat Aluminum Bat Lead Pipe Pocket Knife Standard Knife Hunting Knife Combat Knife Bowie Knife Chainsaw(won't fit in jacket) Axe(won't fit in jacket) Brass knuckles (fists will have one permanent weapon slot, all other melee weapons go in a single weapon slot. players could also bash with guns by pressing circle/b while locking on, meaning you can't reload while locking on unless you empty the magazine)

Pistols .357 revolver .44 trigger cocking revolver Glock Glock 18 Desert Eagle Colt M1911 USP .45

Sub Machine Guns Mac 11 MP5 MP5 Silenced Uzi P90 P90 Silenced UMP 45 Steyr TMP

Assault Rifles AR-15 M16A4 M4 Carbine FAL M14 AK-47 SCAR-H AUG FAMAS Galil Rifle (all assault rifles would have semi-auto, full auto, or 3 shot burst settings with the exception of the M14)

Sniper Rifles M40A3 M21 Scoped M14 Scoped Walther 2000 PSG1 Dragunov

Shotguns SPAS-12 M1014 Double Barrel Shotgun Lever Action Shotgun W1200 Auto 12 AA-12

Heavy Weapons Barrett M82 50 Caliber Sniper Rifle M249 SAW Machine Gun(with or without exploding rounds) Minigun(with or without exploding rounds) M60 Machine Gun(with our without exploding rounds) RPG Standard Grenade Launcher Pump Action Grenade Launcher AA-12 Explosive Ammo (heavy weapons would cost considerably more money and have less ammo capacity, in both modes listed)

One last thing I suggest is removing player weapons when the die(wasted!). Think about it, people, what would the ambulance staff do if they found an arsenal on you? This suggestion is for both modes. -EvanderCole7737 EvanderCole7737

Need good physics and gameplay!

  • If there is going to be a GTA 5, i think San Andreas should be the location. There has only been one there. Also, like when the first San Andreas came out, it needs to have greater graphics and gameplay than the ones before it. More car control. perhaps a steering wheel capability (like on PS2). Syren345
  • I suggest that the location for GTA V is Hong Kong or maybe the Philippines. JMP\
  • Create more uses for the gas stations. Add the fuel meter whenever riding vehicles and maybe in airplanes too if there will be. JMP
  • GTA V needs:

Planes Returning Cars from GTA IV, TLAD, & TBOGT with addition of a whole new slue of vehicles Ability to buy houses Great Radio Stations, like the ones in Vice City. McKinnon Young

First Response Mod - but it comes with the game?

  • I think it would be a great idea if either they included a mode almost identical to the 'first response mod' in the game or they had it as a downloadable add-on from Xbox live or PS3 online. The first response mod is so awesome! (the one where you can work as cop and choose various police cars and officers and even tweak the sirens making them more realistic). I think that it should be made standard in the next GTA. Besides, if Rockstar would have it as a downloadable option, then they could totally squeeze out that last bit of profit from everyone on the game! Elmario

RAGGI BOY!!!!!!

  • Well for starters, GTA San Andreas Storys would be MEGA about the story of brian or such.I would love to see san andreas with the RAGE engine and all super detailed, i mean off road wiv RAGE would be a hoot.

WEAPONS what the hell happened to the fun weapons like chainsaw,dildo, flame thrower, minigun-with the right names too like desert eagle instead of 'combat pistol'. it would be cool too if u could buy stuff for the guns like silencers- oh yes, skills should come back just coz of dual wealding. Ammunation too is way better than stupid black market shops.

The map should be clear again too, the last one was pretty see through

Although im not a cheater on the story lines (bad karma) if i get a little bored i will use the fun cheats and not save after, there are no fun cheats anymore though

A REALLY hard mythological beast to see should be there, lol

Clothes, haircuts, tattoos, buying houses - of course we do, everyone misses those!

keep it up with the funny shit too, love that stuff R*!Raggi Boy

  • Be able to fly across GTA's most popular towns. Dodo2011

My latest idea

  • OK, here's an idea... I think GTA 5 should have a form of the game (DLC, perhaps) that takes place in an "apocalyptic" setting - like, a zombie attack, alien invasion, werewolf curse, etc. Red Dead Redemption's Undead Nightmare is a good point to cite. Sgt. S.S. 21:36, 1 May 2011 (BST)

Long Story and kids.

  • I think it should be a long story. You can only complete the story in 3 days.
  • There should be some kids too. And there would be Roman and Mallorie with their baby.
  • New protagonist ,but it should be a person who knows Roman as a friend.

GTA 5

* I think you should like, make the vehicles and weopons more realistic. Also please let us know what happened to characters like tonni,CJ,Kendle,Sweet,and the truth. Just to name a few.~~--Gtgreat 21:37, 11 May 2011 (BST)tyler
  • 1. The Infernus should be based on:

Front, mirrors, Sides, and roof (including engine cover and up): Lamborghini Aventador LP 700-4. Back: Pagani Huayra. It should also have scissor doors like in the GTA IV era. 2. allow the editing of guns and cars. For cars: Front, side, and rear bumpers, neon, widebody conversion, nitrous, window tint, rims, chrome body colors, chrome trim colors, chrome rim colors, guns (ex. chain guns), doors (ex. scissor doors), spoilers, headlights and tailights, decals and vinyls, roofscoops, hoods, trunks, engine upgrades, tires, hydraulics, ride height, rim and tire size, steering wheel, seats, interior neon, ect. For guns: scopes, carrying handles, stocks, barrels, mags, gas tubes, gas blocks, handguards, grips, ect. 3. New weapons (all should be the best in its class; can be customized higher than other weapons) Golden AK-47 (Assault Rifle; dual mag, explosive ammo), Golden Minigun (Heavy; dual mag, explosive ammo), Golden Dragunov (Sniper Rifle; dual mag, explosive ammo), Golden Desert Eagle (Pistol; dual mag, explosive ammo), Semtex Grenades (Grenade; Sticky), Golden M1014 (Full-Auto Shotgun; dual mag, explosive ammo), Golden Sword (Melee; OHKO), Golden Brass Knuckes (Replaces the fist; 25% more damage when punching, kicking, ect. --Infernus Master

Dude, where's my car?

  • I want to use my vehicles during the game, but I can't, for fear that on this mission, I'm going to be required to ditch my car to drive some dump truck. I suggest being able to designate a vehicle or two that doesn't disappear until you exit the game, if you want it to remain longer, you'd be required to leave it at your safe house. Note if you don't lock your vehicle (hold exit vehicle button), it could still be stolen. Supertrinko

Interiors, Interaction and Post game extras

  • Procedurally generated building interiors. Most building insides will be similar, but not exactly the same. Procedural generation allows for a low file size. Wouldn't stop you customising certain buildings.
  • Something to do with all the money we're usually left over with. Perhaps being able to buy an apartment building, upgrade it, purchase extra staff (a valet that can take your car to a parking space, a chauffeur etc...), receive income etc... Buy gun stores that sell at a discount, food places that can be upgraded to become a restaurant. Pretty much own a neighbourhood. Really become a businessman, like Roman would have wanted.
  • Interactivity between DLC characters (Love the DLC characters, keep going with that). Example for GTA IV, Niko parks a car in a car park, allow the other characters to take it, and vice versa. Supertrinko

my suggeston

Make it in chicago.

If you kill ANYBODY it goes into the in game newspaper.

be able to get a real job, If you get a job you go to the jobs location and the game fast forwards 6 hours and you make a certain amount of money depending on the job and missing work for more than a week will get you fired. Once you are fired you cannot do that job again and you have to wait a couple of days before you can get a job Here would be the pay for each job: Lawyer: 1000 dollars a day Business man: 900 dollars a day politician: 800 dollars a day banker: 750 dollars a day teacher: 700 dollars a day policeman: 600 dollars a day (loses job if caught doing a crime and arrested) Top secret FBI Agent: 100 dollars for every criminal arrested and information given (loses job if caught doing a crime and arrested) Soldier:10000 dollars for every "tour". Tours would be 100 days and each day the player would have to fight in a battle. Upon returning from a tour the player would be given a 100 day break, after the break they would get a call to go back on another tour which if they refuse they will be discharged from the army.

If you are arrested you re-spawn in a prison and have to either escape, or get bailed out (which would require you to ask a freind who would visit you to bail you out) Allow player to move to different places. Have the player be able to join terrorist groups and gangs. Upon joining they would be given missions.

my suggeston

Make it in chicago.

If you kill ANYBODY it goes into the in game newspaper.

be able to get a real job, If you get a job you go to the jobs location and the game fast forwards 6 hours and you make a certain amount of money depending on the job and missing work for more than a week will get you fired. Once you are fired you cannot do that job again and you have to wait a couple of days before you can get a job Here would be the pay for each job: Lawyer: 1000 dollars a day Business man: 900 dollars a day politician: 800 dollars a day banker: 750 dollars a day teacher: 700 dollars a day policeman: 600 dollars a day (loses job if caught doing a crime and arrested) Top secret FBI Agent: 100 dollars for every criminal arrested and information given (loses job if caught doing a crime and arrested) Soldier:10000 dollars for every "tour". Tours would be 100 days and each day the player would have to fight in a battle. Upon returning from a tour the player would be given a 100 day break, after the break they would get a call to go back on another tour which if they refuse they will be discharged from the army.

If you are arrested you re-spawn in a prison and have to either escape, or get bailed out (which would require you to ask a freind who would visit you to bail you out) Allow player to move to different places. Have the player be able to join terrorist groups and gangs. Upon joining they would be given missions.

CUSTOMIZATION

  • Customization I think that there should be more customization options.

- Cars: Choose what color paint you want whether it be solid, metallic, or pearlscent. You should be able to take your car to body shops where you can change body kits, rims, interior design, head/brake lights, glow lights, add spoilers, window tint color, chop the top...etc.

- Clothes/Accessories: Choose from hundreds of different articles of clothing according to your specific fashion style be it urban, classy, casual, etc. Hats, watches, glasses, rings, bracelets, piercings, wallet chains, etc.

- Furniture: Choose from hundreds of different homestyles including, but not limited to, couches, beds/ comforter sets, entertainment centers, rugs, kitchen tables, coffee tables, television sets, window styles, drapes, light fixtures, etc. Should be able to customize the outside of your safehouse or property as well.

- Weapons: Choose from hundreds of different sights, scopes, silencers, weapon camo, etc.

And thats all I really care about. Customization. Im sure the story will be great as usual.

Also I think that some immigrants should not know how to speak english and the player should be able to learn certain languages to be able to communicate with certain individuals therefore aquiring certain privliges with those certain people otherwise not available due to lack of communication. THERE. Klowdn9ne

Suggestions for GTA 5

  • I think GTA V should be set in San Andreas because there has only been one game in San Andreas and the rest have been set in either Liberty City or Vice City. If San Andreas is the setting of the next GTA, it should look exactly the same as it was in GTA: San Andreas. Every city/town, building and shop and street in the same spot but with updated graphics. Grove Street should still be in Los Santos, Las Venturas should still have The Four Dragons and Caligula's Casinos and the abandoned air-strip in Verdant Meadows should still be there. Mike Toreno's ranch, CJ's garage in San Fierro, Catalina's hideout, The Johnson House, Smoke's Crack Palace and even Jizzy B's Club should all still be there in their original places. NikoCjTonyTommyVicClaudeLuisJohnny

Los Santos

  • Thinking about it, I think the game's map should purely focus on the Los Angeles County and San Fernando Valley areas. The game takes place in May 2012 in the City of Los Santos. After the '92 Riots, corruption in the LSPD has been cleaned up and much of LS's notorious neighborhoods such as Ganton, Jefferson and Idlewood are slowly being improved. The GSF, Ballas, Vagos and Aztecas are all weakened, and their influence is a lot less. The African American Mafia decides to move to the city coming from LC and the South. Drew Thorne is the main character, leading the LS chapter of the gang. The gang sets up base in parts of Idlewood, Ganton, East Beach and Jefferson. They rival the Ballas and GSF.
  • The map should be HUGE like in L.A. Noire. West LS should be mainly beautiful suburbia, movie studios, beaches and hills. Central LS should feature commercial areas. East LS should have mainly ghettos with gangs with higher police patrol. San Gomez Valley (which is North of LS) should be mainly Suburbia and some movie studios. South LS should be mainly middle-class suburbia.
  • Neighborhoods:
West LS:
  Santa Maria (Santa Monica)
  Bradwood (Brentwood)
  Mulholland (Hollywood Hills)
  Vinewood (Hollywood)
  West Vinewood (West Hollywood)
  East Vinewood (East Hollywood)
  North Vinewood (North Hollywood)
  Pacific Palaces (Pacific Palisades)
  Carver City (Culver City)
  Marina del Columbus (Marina del Ray)
  Madera Heights (Ladera Heights)
  El Mariposa (El Segundo)
  Berkley Hills (Beverly Hills)
East LS:
  Ganton (Compton)
  Jefferson (Watts)
  Idlewood (Inglewood)
  El Corona (El Sereno)
  Bloomflower (Bellflower) 
  Samoan Gardens (Hawaiian Gardens)
  Babylon Gardens (Avalon Gardens)
  East Los Santos (East LA)
  Ferguson Heights (Boyle Heights)
  

North LS:

  San Gomez (San Fernando)
  Riverbank (Burbank)
  Sunshine Valley (Sun Valley)
  Missionary Hills (Mission Hills)
  Glendade (Glendale)

South LS:

 Terrance (Torrance)
 East Beach (Long Beach)
 Algonquin Beach (Manhattan Beach)
 Rojo Beach (Redondo Beach)

MrCombineSolider's Suggestions

1: More realistic police and law enforcement Tasers and pepper spray, bring back batons from Vice City and San Andreas. SWAT teams act smarter, use breaching tactics such as explosives, blowing doors off with shotguns and kicking doors down. FBI do not use assault rifles. Government "coats" usually use pistols and sub-machine guns. Maybe an FBI Tactical Team to aid in the fight. Add non-FBI government agents (CIA/NSA) that look like matrix agents, this is not for realism, but for an enemy that is truly a challenge. Add Riot Police, these would have shields that protect them and swing batons at you, they use gas and bean bag shotguns, may use pistols if need be. Military are very elite and professional, they would pour in endlessly and kill off any of your allies almost instantaneously. Maybe add some occasional black ops troops to really challenge you. Security guards do not have guns, they are only armed with batons and will not chase you out of their jurisdiction. Police helicopters do not have any mounted weapons. 2: Jobs (permanent) Take any job that you see NPCs fulfilling Police SWAT Army Riot Police FBI NSA Construction Firefighter Paramedic Black Ops Security Bank Varied Office Jobs (tasks vary depending on actual job) JOBS DO NOT TAKE OVER GAME, you can quit and progress the story or just carry out your place in the city. There are many other jobs that could be included but it would be pointless to continue 3: AI improvements Different NPCs behave appropriately Cops, Security Guards, Swat etc. have different personalities, all NPC types have a unique way of acting or fighting. NEW WANTED LEVELS: Wanted levels also build up on gangs and groups of hostile NPCs (terrorists, militia groups etc). 1 Star: Police threaten perpetrator with pepper spray, tasers and batons, attempt to arrest and reason with suspect, very easy to evade. 2 Stars: Police use cars and will actually fire tasers, use pepper spray and beat said perp down with batons, will occasionally threaten with guns, mild chasing tactics are used . 3 Stars: Officers fire guns at criminals and use aggressive driving and bring in a helicopter with police in them that open fire on targets. Riot Police show up in small units or large groups if the disturbances include rowdy crowds and rioters, they may appear to quarantine the area, the shields have melee and molotov resistance, resist a bit of gunfire (not too much, they'll buckle after significant punishment). Riot police will use batons to move you back. 4 Stars: SWAT come in and FBI "coats" begin to come in, lethal force is used on any people who obstruct the pursuit. Riot police will aim their pistols around shields (all federal and local forces will have sidearms, they will vary IE: cops/SWAT and FBI- Glock, Army- Beretta M92, NSA- Desert Eagle .50, Black Ops- Glock full auto). 5 Stars: FBI and FBI Tactical come in, it gets really tough, they try to use grenades on suspects. 6 Stars: NSA agents drive in, killing all suspected enemies and ordering around the FBI. 7 Stars: Military Regulars arrive on foot, reporting to military officers and NSA agents. 8 Stars: All military vehicles come into the fight (tanks, APCs, IFVs, helicopters and planes). 9 Stars: Black Ops join the fight, these soldiers are able to make short work of anything including your allies and you. END OF WANTED LEVELS

That's all I have to say, I really hope realistic Riot Police and Military make it in!

  • there could be a mission where the mission boss wants a missile so you have to disguise yourself and get it eg steal a navy uniform and board a battleship without anyone noticing. also you could bribe some of the real navy to help you