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Before the release of any [[Grand Theft Auto]] game, there were features that were removed from the final product. These changes range from deleted vehicles and player skins to the removal of entire characters and mission strands.
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For more in-depth information on removed/changed characters, missions, vehicles and weapons, see the following pages:


* [[Beta Characters]]
All software goes through development stages, and [[Grand Theft Auto]] is no exception. This article lists all content cut from the final release of the game, planned contents that did not make it into the final game, and contents that are in the final game but are made inaccessible. These contents range from deleted vehicles and player skins to the removal of entire characters and mission strands. Information about these contents can only be inferred from game files, pre-release screenshots and videos, previews, and interviews with Rockstar's producers.
* [[Deleted Missions]]
 
* [[Beta Vehicles]]
This article lists general content change information. See the following articles for specific content changes:
* [[Beta Weapons]]
* [[Character Changes]]
* [[Cut Missions]]
* [[Vehicle Changes]]
* [[Weapon Changes]]


==Grand Theft Auto 64==
==Grand Theft Auto 64==
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==Grand Theft Auto 1==
==Grand Theft Auto 1==
'''General Changes'''
;General Changes
*Originally Grand Theft Auto it was called '''[http://nl.wikigta.org/wiki/Race%27n%27Chase Race'n'Chase]'''. Race'n'Chase was not just the old name of GTA, but it was a different project, with some features that GTA does not have.
*Originally Grand Theft Auto it was called '''[[Race'n'Chase]]'''. Race'n'Chase was not just the old name of GTA, but it was a different project, with some features that GTA does not have.
*One of the employees of [[DMA Design]], "Mike Dailly, who worked in Grand Theft Auto I, launched two prototypes of this game, made ​​by him in 1994-95.  
*One of the employees of [[DMA Design]], [[Mike Dailly]], who worked in Grand Theft Auto 1, launched two prototypes of this game, made ​​by him in 1994-95.  


{| align="center"
{| align="center"
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">
File:Prototyp I.JPEG|Prototyp I.
File:Prototype1-GTA1.jpg|Prototype I.
File:Prototyp II.JPEG|Prototyp II.
File:Prototype2-GTA1.jpg|Prototype II.
</gallery>
</gallery>
|}
|}


'''Others'''
'''Others'''
*Accessible [[Tram|Trams]] were removed early in the games development for the [[City of San Andreas|San Andreas]].
*Accessible [[Tram]]s were removed early in the games development for the [[City of San Andreas|San Andreas]].
*Originally, the [[Superbike]] was supposed to be called "Bike".
*Originally, the [[Superbike]] was supposed to be called "Bike".
*The antenna was removed from [[TV Van]].
*The antenna was removed from the [[TV Van]].
*[[Limousine]] was called the Limo.
*[[Limousine]] was called the Limo.
*Kids were probably supposed to appear ingame, because [[School Bus]]es were cut.
*Kids were probably supposed to appear ingame, because [[School Bus]]es were cut.
*[[Tanker]] was called "Hi Explosive Truck", later "Explosives Truck".
*[[Tanker]] was called "Hi Explosive Truck", and later "Explosives Truck".
*The [[SWAT Van]] was cut from GTA. However, it can be seen in the official site in section "Special Cars".
*The [[SWAT Van]] was cut from GTA. However, it can be seen in the official site in section "Special Cars".


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==Grand Theft Auto 2==
==Grand Theft Auto 2==
[[Image:ElectroBaton-GTA2-icon.png|thumb|right|A ElectroBaton.]]
[[File:ElectroBaton-GTA2-icon.png|thumb|right|A ElectroBaton.]]


* A weapon called the "Microwave" was removed.
* A weapon called the "Microwave" was removed.
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* A weapon called the "[[ElectroBaton]]" was removed.
* A weapon called the "[[ElectroBaton]]" was removed.


==Grand Theft Auto III==
==Grand Theft Auto III Grand Theft Auto: San Andreas==
[[File:GTAIII-logo-beta.jpg|thumb|right|222px|The Beta logo of Grand Theft Auto III before Rockstar chose to revert the logo to its present day format.]]
* [[Changed Content in GTA III]]''
[[Image:GTAIII cop cars.jpg|thumb|right|300px|The original GTA III police cars ('''top'''), and the police cars from the released game ('''bottom''').]]
* [[Changed Content in GTA Vice City]]''
[[File:Gta3 artwork 01.jpg|thumb|290px|A early Beta map of Liberty City in GTA III.]]
* [[Changed Content in GTA San Andreas]]''
[[File:CallahanBridge-GTAIII-beta.jpg|thumb|290px|The Orignal Callahan Bridge.]]
[[File:Gta3 29.jpg|thumb|290px|Beta screenshot of GTA III. Notice the prisoner with Claude, the model of the paramedic and different models and colors of specific vehicles.]]
 
'''Logo'''
*The Grand Theft Auto III Logo was originally supposed to be '''"GRAND THEFT AUTO 3"''' written inj white block writing on a black background with the "3" being orange in colour. The logo was then changed to its current pricedown font.
 
'''Characters'''
* [[Claude]]'s appearance went through many different designs. Some screenshots show a poorly detailed Claude, who looks completely different from the final version. Other pictures show a more final Claude with different hair and a chubbier appearance.
* [[Curtly]] was removed from the final version.
* The character of [[Darkel]], a revolutionary domestic terrorist, was cut.
* [[Novy|Tom Novy]] was meant to make an appearance in the game as himself, but was removed along with his song, "Back to the Streets" for unknown reasons.
* [[8-Ball]]'s name was originally going to be Mullan.
* [[Joey Leone]]'s original surname was Sorvino.
* [[Salvatore Leone|Salvatore]]'s original name was Frankie Sorvino.
 
'''Peds'''
* Certain player skins, accessible with [[GTA III Cheats (PS2)|cheat codes]], were removed.
* Elderly pedestrians with walkers were removed.
* Children were planned for the game.<ref>[http://web.archive.org/web/20010611042253/www.gamespot.co.uk/stories/previews/0,2160,2056706-2,00.html Grand Theft Auto 3 First Impressions - Gamespot.co.uk retrieved from Internet archive]</ref>
* Police Officers originally had mustaches.
* Originally the [[Liberty City Triads]] had black outfits and tattoos.<ref>[http://www.gouranga.com/images/gta3/gta3_109.jpg]</ref>
* Buskers from GTA 4 were planned to make an appearance in GTA III but was dropped during development of the game. Remnants of their existence can be seen within the game files.
 
'''Missions'''
* Some, but not all, of [[Darkel]]'s missions were subsequently given to other characters. It has been said that Darkel had 13 missions for Claude, though most of them were cut.
* [[Love Hurts|A mission that involved flying the Dodo was cut]].
* Originally, when doing [[Vigilante]], [[Paramedic]], or [[Firefighter]] missions, the vehicles radio could go out of range - requiring the player to drive closer to the nearest police station/hospital/fire station.
* A mission where you need to bomb a school bus full of children was cut due the violence and gore. {{?}}
 
'''City'''
* The [[Old School Hall]] changed appearance. It previously looked newer and lit up.
* [[Punk Noodles]] was originally just with a small grass park with two statues. The statue model still exists in the game's files.
* The [[Callahan Bridge]] was going to be named West Port Bridge, as referenced by a road sign in Portland.
* The Callahan Bridge also had two suspensions.
* In the beta, the airport was once in [[Staunton Island]] and there are many roads in [[Shoreside Vale]]. The Callahan Bridge is also absent.
* Accorded to the GXT files, metro stations were named like in Liberty City Stories (with the same name).
 
'''Gameplay'''
* Airplanes landing at [[Francis International Airport, Shoreside Vale|Francis International Airport]] were destroyable with a [[Rocket Launcher]].
* The ability to blow limbs off of non-playable characters was cut, but only from the [[PlayStation 2|PS2]] version of the game <ref>[http://gouranga.com/images/gta3/gta3_89.jpg Disembodied limb screenshot]</ref> This can still be activated in the PS2 version via cheat codes.
* You could originally run with the baseball bat.
* Online multiplayer was cut.<ref>FEN_PLA: Number of players:
FEN_TY0: Deathmatch
FEN_NCI: NOT CONNECTED TO THE INTERNET in American.gxt </ref>
 
'''Graphics'''
* The graphics were originally more "cartoonish" <ref>[http://gouranga.com/images/gta3/gta3_15.jpg "Cartoonish" screenshot]</ref> (possibly due to a rumored cancelled [[wp:Sega Dreamcast|Sega Dreamcast]] release).
* The very early [[Heads-Up Display|HUD]] was very different.
* The radar was light blue instead of yellow.
 
'''Others'''
* The ability to name the [[Claude|character]], much like in [[Grand Theft Auto 1|Grand Theft Auto]], was cut. An unused line of text reads "[DEFNAM] Claude----------------------" - interestingly, this confirms that the protagonist’s name ''is'' Claude.
* Unused lines of text within the game's text files contain phrases, such as "You're perfectly healthy, get out of here!" and "I'll just fix you up". These lines of text seem to imply that the game's hospitals were, originally, accessible/usable.
* The "Busted!" text and target arrows were originally red instead of blue.
* There was a bus company named Jelly Tours.
* The song "Back to the Streets", was deleted out of the soundtrack with no explanation.
* The [[Baseball Bat]] was originally red and yellow.
* The Rocket Launcher's original scope looked alot like the one of sniper rifle.
* Safehouses would gradually improve in their appearance as the player progressed and gained more money
* Claude may have originally been planned to have a voice as shown in the first trailer (though the voice saying "Get out of the car" is actually a sound clip from GTA2)
* The song "dirty deeds done dirt cheap" was removed with no explanation.
Some of these changes are thought to have been as a result of the 9/11 terrorist attacks, although others were made as well before that time.
 
==Grand Theft Auto: Vice City==
[[File:ViceCity-GTAVC-beta map.JPEG|thumb|290px|A Beta map of Vice City.]]
 
'''Characters'''
* A character called [[Mr. Moffat]] was removed from the game.
* [[Tommy Vercetti]] wore a dark blue Hawaian shirt <ref name="Tommy Vercetti">[http://gouranga.com/images/gtavice/vc-103.jpg Tommy Vercetti]</ref>.
* [[Ricardo Diaz]]'s original name was supposedly Fernando Diaz.
* [[Pastor Richards]] was scheduled to give protagonist Tommy Vercetti a mission.
* [[BJ Smith]] was originally named BJ Jones.
 
'''Missions'''
* It is believed by some fans that trash collecting missions based on the Paramedic missions were in the beta.
* An unused audio file suggested that Dwaine and Jethro were also to appear in The Fastest Boat for Ricardo Diaz.
'''City'''
*According to some screenshots, there was no [[Leaf Links]] in the beta
* [[Fort Baxter Air Base]] originally included an air traffic control tower and a runway. The runway is totally absent, but the tower can still be seen in the distance from [[Vice Beach]].
* There was no [[Hyman Memorial Stadium|stadium]] in the beta.
* The northeast part of the beach didn't exist.
* [[Vice Port]] has a waterway and ships are absent.
* There are no shacks in the sea.
* Some roads didn't exist in the beta version.
* There were no rocks and even the lighthouse was absent.
* There were bus shelters around the city. The bus shelter model, bustopm.dff, is still inside Vice City's file. <ref name="Bus Shelter">[http://www.gouranga.com/images/gtavice/vc-051.jpg Bus Shelter]</ref><ref name="Bus Shelter Mod">[http://www.gtagaming.com/downloads/gta-vice-city/map-mods/325 Bus Shelter Mod]</ref>
* The long road from the police station going to the [[Ammunation]] is absent in the beta map.
*The Deli across from the [[Little Havana]] Police station had its large [[Exploder: Evacuator Part II|Exploder]] billboard replaced with a different, smaller one.<ref name="Exploder Billboard">''Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".</ref>
 
'''Weapons'''
* [[Grenade Launcher|A Grenade Launcher]] was cut.
* The beta [[MP5]] looked shorter and very different, it can be seen in the intro of GTA Vice City
* The [[PSG-1]] didn't have a silencer in the beta.
* There is a model and textures for an [[AK-47]] in the game files. However, it has never appeared in any of the screen shots or trailers for the game. What some fans claim to be an AK-47 in one of the trailers, is actually the Ruger with its brown texture from the PS2 version of the game.
* There was a [[Tazer]], a [[Nailgun]] and [[Landmine]]s in the beta version, textures exist in the game files.
* The shotgun from GTA III was originally in the game.
* Shown on a poster featured in the flash version of the official website, there was a silenced Ingram.
* The [[AR-15|M4]] had a longer barrel and a different aim in the beta.
* There was originally a Steyr Aug in the beta version, files of it exist in the PS2 Version.
* [[Tear Gas]] was removed from Xbox, PC and later PS2 versions of the game.
 
'''Others'''
*The ability to manage fuel in the car was cut
*There were many phone conversations between Tommy and [[Mercedes Cortez]] <ref name="Mercedes">''text\american.gxt>MAIN>MOB54_A-MOB59_F''</ref>.
*There were many lines cut from characters such as [[Kent Paul]], [[Umberto Robina]], [[Mercedes Cortez]], [[Mr. Moffat]] and [[BJ Smith]] in [[Sunshine Autos]] <ref>[http://www.gamefaqs.com/console/ps2/file/561641/40734 GTA VC cut dialogue]</ref>.
*Tires were able to be slashed and recorded into the [[Statistics|stats]]. <ref name="Tire slashed">''text\american.gxt>MAIN>TYRESLA>''Tires slashed with a blade</ref>
*There was going to be an additional outfit called "MC Tommy," but it was taken out. It was originally a brown biker jacket that could be found in [[Howlin' Petes Biker Emporium]]
*The [[Haitian]] gangster who wears the blue shirt used to have a picture on the shirt instead of the word "Relax". <ref name="Haitian Shirt">''Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".</ref>
*There was once a blond haired prostitute with pigtails and a red skirt. She was supposed to appear around the streets of the downtown area, and dance in the [[Malibu Club]] as shown in several trailers.
*According to TXD files, a radio station named VCN (Vice City News) was cut late in the development.
*According to three TXD files, a first person view was proposed. <ref name="First person camera- TXD Files">''[FEC_FPC]  First person camera""[FEC_FPR]  Controls For First Person"".</ref>
*A Gamecube version was going to be made, but was scrapped. Reproduction carts do exist however.
 
==Grand Theft Auto: San Andreas==
Out of all the Grand Theft Auto games, San Andreas may have had the most changes before release. For the first and only time in the series, there were animals in the game (even though there are fish in the water and birds in the air), the player was able to have uncensored sex, drink, and do drugs. There were many interiors that were left unused, though many remain in the game files. There were a considerable amount of missions cut, as well as numerous weapons, vehicles and character models.
 
'''Characters'''
*Characters including [[Officer Carver]], [[Larry]] and [[Poncho]] were removed.
*Both [[Sweet]] and [[Big Smoke]] had their appearances changed. Sweet was originally dressed in black and wore a black skully, Big Smoke wore a white jersey and did not wear a hat, exposing his shaved head.
*[[Kendl Johnson]]'s facial model and clothing were altered.
*Gang members looked different and wore different clothing.
*Each city had its own motorcycle cop model, whereas in the final release the same model is used for all cities (The beta cop models can still be found on the game´s files)
*According to a strategy guide, the [[Triad]] members were originally different.
*According to a preview before the games release, [[Steve Scott]] was originally going to return for a "big" action movie in San Andreas.
*In a screen before the games release [[Carl Johnson]] looked slightly older than the current one.
*Fatman and monkeyman where cut, it most likely appear to be a pedestrian.
'''Missions'''
*There are many deleted missions which include [[The Truth is Out There]] and [[Impounded]], or missions with different objectives which include [[Doberman]], [[Photo Opportunity]] and [[Beat Down on B Dup]].
*In the first version of Saint Mark's Bistro, CJ had to chase Marco Forelli with a car in the streets of Portland, but for some reason, Portland is not full in the final version (only Saint Mark's, Red Light District and some place of Chinatown and Portland View) and the road isn't solid everywhere.
*[[Fish in a Barrel]] was supposedly an actual mission instead of a mere cutscene.
*In [[Sweet's Girl]], originally Sweet did not have a gun, so CJ escorted him out.
*In [[Photo Opportunity]], unused text implies that CJ hijacked and used a helicopter.
*There was going to be a mission involving a [[Looking for Big Smoke|search for Big Smoke]].
*There was going to be a different race in the [[Los Santos Stadium]].<ref>''models\txd\LD_RACE.txd>race12''</ref>
*According to cut text, San Andreas was going to have a mission pack.
*In beta, car- and bike school had to run in same place, in [[Doherty]]'s driving school.
*The Pizza Boy side-mission was removed.
*The [[Top Fun]] mini game from Vice City was supposedly to return but its was removed for unknown reasons.
*According to the PS2 files, there was to be originally 50 rampages (non-multiplayer) all over the map, but this was cut for unknown reasons.
*Originally, in pier 69 it was going to be Ryder who gets killed on the pier, and T-Bone who swims to the boat. The game contains unused audio files that prove this.
* the mission "Parachute" was removed but nothing is much known about the mission.
'''City'''
*Originally, if [[Carl Johnson]] killed a pedestrian, a [[Newsvan|news van]] would arrive and the crew would report on the event.
*If Carl crashed into a lamp post a mechanic would arrive to fix it. If the player killed the mechanic the lamp post would remain broken for a time, even if the player left the immediate area.
*The [[Mulholland Safehouse]] seemed to have a full interior that can be seen from the outside. The change on final version causes a glitch which allows the player to go through the wall.<ref name="Mulholland Safehouse">[http://www.gouranga.com/images/gtasa/movie-01-sa-021.jpg Mulholland Safehouse]</ref>
*Donut shops such as [[Rusty Brown's Ring Donuts]] were places where [[Carl Johnson]] could eat.
*[[San Fierro]] in the beta had very few docks and more parks. The beta map of San Fierro was very detailed and can be seen in Driving School.
*There was cars driving around the San Andreas's car parks by pedestrians and may park there. (Also in [[Valet]] car park along the valets)
*The construction yard near the hospital in [[Downtown Los Santos]] had a crane.
*The [[Easter Basin Naval Base |Easter Basin&nbsp;Naval Base had&nbsp;a]] different outline, it had a dock and the ship is missing.
*San Andreas was much bigger and had several different land masses, such as a larger San Fierro (which resembled San Francisco more closely), A full beta map of San Andreas can be found on a wall in the [[Lil' Probe'Inn]] and in [[Toreno's Ranch| Mike Toreno's Ranch]].
*Santa Flora Medical Center had 2 helipads on its roof. These pads were most likely meant for the Maverick and Raindance that spawn there in the alpha. Oddly enough, these helipads were absent in the alpha, so the choppers simply spawned on the roof.
*[[The Clown's Pocket]] casino was originally called The Ringmaster, its original name can still be seen on the paper map included inside the game box.
*Hardware Stores was originally included in-games, and you can buy tools (like in [[Grand Theft Auto: Vice City|GTA Vice City]]).
*Pharmacies from Vice City were originally included where you can buy health and adrenaline.
*The village of [[Bayside]] didn't exist in the beta version.
*The village of [[Dillimore]] was smaller in the beta version.
*The [[Hunter Quarry]] was smaller in the beta version.
*Some roads present in the [[Red County ]]beta are absent in the final version.
*According to the beta map, there was a small island in San Fierro bay which was most likely based on [[wp:Alcatraz|Alcatraz]].[[File:Beta_San_Fierro.jpg|thumb|The beta map of San Fierro located on the driving school of San Fierro.]]
'''Weapons'''
*The [[Skateboard]] was cut from the final game (its icon is still on the disk, and it can still be used but only as a weapon).
*Strategy guides and other prints speak of a Gun Cane available alongside the [[Cane]]. The Gun Cane does not appear anywhere in the game.
*The [[Parachute]] was originally smaller and blue (it can be seen in the demonstration video in [[Flight School]] showing how to control parachute).
*Accorded to some early preview of the games, 150 weapons where originally included in-game.
*Another [[Rocket Launcher]] called ''"M47 dragon"'' was cut, its files can be found only in the PS2 version.
*A [[sniper rifle]] named ''"M82"'' was cut.
*The [[grenade launcher]] was cut again.
*Two machine guns named ''"M249 SAW"'' and ''"M60"'' was cut, its files can be found only in the PS2 version.
*The [[Micro-SMG]] was removed, it can be seen in early screenshots of the game.
*The Parachute icon was originally a bit different.
*The [[AK-47]] icon was originally different.
*The [[Jetpack]] and the [[Cell Phone|Cell Phone]] originally had icons on the HUD like the other weapons.
*The [[machete]] was removed from the games the remain file can be found on the originale ps2 version.
*The laser was cut. it most likely appear to be an upgrade for the weapons or maybe a weapon as itself.
*The smokecan was cut
*The PSG-1, MP5-K,M16 and Nail Bat were cut. Models exist in the PC version, but has a strange camo-type texture.
'''Others'''
*Animals that would roam the rural areas were cut. Their models are still available in the game's files, albeit without AI present.
*Originally, there were over 300 gang territories to be taken over all over the map.
*The ability to create and run your own casino was taken out after the alpha version.
*Usable car-washes, similar to those in [[Grand Theft Auto IV|GTA IV]], were cut.
*The ability to ride the trolleys in [[San Fierro]] was cut.
*It was possible to hear many vague sounds from your car if it was broken. These sounds can be hear from Rockstar games's beta gameplay video<ref>[http://www.youtube.com/watch?v=kdbHUpBROEA&feature=related Youtube.com]</ref> or some of the trailers.
*You can also hear many minor sounds included in beta release which are useless in the final game, but these files are still in GENRL file and can be moddable with mod tools.
*The mobster who Carl kills in [[Saint Mark's]] was originally going to be called [[Marco Forelli]] but due to deleted audio, his name was never mentioned in the final version.
*The [[Grove Street Families]] were originally going to be called '''The Orange Grove Families'''.
*Pedestrians would walk into and out of accessible places like stores, clubs, etc. And GSF members would walk into and out of / hang out in your safehouses.
*Pool tables were originally going to be colored green instead of blue.
*The [[Motor Officer|motor bikers]] had a different design.
*Carl Johnson would be able to use drugs, which would make the camera wobble around making it more difficult to control CJ.
*The ability to drink beer was cut from the final version.
*Through the hidden interiors universe, unused [[Brothel|brothels]] can be found, these were most likely to be placed on top of Strip Clubs.
*Pre-release magazine articles showed that stealing cars was to be much more difficult. In early screen shots, car jacking was shown to involve smashing the car's window and then hot wiring it. This was all removed, possibly due to the limitations posed by the PS2. A similar system is present in GTAIV.
*The ability to rob stores (like in GTA Vice City) such as [[24/7]] was removed.
*The ability to put many way point on the map was removed at the very end of the development. In the final version, we can put only one way point.
*Accorded to the strategy guide, adrenaline from previous GTA were in the beta version. However their effects can still be activate with a cheat code.
*According to a picture from the strategy guide, there was originally a pool table inside [[Madd Dogg's Mansion]].
*According to Rockstar Games, the game was made on 2 DVDs, that's why many things were deleted when they put the game in one DVD.
*According to american.gxt, there was several phone call and lines which where cut.
*According to gta3.img, There are several more items of clothing available at the clothes stores, including t-shirts, trousers, caps and more - these were all in the game but not used.
*It's possible that pedestrians were originally to be injured like in GTA IV, as [[Hazer]] is shown injured similar to GTA IV in [[Los Desperados]]. This was most likely removed because of the technical limitations of [[RenderWare]], the games graphics engine.
*The San Fierro Rifa and Mafia originally had gang tags and their turf could be taken over.
*Occasionally CJ will shout out "die Skinhead dicks!", implying that there was going to be a white supremacist gang that of course was at war with the [[Grove Street Families]] and possibly to protest against a [[wp:Ethnic Cleansing (video game)|a racist video game released years before San Andreas]] as was with the Skinz in Manhunt.
*The beach ball the hidden minigames from [[vice city]] was cut. it appears to be a minigames that can be found on the beach or on a pool and the player can Juggle with it like the basket ball games the reason of the remove was most likely it was probably too similar to the basket ball minigames. The remain file can be found on the originale file ps2 version of the games.
*Originaly the player would able to buy and sell drugs, the reasons where unknow. the remain file can be found on the originale ps2 version of the games.
*Originaly the would be able to open bank vault or car vault with the joytick analogic left. but nothing much more information about it, if it was for a mission or a hidden minigames like the robery store in gta vice city. the remain file can be found on the originale ps2 version.
*The shark were cut.
*The online multiplayer was originaly planned for the ps2(NETWORK PLAY SELECT CONFIGURATION HOST GAME JOIN GAME PROTOCOL: HARDWARE: ISP NAME:)
. the remain file can be found of the orginale ps2 version.


==Grand Theft Auto Advance==
==Grand Theft Auto Advance==
*The [[Barrel]] was cut from the final version.
*The [[Barrel]] was cut from the final version.


==Grand Theft Auto: Liberty City Stories==
==Grand Theft Auto: Liberty City Stories==


'''Characters'''
;Characters
*[[Joseph Daniel O'Toole]]'s glasses were originally blue.
*[[Joseph Daniel O'Toole]]'s glasses were originally blue.
*[[Toni Cipriani]] originally looked older.
*[[Toni Cipriani]] originally looked older.
'''Missions''':
'''Missions''':
*It's widely believed that [[Leon McAffrey]], [[Salvatore Leone]] or [[Donald Love]] was to give a mission to the player to turn back against the Yardies and befriend a Irish-American gang that were also removed, which may explain why the Yardies attack Toni.  
*It's widely believed that [[Leon McAffrey]], [[Salvatore Leone]] or [[Donald Love]] was to give a mission to the player to turn back against the Yardies and befriend a Irish-American gang that were also removed, which may explain why the Yardies attack Toni.  
* [[Sindacco Sabotage]] has the players fighting the Diablo's, it is likely the mission originally involved the Sindacco's Sabotaging the player.


'''Others'''
;Others
*The Liberty News cut-scenes were cut.
*The Liberty News cut-scenes were cut.
*Toni's casual clothes were a purple shirt with a green vest.
*Toni's casual clothes were a purple shirt with a green vest.
*Toni's Hero Garb was originally blue and red and based on a Mexican wrestling outfit.<ref>http://i.imgur.com/BKcOskH.jpg</ref>


==Grand Theft Auto: Vice City Stories==
==Grand Theft Auto: Vice City Stories==
'''Characters'''
;Characters
*[[Bryan Forbes]] originally had a mustache
*[[Bryan Forbes]] originally had a mustache


'''Mission'''
;Mission
*According to screenshots, there was going to be a mission where Bryan and Vic were attacked by the Mendez Cartel.
*According to screenshots, there was going to be a mission where Bryan and Vic were attacked by the Mendez Cartel.
*In the mission, [[Last Stand]], there was an additional man that Vic had to kill other than Martinez and Diego Mendez.
*In the mission, [[Last Stand]], there was an additional man that Vic had to kill other than Martinez and Diego Mendez.


'''Others'''
;Others
*The Casual clothes were originally yellow.
*The Casual clothes were originally yellow.
*Tattoo Parlors, similar to those in San Andreas, were cut.
*Tattoo Parlors, similar to those in San Andreas, were cut.
Line 294: Line 87:
*The Fort Baxter Air Base said "Semper Fi" on one of the buildings.
*The Fort Baxter Air Base said "Semper Fi" on one of the buildings.


==Grand Theft Auto IV==
==Grand Theft Auto IV - Grand Theft Auto: Chinatown Wars==
 
{{main|Content Changes in GTA IV Era}}
'''Mission'''
*[[Final Interview|The mission]] involving killing lawyer [[Tom Goldberg]] originally called ''Small Fish in Big Pond''.
*Missions [[American Dad]], [[Jacob's Ladder]], [[American Dream]] and [[I and High]] were cut.
*In the [[Deconstruction for Beginners]]'', ''Niko was used to destroy some warehouses.
*Originally, [[It's Your Call]] was set at night.
*The mission High-End Assassin was cut.


'''Peds'''
==Grand Theft Auto V==
*There were originally female police officers.
;Music
*There were also to be K-9 dogs in the game and would chase a player if he was running away on a 1 star level. This may have been removed due to the fact of the player able to kill animals in the game, or could frustrate the player.  
*Many songs for [[Channel X]], [[Los Santos Rock Radio]], [[Non Stop Pop FM]], [[Radio Los Santos (GTA V)|Radio Los Santos]], [[Radio Mirror Park]], [[Rebel Radio]], [[Space 103.2]], [[The Blue Ark]], [[The Low Down 91.1]], [[Vinewood Boulevard Radio]], and [[West Coast Classics]] have been found in the "trackid.gxt2" file (located in data/lang/american.rpf).


'''Characters'''
;Clothing
*A mobster, [[Raymond Alberga]], was deleted from the final version.
*A pre-release screenshot shows [[Trevor Phillips]] wearing a green bandana similar to the one that [[Franklin Clinton]] wears. It can still be found in the files and can be worn through hacking.
*[[Little Jacob]] originally did not wear glasses.
*There is an unused firefighter outfit for Trevor in the files that can worn through hacking. However, Trevor doesn't appear in [[The Bureau Raid]], so he could have originally.
*[[Michelle (GTA IV)|Michelle]] had a different looking face.
*[[Michael De Santa|Michael]] has an unused [[LSPD in GTA V|LSPD]] outfit in the game's files which can be worn by hacking. It comes with a hat as well, meaning that Michael could originally wear hats.
*[[Playboy X]] used to have a plain maroon hoodie.
*Franklin has an unused ballistic mask like the ones used by Michael and Trevor in [[The Paleto Score]]. This could mean that Franklin went into the bank with Michael and Trevor originally.
*[[United Liberty Paper]] had a different voice.
*[[Real Badman]] didn't wear a hat.
*[[Niko Bellic]]'s haistyle was slightly different. It can still be found in the game's files and used in-game instead of Niko's original hairstyle through texture swapping or mods.
*[[Roman Bellic]]'s face and clothes were different.
*[[Mikhail Faustin]] had grey hair and a differenthairstyle.
*[[Ilyena Faustin]] had different clothes, as seen in 2nd trailer.
*[[Ray Bulgarin]]'s face was paler, and was less detailed.
*[[Carmen Ortiz]] had a shorter ponytail.
*[[Francis McReary]] was originally to have blonde hair.


'''City'''
[[File:BetaLCGTA4.png|frame|Early map showing Beta Liberty City in GTA IV. Notice the extra space in Northwest Alderney, and the third runway at Francis International Airport]]
*Some areas named ''Anger Bay ([[wp:Pelham Bay|Pelham Bay]]), Norfolk ([[wp:NoHo|NoHo]]), Jefferson Heights ([[wp:Hamilton Heights|Hamilton Heights]]), Acter Bay ([[wp:South Kearny, New Jersey|South Kearny]]), Richmond ([[wp:Richmond Hill, Queens|Richmond Hill]]) , Frogtown ([[wp:Turtle Bay, Manhattan|Turtle Bay]]), [[wp:Washington Heights|Washington Heights]]'' were cut. Two areas called ''Hedgebury'' and ''Goatherd'' can be seen on roadsigns on the [[Broker-Dukes Expressway]]. It is likely that they are two more cut neighborhoods, or they could be beta names of the neighborhoods that are where ''Hedgebury'' and ''Goatherd ''supposedly lead to ([[Firefly Projects]] for ''Goatherd'', and [[Outlook]] for ''Hedgebury'').
*According to the GXT Files, Beechwood City was called : Grayfords
*The setting of the game was originally going to be [[Liberty State]], rather than just [[Liberty City]], and it would have included countryside surrounding Liberty City, mountains based on the Adirondacks and Catskills <ref>[http://media.rockstarwatch.net/news/2015839764.jpg RockstarWatch.net]</ref>, and possibly [[The Caraways]].
*A street called Liberation St was either cut or renamed.
*A street called 128th St was either cut or renamed
*The [[Statue of Happiness]] was originally going to be called Statue of Freedom
*The Statue of Happiness had a different face.


'''Clothing'''
;Missions
*Fingerless gloves were probably available during game play. Pre-release screen-shots and videos of the PC version also show Niko with fingerless gloves but were still not available in the game. They still however can be found in the game files and can put on Niko through the use of texture swapping or mods.
*In the mission, [[Minor Turbulence]], Trevor drove a [[Canis]] [[Crusader]] out the back of the cargo plane, not a [[Merryweather]] [[Mesa]].
*[[Binco]] was going to be the first clothing store. It is replaced by the [[Russian Shop]], while [[ZIP]] has become [[Modo]].
*In the mission, [[Three's Company]], the helicopter flown by Trevor was a [[Buzzard]], not a [[Frogger]].
*The 'Loud' option for [[The Jewel Store Job]] originally had the team wearing [[Balaclava]]s and not Motorcycle Helmets.
*In the mission, [[Did Somebody Say Yoga?]], Amanda wore a white bathrobe, as seen in Trevor's character trailer.
*A pre-release screenshot shows [[Franklin and Lamar]] happening at nighttime.
*A pre-release screenshot shows Franklin chasing the plane in [[Caida Libre]], not Trevor.
*In the mission, [[Scouting the Port]], there was originally going to be a forklift section similar to [[Robbing Uncle Sam]].<ref>Build 204.1 log in [https://googledrive.com/host/0B-JdId1SslCJNEIweDFobGl2MzA/builds.xml builds.xml].</ref>
*In [[The Long Stretch]], [[Stretch]] didn't wear a cap, Franklin wore his default outfit, and [[Lamar]] wore his outfit with the green shirt. <ref>[http://img4.wikia.nocookie.net/__cb20130920184024/gtawiki/images/7/7a/TheLongStretch-GTA5.jpg].</ref>


'''Weapons'''
;Characters
*Beta weapons include a [[Silenced 9mm]], [[Pool Cue]], and [[Python|Revolver.]]
*[[Ron Jakowski]] originally didn't wear his red jacket, but he instead wore a white tanktop as seen in the second trailer.
*The [[Baseball Bat]] was originally wooden.<ref>[[:File:BaseballBat-GTA4-beta.png]]</ref>
*In an early preview, [[Little Jacob]] would sell a rocket launcher to Niko. It was originally attached to the underside of his car.
*An [[MP5]] was originally going to be the SMG as seen in early pre-release screenshots. Niko would presumably fire it with both hands on the pistol grip, like the [[Micro SMG]]. It's design was later replaced to resemble the S&W MP10.


'''Soundtrack'''
;Weapons
*Several songs mentioned in early previews or heard in trailers were removed from the final version:
*The [[Jerry Can]] was originally green, not red, as seen in a pre-release screenshot.
**Burn it all Down - VHS or Beta
**Downtown Swinger - MOP
**Cocaine - Humble Pie
**Hollaback Girl - Gwen Stefani
**How About Some Hardcore - MOP
**Get Up, Stand Up - Bob Marley & The Wailers
**Restless - UNKLE (feat. Josh Homme)
**They Say Vision - Resço
**Junior Kirkstart - The Go! Team
**Shit it Real - Fat Joe
**Sucker M.C.s - Run-D.M.C.
*The ingame [[GXT|american.gxt]] file lists additional songs for [[Liberty Rock Radio 97.8#Unreleased Songs|Liberty Rock Radio]], [[Radio Broker#Trivia|Radio Broker]] and [[The Vibe 98.8#Deleted Song|The Vibe]].
*[[Tuff Gong Radio]] was called Babylon.
*According to a French preview, a few of [[wp:The Rolling Stones|The Rolling Stones']] songs were in the game, but were removed for a unknown reason.  


'''Others'''
;Properties
*The first removed haircut design for Niko was a cut that seemed to resemble helmet-hair.
*11 more bars were originally going to be obtainable: Bayview, Cafe Rojo, Cockotoos, Eclipse, Fes, Hi Men, Irish, Les Bianco, Mirror Park, Singletons, Unbranded.<ref name="Vcutproperties">[[:File:Properties-GTAV-beta.png]]</ref>
*The second removed haircut design for Niko was a buzz cut.
*The Scrap Yard was going to be purchasable.<ref name="Vcutproperties"></ref>
*The [[Well Stacked Pizza Co.]] was originally meant to return but removed before release. Outside Pizza This, the employees are still seen sporting the logo and some with "Well Stacked Pizza Co." on the back of their shirts. This may also indicate that this was once the original location for one of the stores.
*Pedestrians were to carry planks. A model is still present in the game files.
*According to early in-game previews, a city bus service was available for Niko to use, with a bus schedule popping up after walking to a bus stop. A bus driver character model is also found in the in-game files. Occasionally, an operating bus with the driver will be seen exiting the runway roads of Francis International Airport, however, if the player attempts to get in, the driver is 'pulled' from the bus.
*According to previews, Niko could climb telephone poles.
*Niko would have been able to get limo rides just like taxi rides.<ref>Pause Video at 0:28 - http://www.youtube.com/watch?v=mNrm7wqnpVI&feature=channel</ref>
*According to the model names of Roman's taxi depot, he was originally supposed to do limos. This may have a connection with the limo rides mentioned above.
*[[Health]] pickups originally glowed yellow and not orange.
*Niko would originally bring [[Prostitutes|prostitutes]] to his home.
*There were two deleted cheats : the first one gave money to the player, it was probably "729-555-0100" ("729" for "PAY"); the second one made the game advance the time by one hour, probably something like "???-555-8463" ("8463" for "TIME").
*Originally, the bailing out animation involved Niko diving forward, as seen in the second trailer.
*The police helicopter would originally fly very low.
*Cars could explode very differently, and turn on their sides and catch fire in the cabin.
*Niko had these contacts in his phone: Cab, City, and Dock.
*Snow was a weather condition but it is only seen as an unused scenario for pedestrian behavior in the game files.<ref name="Snow">''common\data\Ambient.dat>IsSnowing''</ref>
*Developers originally considered letting players purchase music by going to an in-game [[wp:Record_shop|record shop]] and for Niko to have an [[wp:Digital Audio Player|MP3 player]], but both ideas were cut


==Grand Theft Auto: The Lost and Damned==
;Mini Games
*Content from the mission [[Politics]] was cut.
*Air hockey was cut.<ref name="Vcuticons">[[:File:Icons-GTAV-beta.png]]</ref>
*A Game Informer preview states Johnny could originally change outfits.
*Billiards was cut.<ref name="Vcuticons"></ref>
*According to previews, Johnny had the access to date girlfriends.
*Basketball was cut.<ref name="Vcuticons"></ref>
*The TAC-700 was cut. However, files of it exists in the game's files.
*Burglary missions were cut.<ref name="Vcuticons"></ref>
*The [[Lost MC Clubhouse]] originally had a newer exterior, it had white walls with the door moved more to the right, it was also much smaller which can be noticed in several early pictures.
*Pimping was cut.<ref name="Vcuticons"></ref>
*The ingame [[GXT|american.gxt]] file lists additional songs for [[Jazz Nation Radio 108.5#Trivia|Jazz Nation Radio]], [[Liberty Rock Radio 97.8#Unreleased Songs|Liberty Rock Radio]] and [[Radio Broker#Trivia|Radio Broker]].
*Weight lifting was cut.<ref name="Vcuticons"></ref>
*Car theft missions were cut.<ref name="Vcuticons"></ref>
*Extra towing side missions were cut.<ref name="Vcuticons"></ref>


==Grand Theft Auto: The Ballad of Gay Tony==
;Other
* An early interview stated that there would be a random character encounter where a crazy ex-girlfriend of Luis would rig a bomb to his car (possibly [[Margot]]).
*Cluckin Bell, Burger Shot, drive-thrus, street vendors, and taco vans were all originally going to be usable and dispense healing food.<ref name="Vcuticons"></ref>
* Tony wore different glasses that were tinted purple instead of clear.
* The ingame [[GXT|american.gxt]] file lists additional songs for [[K109 The Studio#Trivia|K109]], [[Vice City FM#Trivia|Vice City FM]] and [[Self-Actualization FM#Dropped tracks|Self-Actulaization FM]].


==Grand Theft Auto: Chinatown Wars==
<gallery>
*The beta-map was more different from the final map.
File:TheJewelStoreJob-GTAV-prerelease.jpg|The beta 'Loud' Jewel Store Job
File:TrevorPhillips-GTAV-gun-prerelease2.jpg|Trevor Phillips wearing a green bandana
File:CaidaLibre-GTAV-prerelease.jpg|Beta Caida Libre
File:RonJakowski-GTAV-secondtrailer.jpg|Beta Ron Jakowski
File:GTAV-Trevor-Firefighter.jpg|Trevor's Firefighter outfit
File:GTAV-Michael-LSPD.jpg|Michael's LSPD outfit.
File:GTAV-Trevor-Bandana.jpg|Trevor's bandana in-game.
File:GTAV-Franklin-BalisticMask.jpg|Franklin's ballistic mask.
</gallery>


==See Also==
==See also==
* [http://www.gtaforums.com/index.php?showtopic=360681 GTA IV Beta]
* [http://www.gtaforums.com/index.php?showtopic=360681 GTA IV Beta]
 
* [http://gtaforums.com/topic/678397-the-gta-v-beta-hunt/ GTA V Beta Hunt]


==References==
==References==
 
<references/>
<div class="references-small"><references/></div>


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[[Category:Miscellaneous]]
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Latest revision as of 01:48, 14 May 2015


All software goes through development stages, and Grand Theft Auto is no exception. This article lists all content cut from the final release of the game, planned contents that did not make it into the final game, and contents that are in the final game but are made inaccessible. These contents range from deleted vehicles and player skins to the removal of entire characters and mission strands. Information about these contents can only be inferred from game files, pre-release screenshots and videos, previews, and interviews with Rockstar's producers.

This article lists general content change information. See the following articles for specific content changes:

Grand Theft Auto 64

Grand Theft Auto 64 was a cancelled Grand Theft Auto game for the Nintendo 64.

Grand Theft Auto 1

General Changes
  • Originally Grand Theft Auto it was called Race'n'Chase. Race'n'Chase was not just the old name of GTA, but it was a different project, with some features that GTA does not have.
  • One of the employees of DMA Design, Mike Dailly, who worked in Grand Theft Auto 1, launched two prototypes of this game, made ​​by him in 1994-95.

Others

  • Accessible Trams were removed early in the games development for the San Andreas.
  • Originally, the Superbike was supposed to be called "Bike".
  • The antenna was removed from the TV Van.
  • Limousine was called the Limo.
  • Kids were probably supposed to appear ingame, because School Buses were cut.
  • Tanker was called "Hi Explosive Truck", and later "Explosives Truck".
  • The SWAT Van was cut from GTA. However, it can be seen in the official site in section "Special Cars".

Grand Theft Auto 2

A ElectroBaton.

Grand Theft Auto III — Grand Theft Auto: San Andreas

Grand Theft Auto Advance

  • The Barrel was cut from the final version.

Grand Theft Auto: Liberty City Stories

Characters

Missions:

  • It's widely believed that Leon McAffrey, Salvatore Leone or Donald Love was to give a mission to the player to turn back against the Yardies and befriend a Irish-American gang that were also removed, which may explain why the Yardies attack Toni.
  • Sindacco Sabotage has the players fighting the Diablo's, it is likely the mission originally involved the Sindacco's Sabotaging the player.
Others
  • The Liberty News cut-scenes were cut.
  • Toni's casual clothes were a purple shirt with a green vest.
  • Toni's Hero Garb was originally blue and red and based on a Mexican wrestling outfit.[1]

Grand Theft Auto: Vice City Stories

Characters
Mission
  • According to screenshots, there was going to be a mission where Bryan and Vic were attacked by the Mendez Cartel.
  • In the mission, Last Stand, there was an additional man that Vic had to kill other than Martinez and Diego Mendez.
Others
  • The Casual clothes were originally yellow.
  • Tattoo Parlors, similar to those in San Andreas, were cut.
  • The Army Fatigues originally read "USMC" on the shirt, meaning that originally, Vic would join the Marines instead of the army.
  • The Fort Baxter Air Base said "Semper Fi" on one of the buildings.

Grand Theft Auto IV - Grand Theft Auto: Chinatown Wars

Grand Theft Auto V

Music
Clothing
  • A pre-release screenshot shows Trevor Phillips wearing a green bandana similar to the one that Franklin Clinton wears. It can still be found in the files and can be worn through hacking.
  • There is an unused firefighter outfit for Trevor in the files that can worn through hacking. However, Trevor doesn't appear in The Bureau Raid, so he could have originally.
  • Michael has an unused LSPD outfit in the game's files which can be worn by hacking. It comes with a hat as well, meaning that Michael could originally wear hats.
  • Franklin has an unused ballistic mask like the ones used by Michael and Trevor in The Paleto Score. This could mean that Franklin went into the bank with Michael and Trevor originally.


Missions
Characters
  • Ron Jakowski originally didn't wear his red jacket, but he instead wore a white tanktop as seen in the second trailer.
Weapons
  • The Jerry Can was originally green, not red, as seen in a pre-release screenshot.
Properties
  • 11 more bars were originally going to be obtainable: Bayview, Cafe Rojo, Cockotoos, Eclipse, Fes, Hi Men, Irish, Les Bianco, Mirror Park, Singletons, Unbranded.[4]
  • The Scrap Yard was going to be purchasable.[4]
Mini Games
  • Air hockey was cut.[5]
  • Billiards was cut.[5]
  • Basketball was cut.[5]
  • Burglary missions were cut.[5]
  • Pimping was cut.[5]
  • Weight lifting was cut.[5]
  • Car theft missions were cut.[5]
  • Extra towing side missions were cut.[5]
Other
  • Cluckin Bell, Burger Shot, drive-thrus, street vendors, and taco vans were all originally going to be usable and dispense healing food.[5]

See also

References