Difference between revisions of "Darkel"

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(Love Hurts rumour)
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[[File:Darkel-GTAIII.jpg|right|thumb|150px|Darkel]]
 
[[File:Darkel-GTAIII.jpg|right|thumb|150px|Darkel]]
'''Darkel''' was scheduled to be a character in [[Grand Theft Auto III]], but he was removed during its development. Darkel was to be a revolutionary urchin who would vow to bring down the [[Liberty City in GTA III Era|city's]] economy. One known mission for Darkel involved stealing an [[Mr. Whoopee|ice cream van]], using it to attract pedestrians and then blowing it up (this mission was given to [[El Burro (GTA III)|El Burro]] as [[I Scream, You Scream]]).<ref>[http://uk.ps2.ign.com/articles/091/091649p1.html ''IGN Article'' - February 21, 2001]</ref> Darkel was originally expected to give out [[Rampages|Rampage-esque]] missions and terrorist-like missions.<ref>[http://www.gouranga.com/nf-march01.htm ''Gouranga.com'' - March 19, 2001]</ref> According to [[Rockstar Games|Rockstar]], Darkel was removed because his missions weren't "as good as the rest of the game", and because he didn't "work alongside the other characters".<ref>http://www.rockstargames.com/newswire/article/19861/grand-theft-auto-iii-your-questions-answered-part-one-claude-dar.html</ref> They also claim he was removed months before 9/11, disproving the rumour that he was cut because of the 9/11 attacks. Another Darkel mission was rumoured to have involved killing [[Donald Love]] by flying a [[Dodo|plane]] into the [[Love Media]] building. Rockstar has however confirmed that rumour to be false as well, claiming the Dodo was never meant to be able to fly in the first place.<ref>http://www.rockstargames.com/newswire/article/19981/grand-theft-auto-iii-your-questions-answered-part-two-911-the-gh.html</ref>
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'''Darkel''' was scheduled to be a character in [[Grand Theft Auto III]], but he was removed during its development. Darkel was to be a revolutionary urchin who would vow to bring down the [[Liberty City in GTA III Era|city's]] economy. One known mission for Darkel involved stealing an [[Mr. Whoopee|ice cream van]], using it to attract pedestrians and then blowing it up (this mission was given to [[El Burro (GTA III)|El Burro]] as [[I Scream, You Scream]]).<ref>[http://uk.ps2.ign.com/articles/091/091649p1.html ''IGN Article'' - February 21, 2001]</ref> Darkel was originally expected to give out [[Rampages|Rampage-esque]] missions and terrorist-like missions.<ref>[http://www.gouranga.com/nf-march01.htm ''Gouranga.com'' - March 19, 2001]</ref> Internal files suggest this to be accurate.<ref>[http://www.3dhole.com/gtafiles/ghost_bear/GTA%203%20Source%20code%20classes.htm#CDarkel GTA 3 Source code classes, class CDarkel], 3dhole.com</ref> According to [[Rockstar Games|Rockstar]], Darkel was removed because his missions weren't "as good as the rest of the game", and because he didn't "work alongside the other characters".<ref>[http://www.rockstargames.com/newswire/article/19861/grand-theft-auto-iii-your-questions-answered-part-one-claude-dar.html <nowiki>[Top Story]</nowiki> Grand Theft Auto III: Your Questions Answered – Part One (Claude, Darkel & Other Characters)], Rockstargames.com</ref> They also claim he was removed months before 9/11, disproving the rumour that he was cut because of the 9/11 attacks. Another Darkel mission was rumoured to have involved killing [[Donald Love]] by flying a [[Dodo|plane]] into the [[Love Media]] building. Rockstar has however confirmed that rumour to be false as well, claiming the Dodo was never meant to be able to fly in the first place.<ref>[http://www.rockstargames.com/newswire/article/19981/grand-theft-auto-iii-your-questions-answered-part-two-911-the-gh.html <nowiki>[Top Story]</nowiki> Grand Theft Auto III: Your Questions Answered – Part Two (9/11, The “Ghost Town”, The Dodo and Other Mysteries)], Rockstargames.com</ref>
  
 
Despite being taken out, Darkel remains listed in the GTA III manual credits and the character texture remains in the game's data files. A group of [[tramps]] with [[Molotov Cocktail|molotovs]] can be found in the tunnel that connects [[8-Ball]]'s [[8-Ball Autos|bomb shop]] in [[Harwood]] to the rear of the [[Supa Save!]] in [[Portland View]], supposedly remnants of Darkel's "gang" - a [[Liberty Tree]] [[Strange Tramps Seen All Over Liberty City|article]] also alludes to a rise in tramp-related assaults. Darkel was supposedly meant to live underneath the [[Callahan Bridge]], where he would give the player missions.
 
Despite being taken out, Darkel remains listed in the GTA III manual credits and the character texture remains in the game's data files. A group of [[tramps]] with [[Molotov Cocktail|molotovs]] can be found in the tunnel that connects [[8-Ball]]'s [[8-Ball Autos|bomb shop]] in [[Harwood]] to the rear of the [[Supa Save!]] in [[Portland View]], supposedly remnants of Darkel's "gang" - a [[Liberty Tree]] [[Strange Tramps Seen All Over Liberty City|article]] also alludes to a rise in tramp-related assaults. Darkel was supposedly meant to live underneath the [[Callahan Bridge]], where he would give the player missions.
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{{GTA III Characters}}
 
{{GTA III Characters}}
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[[Category:Characters]]
 
[[Category:Characters]]
 
[[Category:Characters in GTA III]]
 
[[Category:Characters in GTA III]]
 
[[Category:Beta Characters]]
 
[[Category:Beta Characters]]
 
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Revision as of 03:28, 8 January 2012

Darkel

Darkel was scheduled to be a character in Grand Theft Auto III, but he was removed during its development. Darkel was to be a revolutionary urchin who would vow to bring down the city's economy. One known mission for Darkel involved stealing an ice cream van, using it to attract pedestrians and then blowing it up (this mission was given to El Burro as I Scream, You Scream).[1] Darkel was originally expected to give out Rampage-esque missions and terrorist-like missions.[2] Internal files suggest this to be accurate.[3] According to Rockstar, Darkel was removed because his missions weren't "as good as the rest of the game", and because he didn't "work alongside the other characters".[4] They also claim he was removed months before 9/11, disproving the rumour that he was cut because of the 9/11 attacks. Another Darkel mission was rumoured to have involved killing Donald Love by flying a plane into the Love Media building. Rockstar has however confirmed that rumour to be false as well, claiming the Dodo was never meant to be able to fly in the first place.[5]

Despite being taken out, Darkel remains listed in the GTA III manual credits and the character texture remains in the game's data files. A group of tramps with molotovs can be found in the tunnel that connects 8-Ball's bomb shop in Harwood to the rear of the Supa Save! in Portland View, supposedly remnants of Darkel's "gang" - a Liberty Tree article also alludes to a rise in tramp-related assaults. Darkel was supposedly meant to live underneath the Callahan Bridge, where he would give the player missions.

Bill Fiore recorded dialogue for Darkel, and despite it being removed from the game, he is still credited as such in the game's credits.

References

  1. IGN Article - February 21, 2001
  2. Gouranga.com - March 19, 2001
  3. GTA 3 Source code classes, class CDarkel, 3dhole.com
  4. [Top Story] Grand Theft Auto III: Your Questions Answered – Part One (Claude, Darkel & Other Characters), Rockstargames.com
  5. [Top Story] Grand Theft Auto III: Your Questions Answered – Part Two (9/11, The “Ghost Town”, The Dodo and Other Mysteries), Rockstargames.com

External links