From Grand Theft Wiki
Revision as of 20:16, 25 January 2010 by Gtabot
Dynamic objects are defined in the
object.datfile. They must be defined in an IDE file first. With additionally defining them in the
object.datfile they will have special abilities. Dynamic objects are used to create objects which are able to interact with their environment. For example they are able to explode or open when the player approaches them (garage doors).
| Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.|
See Grand Theft Wiki:Copyright for more information.