Escobar International Airport: Difference between revisions

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[[File:Escobaraerial.jpg|thumb|275px|Aerial View of [[Escobar International Airport]]]][[Image:Escobar_International_Airport.jpg|thumb|300px|Escobar International Airport]][[Image:Escobar.jpg|thumb|300px|The runway at sunset]]
[[File:Escobaraerial.jpg|thumb|275px|Aerial View of [[Escobar International Airport]]]][[Image:Escobar_International_Airport.jpg|thumb|300px|Escobar International Airport]][[Image:Escobar.jpg|thumb|300px|The runway at sunset]]


'''Escobar International Airport''' ('''EIA'''), also known simply as '''Escobar International''', is the airport in [[Vice City in GTA III Era|Vice City]] for both [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: Vice City Stories]].  The airport consists of three terminals, one at the north which is a standard blocky terminal with the addition of below-ground entrances, the other passenger terminal in the south is more distinctive, with its weaved roof and massive glass wall facing the airport's southern side. The third terminal is the Freight and Cargo Terminal, south east of both terminals. However, in [[1984]], the setting for GTA Vice City Stories, there is no clear sign the Freight and Terminal exists. Also, the Airport has a V.I.P. Terminal. Both passenger terminals are separated by lawns and a short term car park. EIA also has a long term car park which is next to Vice City Transport Police HQ.  EIA does not appear to be based on any particular real-life airport, although it is located similarly to that in Miami.
'''Escobar International Airport''' ('''EIA'''), also known simply as '''Escobar International''' by the [[Heads-Up Display|HUD]], is the airport in [[Vice City in GTA III Era|Vice City]] for both [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: Vice City Stories]].  The airport consists of three terminals, one at the north which is a standard blocky terminal with the addition of below-ground entrances, the other passenger terminal in the south is more distinctive, with its weaved roof and massive glass wall facing the airport's southern side. The third terminal is the Freight and Cargo Terminal, south east of both terminals. However, in [[1984]], the setting for GTA Vice City Stories, there is no clear sign the Freight and Terminal exists. Also, the Airport has a V.I.P. Terminal. Both passenger terminals are separated by lawns and a short term car park. EIA also has a long term car park which is next to Vice City Transport Police HQ.  EIA does not appear to be based on any particular real-life airport, although it is located similarly to that in Miami.


The airport is on its own peninsula in the southwest of the city.  Further north is the [[Fort Baxter Air Base]], a military installation that houses military equipment and personnel.  Southeast of the EIA compound is [[Viceport]] (also referred to in road signs as "VicePort"), the city's seaport.
The airport is on its own peninsula in the southwest of the city.  Further north is the [[Fort Baxter Air Base]], a military installation that houses military equipment and personnel.  Southeast of the EIA compound is [[Viceport]] (also referred to in road signs as "VicePort"), the city's seaport.

Revision as of 20:00, 13 February 2010

File:Escobaraerial.jpg
Aerial View of Escobar International Airport
File:Escobar International Airport.jpg
Escobar International Airport
File:Escobar.jpg
The runway at sunset

Escobar International Airport (EIA), also known simply as Escobar International by the HUD, is the airport in Vice City for both Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories. The airport consists of three terminals, one at the north which is a standard blocky terminal with the addition of below-ground entrances, the other passenger terminal in the south is more distinctive, with its weaved roof and massive glass wall facing the airport's southern side. The third terminal is the Freight and Cargo Terminal, south east of both terminals. However, in 1984, the setting for GTA Vice City Stories, there is no clear sign the Freight and Terminal exists. Also, the Airport has a V.I.P. Terminal. Both passenger terminals are separated by lawns and a short term car park. EIA also has a long term car park which is next to Vice City Transport Police HQ. EIA does not appear to be based on any particular real-life airport, although it is located similarly to that in Miami.

The airport is on its own peninsula in the southwest of the city. Further north is the Fort Baxter Air Base, a military installation that houses military equipment and personnel. Southeast of the EIA compound is Viceport (also referred to in road signs as "VicePort"), the city's seaport.

Flights regularly depart and arrive in the airport in GTA Vice City, with a large passenger plane. Otherwise, the airport is largely unused due to the only plane in the game being the Skimmer seaplane. In-game, the Airport is inaccessible and has to be unlocked, but in Vice City Multiplayer it is accessible. The Shamal airplanes are seen inside the runways, except that it is considered to be unflyable. The Airtrain, can also be found parked near the road leading into the airport, also it is the only plane that takes off at Escobar International.

The airport may be named after the infamous drug lord, Pablo Escobar.

Airlines

Bugs

  • In GTA Vice City Stories, a bug may allow the player get on the planes that land on the runway.
  • In GTA Vice City Stories, if the player gets hit by a plane, the player is sent to a random spot in Vice City (also known as the teleporter bug).
  • In GTA Vice City Stories (PlayStation 2 version), the player can access the Vice Beach section of the city early if they jump from the gravel pit ramp (with a police bribe in front of it) towards the pipes below and Victor Vance automatically gets teleported to Leaf Links.