Gray Imports: Difference between revisions

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{{cleanup}}
{{infobox mission
|name=Gray Imports
|image=GrayImports-GTASA.jpg
|size=300px
|caption=[[Frank Tenpenny]] informing [[Carl Johnson]] about a deal between the [[Russian Mafia]] and the [[Ballas]]
|game=SA
|for=[[C.R.A.S.H.]]
|target=[[Ballas]] and [[Russian Mafia]]
|location=[[Ocean Docks]].
|reward=
|unlocks=
}}
[[File:GrayImports-GTASA.jpg|right|thumb|300px|[[Frank Tenpenny]] informing [[Carl Johnson]] about a deal between the [[Russian Mafia]] and the [[Ballas]].]]
[[File:GrayImports-GTASA.jpg|right|thumb|300px|[[Frank Tenpenny]] informing [[Carl Johnson]] about a deal between the [[Russian Mafia]] and the [[Ballas]].]]
'''Gray Imports''' is a mission in [[Grand Theft Auto: San Andreas]]. It is given to the protagonist, [[Carl Johnson]] by [[C.R.A.S.H.]] The player can collect this mission at Jim's Sticky Ring in [[Market]], [[Los Santos]], [[Red County]], [[State of San Andreas|San Andreas]].
'''Gray Imports''' is a mission in [[Grand Theft Auto: San Andreas]]. It is given to the protagonist, [[Carl Johnson]] by [[C.R.A.S.H.]] The player can collect this mission at Jim's Sticky Ring in [[Market]], [[Los Santos]], [[Red County]], [[State of San Andreas|San Andreas]].

Revision as of 03:38, 20 May 2010

Mission
Gray Imports
Frank Tenpenny informing Carl Johnson about a deal between the Russian Mafia and the Ballas
Frank Tenpenny informing Carl Johnson about a deal between the Russian Mafia and the Ballas

Frank Tenpenny informing Carl Johnson about a deal between the Russian Mafia and the Ballas
Game GTA San Andreas
For C.R.A.S.H.
Target Ballas and Russian Mafia
Location Ocean Docks.
ADVERTISEMENT

Frank Tenpenny informing Carl Johnson about a deal between the Russian Mafia and the Ballas.

Gray Imports is a mission in Grand Theft Auto: San Andreas. It is given to the protagonist, Carl Johnson by C.R.A.S.H. The player can collect this mission at Jim's Sticky Ring in Market, Los Santos, Red County, San Andreas.

Mission

Get to the Ocean Docks where the Ballas and Russians are having a deal. Your aim is the office where everything is going on, so head into the warehouse by destroying the keypad next to the gate for this which will open the gate and three mechanics with SMGs are firing at you, so be careful. Now you have to wriggle yourself along the allies to kill all armour-bearer (you aren't supposed to do so but it would be better by looking at the health). Walk advantageously, pick up hearts and armour vests and destroy explosive barrels to kill enemies faster. If you reached the office there is a Ballas waiting for you but don't bother instead follow the Russian. Kill him! Do so before he reaches his Banshee which is parked there, where you came in. While chasing the Russian there are many mechanics firing at you but ignore him as best as you can. If he has reached the car, the mission isn't failed because you can follow him now on the PCJ-600 but that's stressful and not really necessary.

The mission is failed when the Russian escapes or if CJ is Wasted/Busted.

Script

Eddie Pulaski: Carl!

Carl Johnson: Damn!

(CJ turns over and is about to go but Pulaski grabs him by the collar)'Italic text'

Frank Tenpenny: Where you off to?

Carl Johnson: Shit!

Frank Tenpenny: Where you running off to, Carl, I thought we were friends?!

Carl Johnson: Yeah, whatever...

Frank Tenpenny: As an officer in charge of putting an end to gang violence, I find myself in a difficult moral position, Carl.

Carl Johnson: Yeah, right.

Frank Tenpenny: Carl, I'm hurt, I truly am. And just as I was about to help those poor Grove Street boys.

Carl Johnson: Oh, yeah? How?

Frank Tenpenny: I like the status quo, Carl. I like having all you bastards doing my job for me - blowing each other's guts all over the sidewalk.

Carl Johnson: Dumb bastards?

Frank Tenpenny: Now, if it's brought to my attention that one tribe gets an unfair advantage over another, that truly troubles me, Carl.

Carl Johnson: So what you saying, man?

Frank Tenpenny: I'm saying the Ballas have brains, Carl, they watch the news. I'm saying they're making friends, cutting deals, and tooling up for more than half-assed drive-bys. Lots of cheap guns coming into America since the fall of the wall, Carl.

(Tenpenny heads to the passenger door)

Carl Johnson: Man, cut that bullshit, Tenpenny - just say what you mean, man.

Frank Tenpenny: Go check out a bust freight warehouse down the docklands and you'll see what I mean, Carl.

Carl Johnson: Yeah, okay.

(Tenpenny gets in the police car)

Eddie Pulaski: Y'all take care, now!

Carl Johnson: For sure.

(CJ makes the deal fall through)

Fireproof/Explosionproof cars

During the mission Gray Imports, the player does have a chance to trun any vehicle Fire/Explosionproof, and does not require cheating. Nothing to difficult here, just simply drive to the docks, go in the red marker, while in your car, and that's it your car automatically becomes Fire/Explosionproof. There is no limit on how many times the player can do this, however the player is limited towards Garage Space. Also this trick to turn your vehicle Fire/Explosionproof applies to any car, It could be Sports car, industrial, tuners, and even aircarft! it applies to all vehicles, also NOTE: if you try to take a car there that is bulletproof, it will LOSE, those qualities and pick up these!

Trivia

  • During the mission a Russian dealer calls Carl Johnson "Amerikasky", but this is incorrect. In the Russian language "American" and "American man" are the different words, so right variant sounds like "Amerikanets".

Gallery