Heads-Up Display: Difference between revisions

(Reinstated old lead image. It helps to be informative by actually explaining the HUD. Just because it's used twice doesn't mean both image lines have to be replaced.)
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[[Image:San Andreas HUD.jpg|thumb|250px|Illustrated example of a HUD as seen in GTA San Andreas.]]  
[[File:HUD-GTASA.jpg|thumb|250px|Illustrated example of a HUD as seen in GTA San Andreas.]]  
 
A '''heads-up display''', often abbreviated as '''HUD''', is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.
A '''heads-up display''', often abbreviated as '''HUD''', is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.


== Description ==
== Description ==
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race), maps with blips, and subtitles of conversations.
 
The HUD GTA games may display the following information:


*[[Radar]], a small map of the player's current location (GTA III onwards).
The HUD in GTA games may display the following information:
*[[Location Compass|Location compass]], a compass point to key locations (GTA 1 to GTA 2).
* [[Money]].
*[[Money]].
* [[Weapons|Weapon]] selected and amount of ammunition.
*[[Weapons|Weapon]] selected and ammunition.
* Amount of [[health]].
*[[Health]].
* Amount of [[Body Armor|armor]].
*[[Armor]].
* [[Mission]] title (GTA III onwards) when starting a mission.
*[[Lung Capacity]] ([[Grand Theft Auto: San Andreas|GTA San Andreas]]).
* [[Lung Capacity|Oxygen remaining]] ([[Grand Theft Auto: San Andreas|GTA San Andreas]]) or [[Statistics|stamina]] ([[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]) when in water.
*[[Stamina]] ([[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]).
* [[Respect|Gang respect]] ([[Grand Theft Auto 2|GTA 2]]).
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]]).
* [[Statistics|Player character stats and skills]] (GTA San Andreas).
*[[Statistics|Stats and skills]] (GTA SA).
* [[Wanted Level]]. Starting with GTA San Andreas (except GTA Advance), the wanted level interface does not appear until the player has a wanted level.
*[[Wanted level]].
* [[Time]] (GTA III and later, with the exception of [[Grand Theft Auto Advance]]), indicated by a 24-hour clock.
*The vehicle the player enters.
* Vehicle speed (GTA Advance), in kilometers per hour.
*The district the player is enters.
* The vehicle the player enters.
*The street the player enters ([[Grand Theft Auto IV|GTA IV]]).
* The district the player enters.
* The street the player enters ([[Grand Theft Auto IV]]).
* [[Location Compass]]es, compass points to key locations ([[Grand Theft Auto 1|GTA 1]] to [[Grand Theft Auto 2|GTA 2]]).
* A [[radar]], a small map of the player's current location ([[Grand Theft Auto III|GTA III]] onwards). Altitude meters are also integrated into the radar for GTA San Andreas and The Ballad of Gay Tony.


Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively.
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively.


Floating [[pickups]], such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.
== Gallery ==
 
==Gallery==
=== GTA 1 — GTA 2 ===
=== GTA 1 — GTA 2 ===
<center>
<gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left;" widths="160">
<gallery>
File:HUD-GTA1.png|GTA 1.
HUD (GTA1).png|GTA 1.
File:HUD-GTAL.png|GTA London 1969 and London 1961.
HUD (GTAL).png|GTA London 1969 and London 1961.
File:HUD-GTA2.png|GTA 2.
HUD (GTA2).png|GTA 2.
</gallery>
</gallery>
</center>


=== GTA III — GTA Vice City Stories ===
=== GTA III — GTA Vice City Stories ===
<center>
<gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left;" widths="160">
<gallery>
File:HUD-GTAIII.jpg|GTA III (PC/Xbox version) (<small>[[:File:HUD-GTAIII-PS2.png|PS2 version]], [[:File:HUD-GTAIII-iOS-Android.png|iOS/Android version]]</small>).
HUD (GTA3).jpg|GTA III (PC/Xbox version); [[:Image:HUD-GTA3-PS2.png|the PS2 version]] features light gray weapon icons.
File:HUD-GTAVC.jpg|GTA Vice City (PC version) (<small>[[:File:HUD-GTAVC-iOS-Android.png|iOS/Android version]]</small>).
HUD (GTAVC).png|GTA Vice City
File:HUD-GTASA.png|GTA San Andreas (PC version) (<small>[[:File:HUD-GTASA-iOS-Android.png|iOS/Android/Remastered version]]</small>).<br />The bottom money counter shows the player is in debt as a result of [[gambling]].
HUD-GTASA.png|GTA San Andreas. The bottom money counter shows the player is in debt as a result of [[gambling]].
File:HUD-GTAA.jpg|GTA Advance.
HUD (GTALCS) (PS2).jpg|GTA Liberty City Stories (PS2 version); [[:Image:HUD (GTALCS) (PSP).jpg|the PSP version]] features rounded health and armor bars.
File:HUD-GTALCS-PS2.jpg|GTA Liberty City Stories (PS2 version) (<small>[[:File:HUD-GTALCS-PSP.jpg|PSP version]]</small>).
File:HUD-GTAVCS-PS2.jpg|GTA Vice City Stories (PS2 version).
</gallery>
</gallery>
</center>


=== GTA IV — GTA Chinatown Wars ===
=== GTA IV — GTA Chinatown Wars ===
<center>
<gallery width="auto" perrow="4" style="font-size:95%; padding:0; text-align:left;" widths="160">
<gallery>
File:HUD-GTAIV.png|GTA IV (upper right HUD) (<small>[[:File:Radar-GTAIV.png|Radar, with additional HUD elements]]</small>).
HUD-GTA4.png|GTA IV (upper right HUD) (<small>[[:Image:Radar-GTA4.png|Radar, with additional HUD elements]]</small>).
File:HUD-TLAD.png|The Lost and Damned. In the theme of the biker gang image, the HUD is faded and grittier (<small>[[:File:Radar-GTAIV.png|Radar]]</small>)
HUD-TLAD.png|The Lost and Damned (<small>[[:Image:Radar-GTA4.png|Radar]]</small>).
File:HUD-TBOGT.png|The Ballad of Gay Tony. In the theme of the colorful nightclub image, the HUD is now both white and purple (<small>[[:File:Radar-GTAIV.png|Radar]]</small>).
HUD-TBOGT.png|The Ballad of Gay Tony (<small>[[:Image:Radar-GTA4.png|Radar]]</small>).
File:HUD-GTACW.png|In the [[Nintendo DS]] version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]].
</gallery>
</gallery>
</center>
 
[[Category:Terminology]]
[[Category:Terminology]]
[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:Features]]
[[Category:Features]]

Latest revision as of 00:03, 25 June 2015

Illustrated example of a HUD as seen in GTA San Andreas.

A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.

Description

A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race), maps with blips, and subtitles of conversations.

The HUD in GTA games may display the following information:

Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.

Gallery

GTA 1 — GTA 2

GTA III — GTA Vice City Stories

GTA IV — GTA Chinatown Wars