Helicopter

Revision as of 11:50, 10 August 2009 by ZS (talk | contribs)
This article is about helicopters in general. For helicopters assuming the "Helicopter" name, see Helicopter (disambiguation).

Helicopters are recurring aircraft first introduced in the Grand Theft Auto 1 as non-controllable vehicles, and available as controllable vehicles since Grand Theft Auto: Vice City. Helicopters complement fixed-wing aircraft, and possesses advantages and drawbacks. Due to similar attributes, autogyros such as the Little Willie are classified under this article, although both the helicopter and the autogyro more accurately fall under the rotorcraft category.

Description

Design

Helicopters are vertical take-off aircraft which utilize one or more horizontal rotors to control height and one tail rotor to stabilize the aircraft from spinning out of control from the force of the horizontal rotor(s). As a result of its construction, helicopters are more capable of executing vertical takeoff and landing, as well as hovering in the air, but is slower in speed than fixed-wing aircraft as horizontal movement is defendant on the tilt of the vehicle rather than the propulsion of the rotor.

Since GTA Vice City, helicopters in GTA typically support between one to four occupants.

Damage

Helicopters can sustain damage and crash or explode as a result. The earliest known helicopter to possess this weakness are the Police Helicopter and Helicopter in Grand Theft Auto III, which are vulnerable to gunfire or a rocket launcher. By the time helicopters were controllable in GTA Vice City, helicopters may also suffer damage from impact on hard surfaces (with the exception of landing) or other solid objects, and seize to function outright in water if they do not have pontoons (i.e. the Sea Sparrow). The degree of damage on a helicopter is only indicated by the presence of smoke or fire appearing from the horizontal rotor. The system remains unchanged until Grand Theft Auto IV.

In GTA IV, the damage mechanics of helicopters has been improved greatly. If the helicopter blades hit a wall too much, the blades will be ripped apart and the helicopter, devoid of its ability to maintain lift, will fall, either inflicting damage or killing the player. Also, the entire tail boom can snap off if the player strikes it against a building or barrier with enough force. With the tail boom destroyed, the player has no control over the helicopter except for the altitude. As in real life the tail rotor is used for stabilizing the helicopter by providing a force against the rotational force of the main rotor as well as rotating the helicopter through the use of the rudder pedals, in GTA IV (and real life), the lack of one causes the helicopter to spin in circles rapidly.

See also