Home Invasion: Difference between revisions

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|location=Ganton/East Beach
|location=Ganton/East Beach
|reward=Respect
|reward=Respect
|unlocks=[[Burglary]] missions and [[Catalyst]]
|unlocks=[[Burglary Missions|Burglary]] missions and [[Catalyst]]
}}
}}


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==Plot==
==Plot==
The mission begins with Ryder asking [[Carl Johnson|Carl]] to help him get some gun crates from a war veteran. The mission takes place in the night time in order to get his weapons without waking the veteran ([[Colonel Fuhrberg]]) up.
The mission begins with Ryder asking [[Carl Johnson|Carl]] to help him get some gun crates from a war veteran. The mission takes place in the night time in order to get his weapons without waking the veteran ([[Colonel Fuhrberger]]) up.


Ryder and Carl arrive in the house where Carl has sneaks into the house to get the weapons. After getting three Crates, the two go to a lock-up so they load the truck. In this mission Carl must remain silent once inside the house and if he makes too much noise the veteran thinks he is having a nightmare. If this happens twice he'll wake up and call the police.
Ryder and Carl arrive in the house where Carl has sneaks into the house to get the weapons. After getting three Crates, the two go to a lock-up so they load the truck. In this mission Carl must remain silent once inside the house and if he makes too much noise the veteran thinks he is having a nightmare. If this happens twice he'll wake up and call the police.


[[Category:Missions in GTA San Andreas]]
[[Category:Missions in GTA San Andreas]]

Revision as of 18:09, 15 April 2008

Mission
Home Invasion
Game GTA San Andreas
For Ryder
Location Ganton/East Beach
Reward Respect
Unlocks Burglary missions and Catalyst
ADVERTISEMENT

Home Invasion is the first mission recieved from Ryder in Grand Theft Auto: San Andreas. This mission appears after Sweet's Girl.

Plot

The mission begins with Ryder asking Carl to help him get some gun crates from a war veteran. The mission takes place in the night time in order to get his weapons without waking the veteran (Colonel Fuhrberger) up.

Ryder and Carl arrive in the house where Carl has sneaks into the house to get the weapons. After getting three Crates, the two go to a lock-up so they load the truck. In this mission Carl must remain silent once inside the house and if he makes too much noise the veteran thinks he is having a nightmare. If this happens twice he'll wake up and call the police.