Home Sweet Home: Difference between revisions

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== Notes ==
== Notes ==
*Like most other games, the player need not follow Vincenzo Cilli's instruction to drive the car.  
*Like most other games, the player doesn't need to follow Vincenzo Cilli's instruction to drive the car.
*The first car you drive is the [[Kuruma]], the same car you need to drive in the [[Give Me Liberty|beginning]] of GTA III.
*The Kuruma is fireproof but there is no way to keep it after the mission.
*The Kuruma is fireproof but there is no way to keep it after the mission.
*The first car you drive is the [[Kuruma]], the same car you need to drive in the [[Give Me Liberty|beginning]] of GTA III.
*During this mission it is impossible to get a [[Wanted Level in GTA III Era|wanted level]].
*During this mission it is impossible to get a [[Wanted Level in GTA III Era|wanted level]].
*As long as the player does not enter the vehicle during this mission, the player has free will to do whatever he/she wishes to do. No matter how many people you kill, as stated above, you cannot get a wanted level, even if you kill cops. There are no gang grudges as well.


==Gallery==
==Gallery==
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![[PlayStation 2|PS2]] Version - GTASeriesVideos
![[PlayStation 2]] Version - GTASeriesVideos
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[[de:Grand Theft Auto: Liberty City Stories Einleitung]]
[[es:Home Sweet Home]]
[[fr:Home Sweet Home]]
[[pl:Home Sweet Home]]
[[Category: Missions in GTA Liberty City Stories]]
[[Category: Missions in GTA Liberty City Stories]]

Revision as of 17:06, 4 August 2014

Mission
Home Sweet Home
Vincenzo Cilli and Toni Cipriani walking to Cilli's black Kuruma.
Vincenzo Cilli and Toni Cipriani walking to Cilli's black Kuruma.

Vincenzo Cilli and Toni Cipriani walking to Cilli's black Kuruma.
Game GTA Liberty City Stories
For Vincenzo Cilli
Location Atlantic Quays, Portland, Liberty City
Reward $100
Unlocks Slacker
Unlocked by Introductory cutscenes
ADVERTISEMENT

Home Sweet Home is the first mission in Grand Theft Auto: Liberty City Stories, given to protagonist Toni Cipriani by Vincenzo Cilli. The mission is triggered automatically at the start of the game, following the opening introduction.

Mission

The mission begins after Toni, who had just returned to Liberty City, and Vincenzo leave Salvatore Leone's Gentlemen's Club. Vincenzo tells Toni to drive to the new apartment he has rented for him and then to take him to his warehouse in Atlantic Quays. After the drive to the apartment, Toni enters and changes into a new set of clothes. Toni then drives Vincenzo to his warehouse, with Vincenzo reminding him that he is the boss.

Reward

Completion of the mission opens up the free roam gameplay outside of the mission for the first time. The mission Slacker, also for Vincenzo, is unlocked. The Casual Clothes Outfit and the Leone's Suit outfit are both unlocked in the wardrobe of the apartment in Saint Marks. The monetary reward for the mission is $100.

Notes

  • Like most other games, the player doesn't need to follow Vincenzo Cilli's instruction to drive the car.
  • The first car you drive is the Kuruma, the same car you need to drive in the beginning of GTA III.
  • The Kuruma is fireproof but there is no way to keep it after the mission.
  • During this mission it is impossible to get a wanted level.
  • As long as the player does not enter the vehicle during this mission, the player has free will to do whatever he/she wishes to do. No matter how many people you kill, as stated above, you cannot get a wanted level, even if you kill cops. There are no gang grudges as well.

Gallery

See also

Video walkthrough

PlayStation 2 Version - GTASeriesVideos



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