The safehouse assumes the guise of a evangelical "church" where the player can "absolve" his "sins" (i.e. the many criminal acts committed by the player character in Anywhere City) by donating a hefty sum of $50,000; in other words, the player must have $50,000 amassed from their many criminal exploits in the game in order to save their game. If the player has adequate money, the player's game will be saved, followed by an announcement by a preacher inside the church that "another sole [is] saved"; on the other hand, if the player lacks the minimal funds, they will be turned away, to which the preacher will utter "Damnation! No donation, no salvation!"
Jesus Saves churches tend to be situated in a gang-neutral district of Anywhere City, including Avalon in the Downtown District, Wormley in the Residential District and Petuca in the Industrial District. Jesus Saves also serves as a starting point of the player whenever they start a new game or load a saved game.
- Each Jesus Saves church sports a large neon-lite signage bearing its name. As certain of its neon lights are flickering, the sign occasionally appears with only "U Save" being lit, a reference of the safehouses' function of allow the player to save their game.
- The Residential District Jesus Saves bears "Rev. Elations Club 13:17" on the roof ("Rev." is a short form for Reverend). "Rev. Elations" is an obvious reference to the Book of Relation in the New Testament of the Christian Bible, while 13:17 refers to a passage in the Book of Relation that reads "And that no man might buy or sell, save he that had the mark, or the name of the beast, or the number of his name [(666)]".
- A tattered canopy over the entrance of the Industrial District's Jesus Saves features large white text bearing the "Rev. Erse" name and an apparently added text on the side that reads "GET STUCK IN". The complete phrases refers to the act of "getting stuck in reverse".