Difference between revisions of "Loonies"

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In the video game [[Grand Theft Auto 2]], the '''Loonies''' live in the mental hospital in [[Anywhere City]] and give [[Claude Speed]] some insane missions. As long as these crazies are on your side, they will never give you any problems that are caused by their mental state. Because the player never sees nurses, doctors, or orderlies trying to prevent them from assigning missions, the hospital must be in an anarchic or near-anarchic state with the mental patients running the show.
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In the video game [[Grand Theft Auto 2]], the '''Loonies''' live in the mental hospital in [[Anywhere City]] and give [[Claude Speed]] some insane missions. As long as these crazies are on your side, they will never give you any problems that are caused by their mental state. Because the player never sees nurses, doctors, or orderlies trying to prevent them from assigning missions, the hospital must be in an anarchic or near-anarchic state with the mental patients running the show. Claude works for the Loonies only during the first third of the game in the Downtown Sector. However, they make a brief appearance during an SRS mission in the Residential Sector in which Claude, in order to gain the respect and trust of the Rednecks, must run down and kill three escaped Loonies.
  
 
[[Category: Gangs]]
 
[[Category: Gangs]]

Revision as of 01:44, 19 July 2008

In the video game Grand Theft Auto 2, the Loonies live in the mental hospital in Anywhere City and give Claude Speed some insane missions. As long as these crazies are on your side, they will never give you any problems that are caused by their mental state. Because the player never sees nurses, doctors, or orderlies trying to prevent them from assigning missions, the hospital must be in an anarchic or near-anarchic state with the mental patients running the show. Claude works for the Loonies only during the first third of the game in the Downtown Sector. However, they make a brief appearance during an SRS mission in the Residential Sector in which Claude, in order to gain the respect and trust of the Rednecks, must run down and kill three escaped Loonies.