The MP5 in GTA Vice City.
The MP5 (or SMG in Grand Theft Auto: San Andreas, Grand Theft Auto: Vice City Stories, and Grand Theft Auto V) is a 9mm submachine gun. The weapon makes appearances in many GTA games as the most powerful Sub Machine Gun.
The MP5 was developed in the 1960s by a group of engineers from the West German arms manufacturer Heckler & Koch GmbH (HK). The company, motivated by the success of the Heckler & Koch G3 rifle developed a group of small arms consisting of four types of firearms (all based on the G3 design layout), where the first type was chambered in 7.62 x 51 mm NATO, the second – using the 7.62 x 39 mm M43 round, third – the intermediate 5.56 x 45 mm NATO caliber and the fourth type – chambering the 9 x 19 mm Parabellum pistol cartridge. The MP5 (short for Maschinenpistole 5) was created within the fourth group of firearms, initially known as the HK54.
The MP5 is one of the most powerful submachine guns in the GTA series, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the Micro Uzi and Micro-SMG, holding a better rate of fire and more damage per round. However, like the Micro-SMG, the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while talking aim or shooting. Since its inception in GTA Vice City, the weapon is favored by both the FBI (and GTA IV's FIB) and GTA IV's NOOSE tactical units as a weapon of choice. All renditions of the MP5 hold 30 rounds per magazine.
Each MP5 rendition has a variant in the GTA games. GTA Vice City features an MP5A3, GTA San Andreas features an HK94A3, and GTA Liberty City Stories features the MP5K which looks a little lengthier than the other renditions. In Vice City Stories, the SP89 (a civilian version of the MP5K which is an anachronism for 1984) makes an appearance, but the model is more like combined parts of the MP5A3, MP5K and MP5SD since it has the collapsible stock of the MP5A3, the shorter barrel and vertical foregrip of the MP5K, and the muzzle almost appears to be an attempt at an MP5SD suppressor. In GTA IV, the MP5A3 was scarpped and was turned into an MP10. In GTA Chinatown Wars the MP5 is again an MP5A3 and is called the SMG, just like any other rendition.
- GTA Vice City
- GTA San Andreas
- Jefferson, Los Santos - On the roof of the Jefferson Motel
- Las Colinas, Los Santos - On a deck
- Unity Station, El Corona, Los Santos - Beside a hedge in the inner part of the parking lot
- Montgomery, Red County - Near a back door of the burned building
- Ocean Flats, San Fierro - At the back garden of a house, in the south-east of the district.
- El Quebrados, Tierra Robada - In an alley west of the Pay 'n' Spray
- Starfish Casino, Las Venturas - In the corner of a floor in the carpark
- Come-A-Lot, Las Venturas - Nearly-enclosed in a wall
- The Four Dragons Casino, Las Venturas - Outside the entrance if collected all 50 Horseshoes
- Available at any Ammu-Nation for $2,000 after the completion of Doberman
- GTA Liberty City Stories
- GTA Vice City Stories
- GTA IV
The SMG can be purchased at the back-alley gun shops for $2500 and each additional magazine costs $150. It can be purchased from Little Jacob for $1750 and each additional magazine will cost $20. It is basically the most used weapon on multiplayer and a good weapon for single player also. It is a 2 hit kill with headshots on single player and multiplayer. It has about double the range of an Uzi and almost the range of an AK, but not as much range as an M4. This weapon is good for drive bys and car chases as it has an high rate of fire and a 30 round magazine, but the Uzi is more suited for that purpose and this gun is more suited for attacking on the ground.
- Schottler - Can be found on an air-conditioning ductwork in an alley between Boone St and Dillon St. This pickup isn't so tricky to get to: walk the alley opposite Jacob's home just to the dead end, jump to the left edge. you can't pull onto the roof near the roof windows so move along this edge left then pull up...
- Alderney City - Can be found in the alley where you confront the Triads during the mission Truck Hustle.
- Alderney City - Can be found behind the building where you meet Phil Bell for the mission Catch the Wave.
- Normandy - Can be found atop a gantry crane in Port Tudor.
- Acter Industrial Park - Can be found on the seventh floor of an observation platform of a RON Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended.
GTA Vice City, and GTA San Andreas.
GTA Liberty City Stories.
GTA Liberty City Stories/GTA Vice City Stories.
Real life models
The real life MP5A3 seen in GTA Vice City ,part of the GTA Vice City Stories model and in GTA Chinatown Wars.
The HK94A3 in real life seen in GTA San Andreas.
The real life MP5k seen in GTA Liberty City Stories part of the GTA Vice City Stories model.
The MP5SD which was part of the GTA Vice City Stories model.
The MP-10 which is featured in the GTA IV era.
An early image of Niko holding an MP5.
One of the deal ambushers during the intro cutscene is wielding an MP5K, which isn't available to use in-game.
- Both sides of GTA IV's MP5s feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer Rockstar North.
- In Grand Theft Auto: Vice City, one of the deal ambushers during the intro cutscene is wielding an MP5K, which isn't available to use in-game.
- The SP89 is an anachronism; this version was not made until 1989, and Grand Theft Auto: Vice City Stories takes place respectively in 1984. In game it is fully-automatic, which in real life, it is semi-automatic. However, it may be illegally custom converted to full automatic, as its much easier than to obtain a civilian version than a normal version.
- Originally, an MP5A3 was meant to be in GTA IV, but it was later replaced by the MP10. It had a 15 round magazine. An image of Niko holding it confirms this.
- The MP10 in GTA IV has a glitch when reloading the gun in a crouch position. After the player inserts the mag and flips down the bullet injector handle, he will cock the top of the gun back similar to the reloading animation of the M10. This is most likely a glitch in the reload animation scripting.
Pros and Cons (GTA IV)
- Double the range of an Micro-Uzi and almost the range of an AK-47
- High rate of fire
- Can be taken from dead FIB and NOOSE
- 2 hit kill with headshots on single player and multiplayer.
- 30 rounds in the magazine 20 less than Micro Uzi
- Not recommended for drive bys.