In the first two games the main goal was to reach a target score (or money), then the level could be completed. The player can get points for comitting a crime or completing successfully a mission. The player starts with ×1 multiplier. In this case if you kill an Police officer you get 100 points, if you kill a pedestrian you get 10 points etc. But if you have ×2 or ×3 multiplier you will get two and three times much of the original point (by killing a cop you will get 200 and 300 points respectively). The player can increase his/her multiplier in two ways: completing a mission successfully or picking up a multiplier power-up which are wrapped all around the cities. It is possible to deduce the multiplier score by one point when the player is arrested but when carrying a Get Outta Jail Free Card it won't deduce.
The multiplier is indicated at top right bottom of the screen with a yellow × mark with yellow number behind it (in GTA 2 with red) and the total score with bigger numbers.
- GTA 1
'(To show your coordinates you have to enter a cheat code use at your own risk.)'
Liberty City – Heist Almighty:
Accessible after Phone 9-12 completed at South Market:
San Andreas – Tequila Slammer:
Accessible after Phone 17-20 completed at North Telephone Hill:
Vice City – Rasta Blasta: