Pedestrians: Difference between revisions

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'''Pedestrians''' are non-player characters that appear all [[GTA|Grand Theft Auto games]]. Simply put, they are civilians and residents of the city that the player is in.
'''Pedestrians''' are non-playable characters that appear in all [[GTA|Grand Theft Auto games]]. Simply put, they are civilians and residents of the city that the Protagonist is in.


In GTA 3 and Vice City there is a cheat to play as NPCs, since it has single outfits mechanic, this was scrapped in SA & IV since those contains buyable clothes models and perfect lip syncing, it is very common to crash the game on [[Cutscene|cutscenes]] with these mechanics, there a mods that will let you play as NPCs though.
In GTA 3 and Vice City there is a cheat to play as NPCs, since it has single outfits mechanic, this was scrapped in SA & IV since those contains buyable clothes models and perfect lip syncing, it is very common to crash the game on [[Cutscene|cutscenes]] with these mechanics, there a mods that will let you play as NPCs though.


The pedestrians in GTA III to GTA Vice City Stories always the same, common and repeated. Pedestrians throughout the GTA III era are identifiable due to the repeated clothing and models. However in GTA IV, pedestrians are not same although the models are repeated, the clothings are different.
The pedestrians in GTA III to GTA Vice City Stories are always the same, common and repeated. Pedestrians throughout the GTA III era are identifiable due to the repeated clothing and models. However in GTA IV, pedestrians are not the same although the models are repeated, the clothings are different.




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Pedestrians come in all shapes, sizes, ages and ethnic groups. Each have their own [[Pedestrian Dialogue|dialogue]], and interact with each other as well as the player. There are no children in any GTA games, however, which is likely due to the controversies that might arise from including them in the game, considering that the player can kill any NPC in the game; the beta version of [[Grand Theft Auto III]] had schoolchildren as well as drivable school buses, but were scrapped in the final version. Gang members may also qualify as pedestrians, but feature different behavior by often appearing in groups or in a specific area of the city since their first appearance in [[Grand Theft Auto 2]].
Pedestrians come in all shapes, sizes, ages and ethnic groups. Each have their own [[Pedestrian Dialogue|dialogue]], and interact with each other as well as the player. There are no children in any GTA games, however, which is likely due to the controversies that might arise from including them in the game, considering that the player can kill any NPC in the game; the beta version of [[Grand Theft Auto III]] had schoolchildren as well as drivable school buses, but were scrapped in the final version. Gang members may also qualify as pedestrians, but feature different behavior by often appearing in groups or in a specific area of the city since their first appearance in [[Grand Theft Auto 2]].


Until GTA III, standard pedestrians were often devoid of details, and as such, few distinctions were made in where they appear and their appearance. From GTA 2 onwards, attempts were made to program gang members to appear in respectable gang turf, and from GTA III onwards, civilians reflect to what city, district, time, and setting the game is in. For example, in a college area, college students are spawned, while a [[Chinatown]] may feature people of Chinese ethnicity. In [[Grand Theft Auto: Vice City]], many civilians are dressed in 80s apparel due to its time period, while the game additionally switches between pedestrians donning swimsuits and those dressed in party attires for day and night in [[Vice Beach]]. The player will also never see a homeless person in an affluent area of town, nor would they see a businessman in the country. Also, certain pedestrians, generally, drive certain vehicles. More wealthy civilians typically drive more luxurious cars, and poorer pedestrians typically drive less-appealing vehicles.
Until GTA III, standard pedestrians were often deprived of details, and as such, few distinctions were made in where they appear and their appearance. From GTA 2 onwards, attempts were made to program gang members to appear in respectable gang turf, and from GTA III onwards, civilians reflect to what city, district, time, and setting the game is in. For example, in a college area, college students are spawned, while a [[Chinatown]] may feature people of Chinese ethnicity. In [[Grand Theft Auto: Vice City]], many civilians are dressed in 80s apparel due to its time period, while the game additionally switches between pedestrians donning swimsuits and those dressed in party attires for day and night in [[Vice Beach]]. The player will also never see a homeless person in an affluent area of town, nor would they see a businessman in the country. Also, certain pedestrians, generally, drive certain vehicles. More wealthy civilians typically drive more luxurious cars, and poorer pedestrians typically drive less-appealing vehicles.


=== Interaction ===
=== Interaction ===
[[Prostitutes|Hookers]] are a special type of pedestrian that are able to enter the player's car and have sex with the [[protagonist]], replenishing the health bar, for a fee.
[[Prostitutes|Hookers]] are a special type of pedestrian that are able to enter the player's car and have sex with the P[[protagonist|rotagonist]], replenishing the health bar, for a fee.


Pedestrians can be run over by cars, shot, and beaten up. Some leave money when they die, which can be obtained by the player. Most of the time, if a pedestrian is killed, an [[ambulance]] will show up to heal the pedestrian, at which point the pedestrian will simply get up and continue with their business. In [[Grand Theft Auto: Vice City Stories]] and [[Grand Theft Auto IV]], pedestrians and cops can also swim, but only in a limit of times before dying.
Pedestrians can be run over by cars, shot, and beaten up. Some leave money when they die, which can be obtained by the player. Most of the time, if a pedestrian is killed, an [[ambulance]] will show up to heal the pedestrian, at which point the pedestrian will simply get up and continue with their business. In [[Grand Theft Auto: Vice City Stories]] and [[Grand Theft Auto IV]], pedestrians and cops can also swim, but only in a limit of times before dying.
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== Trivia ==
== Trivia ==
*Sometimes in [[Grand Theft Auto: San Andreas]], There is a glitch so that a pedestrians will not get killed no matter how much punishment is dealt to the them.
*Sometimes in [[Grand Theft Auto: San Andreas]], There is a glitch where a pedestrian will not get killed no matter how much punishment is dealt to the them.
*Sometimes, specifically in [[Grand Theft Auto: San Andreas]], the dialogue is completely off key. For example pedestrian 1 may ask pedestrian 2 "Have you ever been to France?" and pedestrian 2 would reply "I agree entirely".
*Sometimes, specifically in [[Grand Theft Auto: San Andreas]], the dialogue is completely off key. For example pedestrian 1 may ask pedestrian 2 "Have you ever been to France?" and pedestrian 2 would reply "I agree entirely".
*In GTA IV, certain pedestrians (emergency workers) such as doctors, nurses, paramedics, and fire fighters, will attack the player if provoked. Yet unlike any other pedestrian, the LCPD will simply ignore the assault, and fighting back results in a one-star wanted level. This is unusual as LCPD officers normally arrest pedestrians for fighting, however their status as honest emergency personnel may make them exempt from arrest.
*In GTA IV, certain pedestrians (emergency workers) such as doctors, nurses, paramedics, and fire fighters, will attack the player if provoked. Yet unlike any other pedestrian, the LCPD will simply ignore the assault, and fighting back results in a one-star wanted level. This is unusual as LCPD officers normally arrest pedestrians for fighting, however their status as honest emergency personnel may make them exempt from arrest.

Revision as of 20:40, 9 April 2010

Pedestrians are non-playable characters that appear in all Grand Theft Auto games. Simply put, they are civilians and residents of the city that the Protagonist is in.

In GTA 3 and Vice City there is a cheat to play as NPCs, since it has single outfits mechanic, this was scrapped in SA & IV since those contains buyable clothes models and perfect lip syncing, it is very common to crash the game on cutscenes with these mechanics, there a mods that will let you play as NPCs though.

The pedestrians in GTA III to GTA Vice City Stories are always the same, common and repeated. Pedestrians throughout the GTA III era are identifiable due to the repeated clothing and models. However in GTA IV, pedestrians are not the same although the models are repeated, the clothings are different.


Description

General appearance

Pedestrians come in all shapes, sizes, ages and ethnic groups. Each have their own dialogue, and interact with each other as well as the player. There are no children in any GTA games, however, which is likely due to the controversies that might arise from including them in the game, considering that the player can kill any NPC in the game; the beta version of Grand Theft Auto III had schoolchildren as well as drivable school buses, but were scrapped in the final version. Gang members may also qualify as pedestrians, but feature different behavior by often appearing in groups or in a specific area of the city since their first appearance in Grand Theft Auto 2.

Until GTA III, standard pedestrians were often deprived of details, and as such, few distinctions were made in where they appear and their appearance. From GTA 2 onwards, attempts were made to program gang members to appear in respectable gang turf, and from GTA III onwards, civilians reflect to what city, district, time, and setting the game is in. For example, in a college area, college students are spawned, while a Chinatown may feature people of Chinese ethnicity. In Grand Theft Auto: Vice City, many civilians are dressed in 80s apparel due to its time period, while the game additionally switches between pedestrians donning swimsuits and those dressed in party attires for day and night in Vice Beach. The player will also never see a homeless person in an affluent area of town, nor would they see a businessman in the country. Also, certain pedestrians, generally, drive certain vehicles. More wealthy civilians typically drive more luxurious cars, and poorer pedestrians typically drive less-appealing vehicles.

Interaction

Hookers are a special type of pedestrian that are able to enter the player's car and have sex with the Protagonist, replenishing the health bar, for a fee.

Pedestrians can be run over by cars, shot, and beaten up. Some leave money when they die, which can be obtained by the player. Most of the time, if a pedestrian is killed, an ambulance will show up to heal the pedestrian, at which point the pedestrian will simply get up and continue with their business. In Grand Theft Auto: Vice City Stories and Grand Theft Auto IV, pedestrians and cops can also swim, but only in a limit of times before dying.

Dangerous Pedestrians

Aside from the civilians who accidentally hit you with cars, there are other, much more dangerous pedestrians. Some examples include gang members, who usually leave the player alone, unless tempted to attack you. This can happen with the Russian Mafia if you rob the Russian Shop in Broker or with any gang if you attack a gang member, taxi drivers, who often respond to carjackings with violent beatings, and street criminals who are not common, but have been reported to carjack players, pedestrians, and even police.

List of "note worthy" pedestrians

Trivia

  • Sometimes in Grand Theft Auto: San Andreas, There is a glitch where a pedestrian will not get killed no matter how much punishment is dealt to the them.
  • Sometimes, specifically in Grand Theft Auto: San Andreas, the dialogue is completely off key. For example pedestrian 1 may ask pedestrian 2 "Have you ever been to France?" and pedestrian 2 would reply "I agree entirely".
  • In GTA IV, certain pedestrians (emergency workers) such as doctors, nurses, paramedics, and fire fighters, will attack the player if provoked. Yet unlike any other pedestrian, the LCPD will simply ignore the assault, and fighting back results in a one-star wanted level. This is unusual as LCPD officers normally arrest pedestrians for fighting, however their status as honest emergency personnel may make them exempt from arrest.
  • In GTA IV, some male pedestrians have female voices they uses for screaming and when in pain, this is somewhat unusual, but most of them won't fight back if attacked. These pedestrian models usually have effeminate mannerisms and styles usually associated with stereotypical homosexuality, so it may be a joke on the part of the developers.