Power-ups in GTA 1

Revision as of 21:11, 13 August 2011 by ZS (talk | contribs)

Power-ups in the first Grand Theft Auto encompass a variety of pickups that primarily alter the player's behavior, grant them temporary or permanent benefits that can aid the player during missions, dire situations, or simply for fun.

Power-ups are scattered across the city within crates which can be broken using the player's weapon (including melee attacks) or using a vehicle, and picked up while on foot or in a vehicle.

Name Pickup icon HUD icon Description
Armor
File:Armor (GTA1) (pickup).png
File:Armor (GTA1) (HUD icon).png
Limited protection for the player against gunfire. Each armor pickup contains 3 health points, allowing the player to survive three hits.
Get Outta Jail Free Card
File:Get Outta Jail Free Card (GTA1) (pickup).png
File:Get Outta Jail Free Card (GTA1) (HUD icon).png
Exempts the player from penalties imposed if the player is arrested, such as a deduction of one score multiplier and the lost of weapons. Only one can be carried at a time.
Cop Bribe
File:Cop Bribe (GTA1) (pickup).png
None; indicated by disappearance of wanted level on HUD, if any.
Eliminates the player's wanted level.
Speed Up
File:Speed Up (GTA1) (pickup).png
File:Speed Up (GTA1) (HUD icon).png
Speeds up the movement of the player or the vehicle they are in.
Health/Life
File:Health (GTA1) (pickup).png
None; indicated by life counter.
Adds an additional life to the player.
Multiplier
File:Multiplier (GTA1) (pickup).png
None; indicated by multiplier counter.
Adds an additional point multiplier to the player.
Information
File:Information (GTA1) (pickup).png
Game tips provided at the bottom of the screen.
Provides information about the city the player is in, as well as specific features in the game.