Power-ups in GTA 1

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Power-ups in the first Grand Theft Auto encompass a variety of pickups that primarily alter the player's behavior, grant them temporary or permanent benefits that can aid the player during missions, dire situations, or simply for fun.

Power-ups are scattered across the city within crates which can be broken using the player's weapon (including melee attacks) or using a vehicle, and picked up while on foot or in a vehicle.

Name Pickup icon HUD icon Description
Armor
20px
38px
Limited protection for the player against gunfire. Each armor pickup contains 3 health points, allowing the player to survive three hits.
Get Outta Jail Free Card
22px
21px
Exempts the player from penalties imposed if the player is arrested, such as a deduction of one score multiplier and the lost of weapons. Only one can be carried at a time.
Cop Bribe
22px
None; indicated by disappearance of wanted level on HUD, if any.
Eliminates the player's wanted level.
Speed Up
16px
43px
Speeds up the movement of the player or the vehicle they are in.
Health/Life
24px
None; indicated by life counter.
Adds an additional life to the player.
Multiplier
22px
None; indicated by multiplier counter.
Adds an additional point multiplier to the player.
Information
22px
Game tips provided at the bottom of the screen.
Provides information about the city the player is in, as well as specific features in the game.