A Race is a competetive multiplayer game in GTA IV. The race is customizable to suit the player in control's wants.
Italics means that the player can choose regardless if they are the one in control or not
- Vehicle Type
- Vehicle Color
- Race Track
- Number of Laps
- Vehicle Damage
- Time of Day
- Traffic (density)
- Pedestrians (density)
The vehicles of the game are split into different classes. These are listed below with the fastest car of the class in bold and slowest in italic next to it;
Supercars: Comet, Infernus, Turismo, Super GT
Sports: Coquette, Banshee, Sultan RS, Feltzer
Muscle: Sabre GT, Stallion, Vigero, Dukes
2 Door: Blista Compact, Ruiner, Fortune, Futo
4 Door: DF8-90†, Presidente, Sultan, Feroci
Executive: Cognoscenti, PMP 600, Oracle, Intruder
Modern: Sentinel, Premier, Lokus, Hakumai
Vintage: Peyote, Voodoo, Manana, Virgo
Police: Police Cruiser†, FIB Buffalo, NOOSE Patriot, Police Patrol
People Carrier: Cabby, Rebla, Perennial, Habanero
SUV: Huntley Sport, Landstalker, Cavalcade, Patriot
Pickup: Contender, Rancher, Cavalcade FXT, Bobcat
Service: Ambulance, Mr. Tasty, Police Stockade, Enforcer
Trucks: Firetruck, Phantom, Flatbed, Biff
Motorcycles: NRG 900, PCJ 600, Sanchez, Zombie Faggio
Vans: Burrito, Speedo, Moonbeam, Pony
In a race, the player may not exit his/her vehicle and can respawn to the last checkpoint by holding down Triangle or Y
A GTA Race is essentially the same as a race, but the competitors may use weapons to kill or slow down competition, and also exit and enter other vehicles.
There is another customizable feature for a GTA Race, determining which weapons will spawn on the track.
† This vehicle may not be the best choice for a race, as its acceleration is lower than the Sultan and the FIB Buffalo/NOOSE Patriot respectively.