Races in GTA IV
Italics means that the player can choose regardless if they are the one in control or not
- Race Class (16 Vehicle Classes, Boats, Helicopters, Free Race or Cannonball Run)
- Vehicle Color
- Race Track
- Number of Laps (1-8 or Random)
- Vehicle Damage (Normal or Scrapes Only)
- Traffic (Parked, Low, Medium, High or Off)
- Pedestrians (Low, Medium, High or Off)
- Gamertag Display (On or Off) *Turning this feature Off removes your Gamertag over your car but the colored dot remains*
- Voice Chat (On, Off or Proximity)
- Time of Day (Morning, Midday, Evening, Midnight or Random)
- Weather (Clear, Overcast, Drizzle, Rain, Foggy or Variable)
- Description (On or Off)
- Radio Station (Choose from all the GTA IV radio stations)
- Kick Player
The vehicles of the game are split into different classes. These are listed below with the fastest car of the class at the top, and the slowest at the bottom;
In a race, the player may not exit his/her vehicle and can respawn to the last checkpoint by holding down Triangle or Y, except in Free Race or Cannonball Run.
A GTA Race is essentially the same as a normal Race, but the competitors may use weapons to kill or slow down the competition. You may also exit and enter other vehicles. There are two additional features for a GTA Race, including which Weapons will spawn on the track (All Weapons, Off, Health Only, Pistols, SMGs, All Guns or Guns & Grenades) and Auto-Aim (Allow or Disallow). The Rocket Launcher and Molotov Cocktails also appear, but only on the "All Weapons" setting.
If you die in a GTA Race, you will respawn near your last completed Checkpoint on foot, next to a Faggio.
However, these races can be very cheap and turn into impromptu Deathmatches, as other players often block off the road near a weapon location and kill many players, often getting more money than the winner of the race.