Respect: Difference between revisions

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== GTA 2 ==
== GTA 2 ==
[[Image:Respectmeter-GTA2.png|frame|The respect meter in GTA 2, which does not only indicate which gang is hostile or friendly to the player, but also any [[Communication|payphones]] the player has access to. As indicated in the image, the player can take [[Scientist]] jobs from green phones and [[Zaibatsu]] jobs from green and yellow phones, but is an enemy of the [[Rednecks]].]]
[[Image:Respectmeter-GTA2.png|frame|The respect meter in GTA 2, which does not only indicate which gang is hostile or friendly to the player, but also any [[Communication|payphones]] the player has access to. As indicated in the image, the player can receive jobs from the [[Scientist]]'s green phones and the [[Zaibatsu]]'s green and yellow phones, but is an enemy of the [[Rednecks]].]]


In ''GTA 2'', respect is a fundamental aspect of the [[Grand Theft Auto 2#Gangs|gang]] system, determining which gangs the player may work with and how gang-members may react to the player. A phrase in the game, "Respect is Everything", expresses the importance of respect in gameplay.
In ''GTA 2'', respect is a fundamental aspect of the [[Grand Theft Auto 2#Gangs|gang]] system, determining which gangs the player may work with and how gang-members may react to the player. A phrase in the game, "Respect is Everything", expresses the importance of respect in gameplay.

Revision as of 14:54, 14 March 2010

Respect encompasses two different gang-based systems in Grand Theft Auto 2 and Grand Theft Auto: San Andreas.

GTA 2

The respect meter in GTA 2, which does not only indicate which gang is hostile or friendly to the player, but also any payphones the player has access to. As indicated in the image, the player can receive jobs from the Scientist's green phones and the Zaibatsu's green and yellow phones, but is an enemy of the Rednecks.

In GTA 2, respect is a fundamental aspect of the gang system, determining which gangs the player may work with and how gang-members may react to the player. A phrase in the game, "Respect is Everything", expresses the importance of respect in gameplay.

The game's HUD displays a respect meter for each of the current district's three gangs. These all begin at a neutral level. The gang's "respect" for the player will increase or decrease with the player's actions:

  • When the player completes one of its missions or kills members of opposing gangs, respect from a gang will rise.
  • When the player fails one of its missions or kills its members, respect from a gang will drop.

A neutral-to-positive respect level from a gang will grant the player the ability to receive missions from the mentioned gang via payphones. The respect meter further provides indications on which payphones the player can access via a series of three color-coded lights (each assigned to phones with the same colors, including, in ascending order, green, yellow and red) that light up in accordance to the level of respect the player has from the gang. The higher the respect level, the more phones the player can access.

Gangs with a negative respect level will be hostile toward the player, firing at the player upon entering their territories. In addition, gangs that view the player unfavorably do not trust the player, and refuse to associate themselves. Missions will not be available from gangs with negative respect.

GTA San Andreas

In GTA San Andreas, respect, or "street cred" is an element indicating how inclined your gang is to help you. The more respect you have, the more gang members you can recruit to tend to your personal interests. Raising your respect is straight-forward; doing missions and murdering rival gang members and police officers are the most common ways. Respect also affects Sex Appeal.

Up to seven gang members can be recruited. This will not happen until you have roughly 80% of your respect meter full.

Respect No. of Gang Members
>1% 2
>10% 3
>20% 4
>40% 5
>60% 6
>80% 7