Safehouses: Difference between revisions
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'''Safehouses''' or '''hideouts''' are buildings which houses the save point that the [[protagonist]] must physically enter in order for the player to save the game. Safehouses are a subset of [[Save Points|save points]], which normally consist of no more than a floating save icon. Some safehouses offer [[garages]] to store vehicles and a place to change the player's [[clothing]]. In [[Grand Theft Auto: Chinatown Wars]], some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search. | '''Safehouses''' or '''hideouts''' are buildings which houses the save point that the [[protagonist]] must physically enter in order for the player to save the game. Safehouses are a subset of [[Save Points|save points]], which normally consist of no more than a floating save icon. Some safehouses offer [[garages]] to store vehicles and a place to change the player's [[clothing]]. In [[Grand Theft Auto: Chinatown Wars]], some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search. | ||
*[[Safehouses in GTA III| | *[[Safehouses in GTA III|Hideouts in Grand Theft Auto III]] | ||
*[[Safehouses in GTA Vice City|Safehouses in Grand Theft Auto: Vice City]] | *[[Safehouses in GTA Vice City|Safehouses in Grand Theft Auto: Vice City]] | ||
*[[Save Points in GTA San Andreas|Safehouses in Grand Theft Auto: San Andreas]] | *[[Save Points in GTA San Andreas|Safehouses in Grand Theft Auto: San Andreas]] | ||
*[[Hideouts in Grand Theft Auto Advance]] | |||
*[[Safehouses in GTA Liberty City Stories|Safehouses in Grand Theft Auto: Liberty City Stories]] | *[[Safehouses in GTA Liberty City Stories|Safehouses in Grand Theft Auto: Liberty City Stories]] | ||
*[[Safehouses in GTA Vice City Stories|Safehouses in Grand Theft Auto: Vice City Stories]] | *[[Safehouses in GTA Vice City Stories|Safehouses in Grand Theft Auto: Vice City Stories]] |
Revision as of 22:54, 8 September 2011
Safehouses or hideouts are buildings which houses the save point that the protagonist must physically enter in order for the player to save the game. Safehouses are a subset of save points, which normally consist of no more than a floating save icon. Some safehouses offer garages to store vehicles and a place to change the player's clothing. In Grand Theft Auto: Chinatown Wars, some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search.
- Hideouts in Grand Theft Auto III
- Safehouses in Grand Theft Auto: Vice City
- Safehouses in Grand Theft Auto: San Andreas
- Hideouts in Grand Theft Auto Advance
- Safehouses in Grand Theft Auto: Liberty City Stories
- Safehouses in Grand Theft Auto: Vice City Stories
- Safehouses in Grand Theft Auto IV
- Safehouses in The Lost and Damned
- Safehouses in The Ballad of Gay Tony
- Safehouses in Grand Theft Auto: Chinatown Wars
See also
- Jesus Saves in GTA 2.
- Save Points
Trivia
- Even though they are called safe 'houses' a lot of them have the save points outside, rather than inside.