Safehouses in The Lost and Damned: Difference between revisions

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In The Lost and Damned their are two safehouses that you are accessible to you. One is [[The Lost MC Clubhouse]] which is much larger than a regular safehouse and the other is [[Brian Jeremy]]'s safehouse which you obtain after the mission [[Bad Standing]].  
In The Lost and Damned their are two safehouses that you are accessible to you. One is [[The Lost MC Clubhouse]] which is much larger than a regular safehouse and the other is [[Brian Jeremy]]'s safehouse which you obtain after the mission [[Bad Standing]].


==Description==
==Description==


The Lost MC Clubhouse is large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]] you are awarded a weapon that is in the television and computer room. The parking area in the front of the clubhouse is unique because it is much larger than a regular parking space which can hold a couple more than two bikes, but if wait a while it will only have two vehicles. Unfortunately the clubhouse is burned down by the remainging four Lost members who are [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]] and [[Angus Martin]] in the last mission [[Get Lost]].
The Lost MC Clubhouse is large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]] you are awarded a weapon that is in the television and computer room. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles, which must be bikes. After the last mission, [[Get Lost]], [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]] and [[Angus Martin]] return to the clubhouse, only to find in trashed by the Angels of Death. The four make a decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible, although it can be re-entered through a glitch.


[[Brian Jeremy's Safehouse]] is awarded to Johnny after Bad Standing when Johnny has to kill Brian.
[[Brian Jeremy's Safehouse]] is awarded to Johnny after Bad Standing when Johnny has to kill Brian.


If you exterminate the [[Seagulls|50 Seagulls]], Win the [[Races in The Lost and Damned | 12 Bike Races]] or complete [[Angus' Bike Thefts]] you will be awarded an [[Innovation]], a [[Hakuchou]] or a [[Bati 800]] at both of your safehouses.  
If you exterminate the [[Seagulls|50 Seagulls]], Win the [[Races in The Lost and Damned | 12 Bike Races]] or complete [[Angus' Bike Thefts]] you will be awarded an [[Innovation]], a [[Hakuchou]] or a [[Bati 800]] at both of your safehouses.


Note: These bikes will only spawn if you complete these tasks before the clubhouse is burned down, otherwise it will just spawn at your second safehouse.
Note: These bikes will only spawn if you complete these tasks before the clubhouse is burned down, otherwise it will just spawn at your second safehouse.


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* [[Safehouses in GTA IV]]
* [[Safehouses in GTA IV]]
* [[Safehouses in The Ballad of Gay Tony]]
* [[Safehouses in The Ballad of Gay Tony]]
[[Category:Safehouses in The Lost and Damned| ]]
[[Category:Safehouses in The Lost and Damned| ]]

Revision as of 17:27, 26 March 2010

In The Lost and Damned their are two safehouses that you are accessible to you. One is The Lost MC Clubhouse which is much larger than a regular safehouse and the other is Brian Jeremy's safehouse which you obtain after the mission Bad Standing.

Description

The Lost MC Clubhouse is large scale safehouse with Hi-Lo cards, an Arm Wrestling table, a Pool table and a QUB3D arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of Gang Wars you are awarded a weapon that is in the television and computer room. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles, which must be bikes. After the last mission, Get Lost, Johnny Klebitz, Terry Thorpe, Clay Simons and Angus Martin return to the clubhouse, only to find in trashed by the Angels of Death. The four make a decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible, although it can be re-entered through a glitch.

Brian Jeremy's Safehouse is awarded to Johnny after Bad Standing when Johnny has to kill Brian.

If you exterminate the 50 Seagulls, Win the 12 Bike Races or complete Angus' Bike Thefts you will be awarded an Innovation, a Hakuchou or a Bati 800 at both of your safehouses.

Note: These bikes will only spawn if you complete these tasks before the clubhouse is burned down, otherwise it will just spawn at your second safehouse.

Image Name Location Unlocked by
File:Lost MC Clubhouse (GTA4 TLAD) (final base).jpg Lost MC Clubhouse Acter, Alderney

Completing Clean and Serene.

Unavailable after Get Lost.

File:Brian Jeremy's Safehouse (GTA4) (exterior).jpg
Brian Jeremy's Safehouse Tudor, Alderney Completing Bad Standing.

See also