Safehouses in The Lost and Damned: Difference between revisions

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[[Brian Jeremy's Safehouse]] is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian.
[[Brian Jeremy's Safehouse]] is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian.
[[Niko Bellic]]'s safehouse parking spots from [[Grand Theft Auto IV]] can be used by Johnny to save vehicles aswell.


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*[[Hakuchou]] <small>(complete all 12 [[Races in The Lost and Damned|Bike Races]])</small>
*[[Hakuchou]] <small>(complete all 12 [[Races in The Lost and Damned|Bike Races]])</small>
*[[Innovation]] <small>(shoot all 50 [[Seagulls]])</small>
*[[Innovation]] <small>(shoot all 50 [[Seagulls]])</small>
==GTA IV safehouses==
Niko's 5 safehouses from GTA IV are generally inaccessible in TLAD, however their parking spots can still be used to store vehicles.
It is possible to enter the lobbies of [[Playboy X's Penthouse]] and the [[Middle Park East Safehouse]], but their elevators cannot be used to access the apartments. Playboy X's Penhouse, however, can be entered by landing a helicopter on its roof and jumping down; however, none of its features are active (i.e. save point, TV), and neither is the elevator exit, so Johnny needs to climb down the fire escape (or climb back up to the helicopter) in order to leave.


== See also ==
== See also ==

Revision as of 10:11, 3 December 2012

In The Lost and Damned there are two safehouses that are accessible to you. One is the Lost MC Clubhouse, which is much larger than a regular safehouse, and the other is Brian Jeremy's Safehouse, which you obtain after the mission Bad Standing.

Description

The Lost MC Clubhouse is large scale safehouse with Hi-Lo cards, an Arm Wrestling table, a Pool table and a QUB3D arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of Gang Wars, you are awarded a weapon that is in the television and computer room. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. After the last mission, Get Lost, Johnny Klebitz, Terry Thorpe, Clay Simons and Angus Martin return to the clubhouse, only to find it trashed by the Angels of Death. The four make the decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible, although it can be re-entered through a glitch.

Brian Jeremy's Safehouse is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian.

Niko Bellic's safehouse parking spots from Grand Theft Auto IV can be used by Johnny to save vehicles aswell.

Image Name Location Unlocked by
Lost MC Clubhouse Acter, Alderney

Completing Clean and Serene. Unavailable after Get Lost.

Brian Jeremy's Safehouse Tudor, Alderney Completing Bad Standing. Taken by Johnny Klebitz after clearing out Brian Jeremy and the other traitorous former members of The Lost Brotherhood.


Spawns

Here follows a list of all the weapon and vehicle spawns inside and around the safehouses. NOTE: After the final mission (Get Lost), the Lost MC Clubhouse is not available anymore, neither are the weapons and vehicles below.

Weapons

Vehicles

See also