Southside Hoods

GANG
Southside Hoods
SouthsideHoods-GTAIII-logo.jpg
Games: GTA III
GTA Advance
GTA Liberty City Stories
Locations: Wichita Gardens, Cedar Grove, Liberty City (1998 - ?)
Leader: D-Ice
Type: Afro-American Street gang
Enemies: Forelli Family, Colombian Cartel.
Affiliations: Yakuza, Leone Family , Colombian Cartel (allied with the Purple Nines).
Colors: Red (for the Jacks) and purple (for the Nines).
Vehicles: Hoods Rumpo XL
Weapons: Pistol and Uzi
Businesses: Drugs, Counterfeiting
Fronts: Street Vending
Members: D-Ice's Brother

The Southside Hoods, including subdivisions Purple Nines and Red Jacks, are a set of prominent African-American gangs in Shoreside Vale, Liberty City. In Grand Theft Auto: Liberty City Stories, set in 1998, they are assisted by the Leone Family in taking Wichita Gardens as their turf and driving out the Forelli Family. At this point in time, all three gangs were allied and acted as a single gang.

By the time Grand Theft Auto III takes place in 2001, the Purple Nines begin selling SPANK on local streets. The Redjacks, particularly their leader D-Ice, is against the drug and starts set a civil war in the Hoods gang against the Purple Nines. Eventually the Purple Nines become defunct, after the Redjacks and Claude defeat them in a mêlée battle.

Curiously, the Redjacks and Purple Nines do not attack each other on the streets, and will even assist each other if one is wounded or in battle. This is presumably a glitch in the game, pertaining to all gang member characters being modeled after Southside Hoods. To cover up the error in the plot, D-Ice warns Claude that if he shoots at Nines, some Redjacks would assume they were under fire and shoot at him as well.

The favorite radio stations of the Southside Hoods are Game Radio and MSX FM.

No Purple Nines Glitch

  • In Grand Theft Auto III, there is a glitch involving the Purple Nines, usually on the PS2. When the player starts the game for the first time, and gets all the way up to D-Ice's missions, and then does all of them, then the player will notice the Purple Nines will have vanished comepletely. If the player starts the game all over again with the same memory card inserted, the player will then realize the Purple Nines are still gone as the game "remembers" that you did the mission that caused the Purple Nines to stop spawning. Thus if the player starts again, and gets up to Uzi Money, then the Nines will not spawn and the player can continuously fail the mission, and this can prevent the player from getting 100%, same thing with the mission Rumble. So to fix this, try starting the game on a new memory card, or have backup saves, or try to do 100% and never re-start the game otherwise the glitch comes into effect. Another method is to start a new game without the memory card inserted, then re-insert the memory card and save your game.
  • To check if you have this glitch in the beginning of the game, you can go to Shoreside Vale using these methods.

Gallery

Last modified on 3 March 2012, at 23:27