Special Vehicles in GTA III

Revision as of 16:00, 31 July 2010 by Gta-mysteries (talk | contribs)

Special Vehicles are types of vehicles that have unique qualities in contrast to standard ones. Such of these are unique/permanent colors and proofing against bullets, explosions, fire, or collisions. Also take note that the accuracy of the page history may not be correct.

Unique trait Code Description
Bullet-proof BP The vehicle receives no damage from direct hits from bullets.
Fire-proof FP The vehicle receives no damage from any flames or fires except when the vehicle is already burning from other forms of damage.
Explosion-proof EP The vehicle receives no damage from any explosions inflicted upon the vehicle.
Damage-proof DP The vehicle receives no damage from collisions or any form of physical damage (i.e. melee weapons).
Pop-proof PP The vehicle's tires cannot be popped by any means. This property cannot be saved in a garage.
Permanent color PC The vehicle's paint job cannot be changed in a spray shop when it could otherwise. This property cannot be saved in a garage.
Heavy H The vehicle's mass is greater than it should be normally. The car will feel "heavier" and will lose less momentum when colliding into dynamic objects. However, heavy cars are more susceptible to damage and will only take two or three hits before starting smoking or even exploding. This property cannot be saved in a garage.
Unique paint job Name of color The vehicle's paint job is unique and cannot be obtained through spray shops, mod shops, or permanent parking spots. However, the unique paintjob can be painted over and lost if the player enters a spray shop with the vehicle.
Unique handling UH The vehicle's handling is altered to let the player be able to cut corners and turn more quickly than normal. This property cannot be saved in a garage.
Rare R The model of the vehicle appears only a few times during missions in the game (i.e. the Spand Express).
Unobtainable U The vehicle cannot be accessed or driven by the player outside the mission. Obtaining and saving the vehicle is near impossible without resorting to modifications (i.e. Andromada), except if obtained using cheats (i.e. Turismo Cheetahs).
Destroying a proofed vehicle

Proofed vehicles are not indestructible. There are many of ways to wreck a BP/FP/EP/DP vehicle, including:

  • Flipping the car up-side down.
  • Getting hit by a tank (except in GTA San Andreas)
  • Sinking the car in the water.
  • Using the Blow-up all cars cheat.
  • Getting in the vehicle while the player is on fire.
  • Using a car bomb to detonate the vehicle.
  • Taking the car to the crusher and crush the vehicle.
  • Taking it to a girlfriends' house and have coffee with her/them then the car will lose its special property and simply become normal again.
Vehicle Unique Color Unique Traits Mission Image (Unique Color)
Barracks OL None BP Arms Shortage
Bobcat None BP, FP, EP Evidence Dash
Cheetah Red PC Grand Theft Auto File:Cheetah-GTA3-GrandTheftAuto-front.jpg
Cheetah None BP, FP, EP Turismo
Fbi Car Dull Gray None None, available via respraying File:FBICar-GTA3-front.jpg
Ghost Black (PC & Xbox) None Gone Fishing File:Ghost-GTA3-front.jpg
Ghost Missing Blue (PS2) None Gone Fishing File:Ghost-GTA3-PS2recreation.jpg
Helicopter White None The Exchange File:Helicopter-GTA3-side.jpg
Infernus Metallic Orange PC Grand Theft Auto
Rigged to Blow
File:Infernus-GTA3-GrandTheftAuto-front.jpg
Manana None Corpse Dead Skunk In The Trunk File:Manana-DeadSkunkInTheTrunk.png
Patriot None BP Marked Man
Rumpo Black None Under Surveillance File:Rumpo-GTA3-UnderSurveillance-front.jpg
Securicar None BP, FP Van Heist
Sentinel None DP Bait
Stinger Magenta-Red PC Grand Theft Auto File:Stinger-GTA3-GrandTheftAuto-front.jpg
Stretch Gloss Black DP, BP, FP, EP, PC
PC
Salvatore's Called A Meeting
Chaperone
File:Stretch-GTA3-black-front.jpg
Trashmaster None BP, FP Blow Fish