Subway in GTA III: Difference between revisions

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[[Image:800px-Map_wireframe_08.jpg|thumb|350px|A wireframe rendering of [[Liberty City in GTA III Era|Liberty City]] in [[Grand Theft Auto: Liberty City Stories]], which reveals the paths of the Portland El (L-shaped loop in [[Portland Island|Portland]]) and the underground subway line (T-shaped loop extending across all three islands).]]
[[File:Subway-GTAIII-map.jpg|thumb|300px|A map of [[Liberty City in GTA III Era|Liberty City]] in [[Grand Theft Auto III]], showing the paths of the Portland El (L-shaped loop in [[Portland]]) and the underground subway line (T-shaped loop extending across all three islands).]]
 
The '''elevated and subway rail systems''' of [[Liberty City in GTA III Era|Liberty City]] as depicted in [[Grand Theft Auto III]] encompasses two ring lines, one elevated and one underground, which serves various portions of the city. Because the GTA III rendition of the city is reused in [[Grand Theft Auto: Liberty City Stories]], the railway systems remain virtually unchanged in the game, saved a few minor tweaks.
The '''elevated and subway rail systems''' of [[Liberty City in GTA III Era|Liberty City]] as depicted in [[Grand Theft Auto III]] encompasses two ring lines, one elevated and one underground, which serves various portions of the city. Because the GTA III rendition of the city is reused in [[Grand Theft Auto: Liberty City Stories]], the railway systems remain virtually unchanged in the game, saved a few minor tweaks.


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== Overview ==
== Overview ==
The network composes of two rail lines, one completely elevated and confined within [[Portland Island]], and one completely underground and connected to all three islands, or boroughs, of Liberty City. The Portland El and the subway are two separate, independent systems; as a result, there is no physical or official connection between the two services.
The network composes of two rail lines, one completely elevated and confined within [[Portland]], and one completely underground and connected to all three islands, or boroughs, of Liberty City. The Portland El and the subway are two separate, independent systems; as a result, there is no physical or official connection between the two services.


The systems themselves are simply lines with two train tracks, but trains only travel counterclockwise along the inner lane with two out of three stations having only one platform for the functional side of the tracks.<!--At least for the elevated line--> This may suggest that there was originally two trains running in opposite directions, or may just have been put in for possible use by the player only.
The systems themselves are simply lines with two train tracks, but trains only travel counterclockwise along the inner lane with two out of three stations having only one platform for the functional side of the tracks.<!--At least for the elevated line--> This may suggest that there was originally two trains running in opposite directions, or may just have been put in for possible use by the player only.
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== Lines ==
== Lines ==
[[File:PortlandEl-GTAIII-moving.jpg|right|thumb|300px|When on a moving train, the game will play cinematic sequences of the train moving along the line. Pictured here is a Portland El train in GTA III.]]
=== Portland El ===
=== Portland El ===
[[Image:PortlandEl-GTA3-moving.jpg|right|thumb|325px|When on a moving train, the game will play cinematic sequences of the train moving along the line. Pictured here is a Portland El train in GTA III.]]


'''The Portland El''' (Portland Electric Line) is a [[Wikipedia:Rapid Transit|elevated train line]] that runs across [[Portland Island]], [[Liberty City in GTA III Era|Liberty City]].
'''The Portland El''' (Portland Electric Line) is a [[Wikipedia:Rapid Transit|elevated train line]] that runs across [[Portland]], [[Liberty City in GTA III Era|Liberty City]].


The Portland El was completed in 1930, and continued to run until at least [[2001]] (when [[Grand Theft Auto III]] took place). Much of the system, obviously, run on elevated tracks, although a very short stretch of the line at [[Saint Mark's]] does level itself to a near at-grade configuration against the district's slope.
The Portland El was completed in 1930, and continued to run until at least [[2001]] (when [[Grand Theft Auto III]] took place). Much of the system, obviously, run on elevated tracks, although a very short stretch of the line at [[Saint Mark's]] does level itself to a near at-grade configuration against the district's slope.
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==== Stations ====
==== Stations ====
The Portland El has stations in [[Saint Mark's]], [[Hepburn Heights]], and on the edge of [[Chinatown, Portland Island|Chinatown]]. Initially unnamed in GTA III, the stations are retroactively named in GTA Liberty City Stories after [[Rockstar North]] developers who worked on GTA III, as listed below. The three districts served by the Portland El network, in Grand Theft Auto III, belong to the [[Leone Family]], the [[Diablos]] and the [[Liberty City Triads|Triads]]. This is likely by design, and after leaving Portland in Grand Theft Auto III it becomes extremely dangerous to use the Portland El, as each gang is out to kill the player character.
The Portland El has stations in [[Saint Mark's]], [[Hepburn Heights]], and on the edge of [[Chinatown, Portland|Chinatown]]. Initially unnamed in GTA III, the stations are retroactively named in GTA Liberty City Stories after [[Rockstar North]] developers who worked on GTA III, as listed below. The three districts served by the Portland El network, in Grand Theft Auto III, belong to the [[Leone Family]], the [[Diablos]] and the [[Liberty City Triads|Triads]]. This is likely by design, and after leaving Portland in Grand Theft Auto III it becomes extremely dangerous to use the Portland El, as each gang is out to kill the player character.


*[[Baillie Station]] in [[Saint Mark's]], named after 3D artist Keiran Baillie.
*[[Baillie Station]] in [[Saint Mark's]], named after 3D artist Keiran Baillie.
*[[Kurowski Station]] in [[Chinatown, Portland Island|Chinatown]], named after writer and auto designer Paul Kurowski.
*[[Kurowski Station]] in [[Chinatown, Portland|Chinatown]], named after writer and auto designer Paul Kurowski.
*[[Rothwell Station]] in [[Hepburn Heights]], named after designer Chris Rothwell.
*[[Rothwell Station]] in [[Hepburn Heights]], named after designer Chris Rothwell.
;GTA III
<gallery width="auto" perrow="4" style="font-size:95%; padding:0; text-align:left" widths="180">
File:PortlandEl-GTAIII-train.jpg|A Portland El train.
File:SaintMarksstation-GTAIII-elevated.jpg|[[Saint Mark's]] station (also known as [[Baillie Station]] in GTA Liberty City Stories).
File:Chinatownstation-GTAIII-elevated.jpg|[[Chinatown, Portland|Chinatown]] station (also known as [[Kurowski Station]] in GTA Liberty City Stories).
File:HepburnHeightsstation-GTAIII-elevated.jpg|[[Hepburn Heights]] station (also known as [[Rothwell Station]] in GTA Liberty City Stories).
</gallery>
;GTA Liberty City Stories
<gallery width="auto" perrow="2" style="font-size:95%; padding:0; text-align:left" widths="180">
File:PortlandEl-GTALCS-train.jpg|A Portland El train, being exactly the same as in GTA III (barring updated advertising and seating inside.
File:PortlandEl-GTALCS-moving.jpg|An El train approaching [[Kurowski Station]].
</gallery>


=== Liberty City Subway ===
=== Liberty City Subway ===
[[File:LibertyCity-GTA3-Subway.jpg|left|thumb|325px|Meter model used Liberty City GTA III and LCS.]]
[[File:Subway-GTAIII-moving.jpg|right|thumb|300px|Meter model used Liberty City GTA III and LCS.]]
The '''Liberty City Subway''' is a fully underground rail line dispersed throughout all three of Liberty City's boroughs, serving as an interborough link. It provides convenient access to [[Francis International Airport, Shoreside Vale|Francis International Airport]] with a subway station at the complex.
The '''Liberty City Subway''' is a fully underground rail line dispersed throughout all three of Liberty City's boroughs, serving as an interborough link. It provides convenient access to [[Francis International Airport in GTA III Era|Francis International Airport]] with a subway station at the complex.


==== Stations ====
==== Stations ====
Stations along the subway line share close to the same entrance, concourse and platform designs, although there are a few distinctions due to the system using only one track for operational trains. Much like the Portland El, the stations along the line are not named in GTA III, but are in GTA Liberty City Stories. All in all, there are four stations; one in [[Portland Island]], two in [[Staunton Island]], and one in [[Shoreside Vale]]:
Stations along the subway line share close to the same entrance, concourse and platform designs, although there are a few distinctions due to the system using only one track for operational trains. Much like the Portland El, the stations along the line are not named in GTA III, but are in GTA Liberty City Stories. All in all, there are four stations; one in [[Portland]], two in [[Staunton Island]], and one in [[Shoreside Vale]]:


*[[Portland LCS|Portland station]] at the [[Red Light District]]/[[Chinatown, Portland Island|Chinatown]] border, Portland.
*[[Portland LCS|Portland station]] at the [[Red Light District]]/[[Chinatown, Portland|Chinatown]] border, Portland.
*[[Rockford LCS|Rockford station]] in [[Liberty Campus]], Staunton.
*[[Rockford LCS|Rockford station]] in [[Liberty Campus]], Staunton.
*[[Shoreside Terminal LCS|Shoreside Terminal station]] at [[Francis International Airport, Shoreside Vale|Francis International Airport]], [[Shoreside Vale]].
*[[Shoreside Terminal LCS|Shoreside Terminal station]] at [[Francis International Airport in GTA III Era|Francis International Airport]], [[Shoreside Vale]].
*[[Staunton South LCS|Staunton South station]] in southern [[Bedford Point]], Staunton.
*[[Staunton South LCS|Staunton South station]] in southern [[Bedford Point]], Staunton.
<gallery width="auto" perrow="4" style="font-size:95%; padding:0; text-align:left" widths="180">
File:Chinatownstation-GTAIII-subway-entrance.jpg|The [[Portland LCS|Portland station]], GTA III.
File:BedfordPointstation-GTAIII-subway-entrance.jpg|The [[Staunton South LCS|Bedford Point station]], GTA III.
File:Subway-GTAIII-station.jpg|The interior of one of the stations, GTA III.
File:Subway-GTAIII-tunnel.jpg|The interior of each subway tunnel, GTA III.
</gallery>


==== Disused lines ====
==== Disused lines ====
In GTA Liberty City Stories, it is revealed in "[[Bringing the House Down]]" that a disused portion of subway exists underneath [[Rockford]] and [[Fort Staunton]] in [[Staunton Island]]. The system, cut off from the rest of the active subway system, consists of two lines, two antiqued subway stations, and two old subway train wrecks (one at the first station and the other at the last station).
In GTA Liberty City Stories, it is revealed in "[[Bringing the House Down]]" that a disused portion of subway exists underneath [[Rockford]] and [[Fort Staunton]] in [[Staunton Island]]. The system, cut off from the rest of the active subway system, consists of two lines, three antiqued subway stations one being an escape station and two old subway train wrecks (one at the first station and the other at the last station).


During "Bringing the House Down", the player is required to drive their explosive-loaded van to the abandoned tracks via a hole from the unfinished Staunton stretch of the [[Porter Tunnel]], and plant multiple bombs in the tunnel system directly underneath Fort Staunton to destroy the entire district. The player escapes the explosion through Fort Staunton's subway exit, which is locked outside the mission.
During "Bringing the House Down", the player is required to drive their explosive-loaded van to the abandoned tracks via a hole from the unfinished Staunton stretch of the [[Porter Tunnel]], and plant multiple bombs in the tunnel system directly underneath Fort Staunton to destroy the entire district. The player escapes the explosion through Fort Staunton's subway exit, which is locked outside the mission.


The subway system is not accessible otherwise, even with the use of the Porter Tunnel glitch, as the subway does not materialize at the access point from the Porter Tunnel; players who attempt to walk into the void fall indefinitely, while players who drive into the hole will also fall but eventually land back at the Porter Tunnel.
The subway system is not accessible otherwise, even with the use of the Porter Tunnel glitch, as the subway does not materialize at the access point from the Porter Tunnel; players who attempt to walk into the void fall indefinitely, while players who drive into the hole will also fall but eventually land back at the Porter Tunnel. A short tunnel remains underneath the area in GTA III.


== Gallery ==
<gallery width="auto" perrow="2" style="font-size:95%; padding:0; text-align:left" widths="180">
=== Portland El ===
File:BringingtheHouseDown-GTALCS10.jpg|Toni Cipriani planting the explosives in disused portion of subway, located underneath Rockford and Fort Staunton.  
;GTA III
File:BringingtheHouseDown-GTALCS12.jpg|Toni Cipriani fleeing the explosion, along the corridor that connects to the abandoned station.
 
{| align="center"
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" captionalign="left" widths="180">
Image:PortlandEl-GTA3-train.jpg|A Portland El train.
Image:SaintMarksstation-GTA3-elevated.jpg|[[Saint Mark's]] station (also known as [[Baillie Station]] in GTA Liberty City Stories).
Image:Chinatownstation-GTA3-elevated.jpg|[[Chinatown, Portland Island|Chinatown]] station (also known as [[Kurowski Station]] in GTA Liberty City Stories).
Image:HepburnHeightsstation-GTA3-elevated.jpg|[[Hepburn Heights]] station (also known as [[Rothwell Station]] in GTA Liberty City Stories).
</gallery>
</gallery>
|}
;GTA Liberty City Stories
{| align="center"
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" captionalign="left" widths="180">
Image:Portland_El.jpg|A Portland El train, being exactly the same as in GTA III (barring updated advertising inside).
Image:Portland LCS.JPG|An El train approaching [[Kurowski Station]].
</gallery>
|}
=== Liberty City Subway ===
{| align="center"
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" captionalign="left" widths="180">
Image:Chinatownstation-GTA3-subway-entrance.jpg|The [[Portland LCS|Portland station]], GTA III.
Image:BedfordPointstation-GTA3-subway-entrance.jpg|The [[Staunton South LCS|Bedford Point station]], GTA III.
Image:Subway-GTA3-station.jpg|The interior of one of the stations, GTA III.
Image:Subway-GTA3-tunnel.jpg|The interior of each subway tunnel, GTA III.
</gallery>
|}


== Videos ==
== Videos ==
=== Portland El ===
<center>
{| align="center"
{| class="wikitable"
|
!Portland El
<youtube width="400" height="250">0R82iGpZ0Qs</youtube><youtube width="400" height="250">ZRiuGOjoVDg</youtube>
|-
|<youtube width="400" height="250">0R82iGpZ0Qs</youtube><youtube width="400" height="250">ZRiuGOjoVDg</youtube>
|}
|}
</center>


=== Liberty City Subway ===
<center>
{| align="center"
{| class="wikitable"
|
!Liberty City Subway
<youtube width="400" height="250">zq7XwtVa7yI</youtube><youtube width="400" height="250">VP0fuvc9L9Y</youtube>
|-
|<youtube width="400" height="250">zq7XwtVa7yI</youtube><youtube width="400" height="250">VP0fuvc9L9Y</youtube>
|}
|}
</center>


== See also ==
== See also ==
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[[Category:Rail]]
[[Category:Rail]]
[[Category:Trains]]
[[Category:Trains]]
 
[[Appearance::GTA III|  ]]
[[es:Portland El]]
[[Appearance::GTA Liberty City Stories|  ]]
[[pl:Portland El]]

Latest revision as of 18:24, 23 September 2012

A map of Liberty City in Grand Theft Auto III, showing the paths of the Portland El (L-shaped loop in Portland) and the underground subway line (T-shaped loop extending across all three islands).

The elevated and subway rail systems of Liberty City as depicted in Grand Theft Auto III encompasses two ring lines, one elevated and one underground, which serves various portions of the city. Because the GTA III rendition of the city is reused in Grand Theft Auto: Liberty City Stories, the railway systems remain virtually unchanged in the game, saved a few minor tweaks.

Due to hardware constraints, the rail networks are absent in the Grand Theft Auto Advance rendition of the city.

Overview

The network composes of two rail lines, one completely elevated and confined within Portland, and one completely underground and connected to all three islands, or boroughs, of Liberty City. The Portland El and the subway are two separate, independent systems; as a result, there is no physical or official connection between the two services.

The systems themselves are simply lines with two train tracks, but trains only travel counterclockwise along the inner lane with two out of three stations having only one platform for the functional side of the tracks. This may suggest that there was originally two trains running in opposite directions, or may just have been put in for possible use by the player only.

The systems' trains, known simply as Trains, resemble those of the New York City Subway R68.

Lines

When on a moving train, the game will play cinematic sequences of the train moving along the line. Pictured here is a Portland El train in GTA III.

Portland El

The Portland El (Portland Electric Line) is a elevated train line that runs across Portland, Liberty City.

The Portland El was completed in 1930, and continued to run until at least 2001 (when Grand Theft Auto III took place). Much of the system, obviously, run on elevated tracks, although a very short stretch of the line at Saint Mark's does level itself to a near at-grade configuration against the district's slope.

While non functional, a segment of the Portland El's tracks at Saint Mark's is briefly featured in Grand Theft Auto: San Andreas, during "Saint Mark's Bistro".

Stations

The Portland El has stations in Saint Mark's, Hepburn Heights, and on the edge of Chinatown. Initially unnamed in GTA III, the stations are retroactively named in GTA Liberty City Stories after Rockstar North developers who worked on GTA III, as listed below. The three districts served by the Portland El network, in Grand Theft Auto III, belong to the Leone Family, the Diablos and the Triads. This is likely by design, and after leaving Portland in Grand Theft Auto III it becomes extremely dangerous to use the Portland El, as each gang is out to kill the player character.

GTA III
GTA Liberty City Stories

Liberty City Subway

Meter model used Liberty City GTA III and LCS.

The Liberty City Subway is a fully underground rail line dispersed throughout all three of Liberty City's boroughs, serving as an interborough link. It provides convenient access to Francis International Airport with a subway station at the complex.

Stations

Stations along the subway line share close to the same entrance, concourse and platform designs, although there are a few distinctions due to the system using only one track for operational trains. Much like the Portland El, the stations along the line are not named in GTA III, but are in GTA Liberty City Stories. All in all, there are four stations; one in Portland, two in Staunton Island, and one in Shoreside Vale:

Disused lines

In GTA Liberty City Stories, it is revealed in "Bringing the House Down" that a disused portion of subway exists underneath Rockford and Fort Staunton in Staunton Island. The system, cut off from the rest of the active subway system, consists of two lines, three antiqued subway stations one being an escape station and two old subway train wrecks (one at the first station and the other at the last station).

During "Bringing the House Down", the player is required to drive their explosive-loaded van to the abandoned tracks via a hole from the unfinished Staunton stretch of the Porter Tunnel, and plant multiple bombs in the tunnel system directly underneath Fort Staunton to destroy the entire district. The player escapes the explosion through Fort Staunton's subway exit, which is locked outside the mission.

The subway system is not accessible otherwise, even with the use of the Porter Tunnel glitch, as the subway does not materialize at the access point from the Porter Tunnel; players who attempt to walk into the void fall indefinitely, while players who drive into the hole will also fall but eventually land back at the Porter Tunnel. A short tunnel remains underneath the area in GTA III.

Videos

Portland El
<youtube width="400" height="250">0R82iGpZ0Qs</youtube><youtube width="400" height="250">ZRiuGOjoVDg</youtube>
Liberty City Subway
<youtube width="400" height="250">zq7XwtVa7yI</youtube><youtube width="400" height="250">VP0fuvc9L9Y</youtube>

See also