Swimming: Difference between revisions
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Following GTA San Andreas, three games have brought over the ability to swim, but all three employ simplified versions of GTA San Andreas' game mechanics, with diving absent but otherwise similar in controls. | Following GTA San Andreas, three games have brought over the ability to swim, but all three employ simplified versions of GTA San Andreas' game mechanics, with diving absent but otherwise similar in controls. | ||
While GTA Vice City Stories allows the player to swim, it only permits swimming for a limited amount of time, determined by a "stamina" bar that decreases as the player remains in the water. When the bar runs out, the player's health decreases, followed by drowning. For GTA IV and GTA Chinatown Wars, however, the player may stay in the water for as long as they please, though during multiplayer sessions in GTA IV, the player will begin losing health after a certain amount of time in the water. | While GTA Vice City Stories allows the player to swim, it only permits swimming for a limited amount of time, determined by a "stamina" bar that decreases as the player remains in the water. When the bar runs out, the player's health decreases, followed by drowning. The player, however, can choose to give the [[Victor Vance|main character]] infinite stamina by beating the "[[Beach Patrol]]" side mission. For GTA IV and GTA Chinatown Wars, however, the player may stay in the water for as long as they please, though during multiplayer sessions in GTA IV, the player will begin losing health after a certain amount of time in the water. | ||
== Missions involving swimming == | == Missions involving swimming == |