Talk:Fighter

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Revision as of 07:41, 7 September 2010 by Zachariah Zuan (Talk)

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I don't know if any of you can tell but right now I am banging my head on a coffee table and shoving my copy of GTA IV in a toaster because of this. 2095 03:31, September 2, 2010 (UTC)

WTF. --Gta-mysteries Talk 03:34, September 2, 2010 (UTC)

I just don't get it, many fans were dissapointed by the lack of planes, I don't thing R* made a Game dissapointing on Purpose?

How is not adding something make the game disappointing?--spaceeinstein 16:41, September 3, 2010 (UTC)
I agree, I personally think that not including MILITARY GRADE PLANES makes it more believable, sure TBOGT has the Buzzard, but thats abit less over powered, I mean the IV series is focused on believable acts and thought out stories, with character development, which is why such stats as Fat and muscle were left out, cause I doubt you could take Niko seriously if he was 300lbs and had a pink afro Zachariah Zuan 17:01, September 3, 2010 (UTC)

A game does not have to make sense you know?

I meant that the number of features alone doesn't make a good game. Simply rating a game because it doesn't have something is very naive. Half Life 1 has TONS of weapons, enemies, and stuff. Half Life 2 didn't even reach the numbers HL1 has but it's still a very solid game compared to HL1. That could be said to almost any games that have apparently "removed" features. There are other reasons for purposefully not including some stuff, including time and hardware constraints, practicality, and usefulness.
A game is still a medium of art. It's best not to include pieces of the artwork if it means ruining the entire thing completely.--spaceeinstein 03:52, September 6, 2010 (UTC)
also, even though it is a game, they WANTED it to make some sense, otherwise you'd have Niko getting bitten by a radioactive spider, then fight aliens in a distance planet, they wanted a believable story and they got it Zachariah Zuan 06:41, September 7, 2010 (UTC)