Difference between revisions of "Talk:RC Bandit"

From Grand Theft Wiki
Jump to: navigation, search
 
Line 8: Line 8:
  
 
Agreed, there not the same but they ''sound'' the same. --[[User:Chimpso|Chimpso]] 03:08, 15 July 2009 (UTC)
 
Agreed, there not the same but they ''sound'' the same. --[[User:Chimpso|Chimpso]] 03:08, 15 July 2009 (UTC)
 +
 +
:The trivia should have something interesting. I don't think a similarity in sounds is something that interest people. They don't even sound the same to my ears.--'''[[User:Spaceeinstein|Spaceeinstein]]''' 23:34, 15 July 2009 (UTC)

Latest revision as of 23:34, 15 July 2009

Verification for the engine noise? I used an RC mod to spawn it to spawn it. It sounds just like the faggio. If you bring the goblin close enough to the moving bandit in New Model Army then you will hear the engfine noise. --Chimpso 02:16, 14 July 2009 (UTC)

Conveniently enough, I played that mission yesterday, and can confirm that it has the same engine noise as the Faggio. - Hardrock182 04:17, 14 July 2009 (UTC)
GTANet finally goes back online. Here's some proof that RC vehicle's sounds aren't the same as regular vehicle sounds
http://www.gtamodding.com/index.php?title=SFX
RC vehicles uses sfx00422 to sfx00424 for their engine sounds. The Faggio/Pizza Boy and PCJ 600 uses their own unique sounds at sfx00436 to sfx00437 and sfx00443 to sfx00445. I know this because I am the one who documented most of the sounds for GTA3 and Vice City.--Spaceeinstein 01:07, 15 July 2009 (UTC)

Agreed, there not the same but they sound the same. --Chimpso 03:08, 15 July 2009 (UTC)

The trivia should have something interesting. I don't think a similarity in sounds is something that interest people. They don't even sound the same to my ears.--Spaceeinstein 23:34, 15 July 2009 (UTC)