Difference between revisions of "Taxi Driver"

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'''Taxi Driver''' is a side mission in every [[GTA III Era|Grand Theft Auto III era game]], [[Grand Theft Auto IV]], and [[Grand Theft Auto: Chinatown Wars]] that requires the player to drive passengers to specific locations within a time limit for a cash reward. The side mission is triggered by entering a [[taxi]] and pressing the side mission button.
 
'''Taxi Driver''' is a side mission in every [[GTA III Era|Grand Theft Auto III era game]], [[Grand Theft Auto IV]], and [[Grand Theft Auto: Chinatown Wars]] that requires the player to drive passengers to specific locations within a time limit for a cash reward. The side mission is triggered by entering a [[taxi]] and pressing the side mission button.
  
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'''[[Grand Theft Auto: Vice City Stories]]'''
 
'''[[Grand Theft Auto: Vice City Stories]]'''
* All taxis gain hydraulic jump capability. (50 fares or $5000 cash made.)
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* All taxis gain hydraulic jump capability. (50 fares or $5000 cash made)
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'''[[Grand Theft Auto: Chinatown Wars]]'''
 
'''[[Grand Theft Auto: Chinatown Wars]]'''
 
* All taxis are bulletproof. (15 fares in a row)
 
* All taxis are bulletproof. (15 fares in a row)
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==Note==
 
==Note==
In [[Grand Theft Auto Advance]] the player gets the reward after 50 fares, however it needs to do 100 fares to count the mission completed.
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* In [[Grand Theft Auto Advance]] the player gets the reward after 50 fares, however it needs to do 100 fares to count the mission completed.
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* In [[Grand Theft Auto IV]] doing taxi missions isn't required to 100% completion of the game nor it does not bring any achievement or bonus.
  
 
==Trivia==
 
==Trivia==
* In [[Grand Theft Auto 2]], if the player drives a taxi nearby pedestrians will sometimes get in, but no destination is given and the passenger will simply exit the vehicle randomly when the car is stopped.
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* In [[Grand Theft Auto 2]], if the player drives a taxi nearby pedestrians, one of them will sometimes get in, but no destination nor mission/time limit is given. As long as player is driving his taxi with a passenger inside, he'll get $1×multiplier every 1 second. The passenger will simply exit the vehicle randomly when the car is stopped.  
  
 
==Vehicles==
 
==Vehicles==

Revision as of 14:02, 24 August 2009

Taxi Driver is a side mission in every Grand Theft Auto III era game, Grand Theft Auto IV, and Grand Theft Auto: Chinatown Wars that requires the player to drive passengers to specific locations within a time limit for a cash reward. The side mission is triggered by entering a taxi and pressing the side mission button.

In the GTA III era games and GTA Chinatown Wars the player can earn money by delivering pedestrians to their predetermined destination within a time limit. Starting the mission lights up the taxi's roof-mounted taxi sign encouraging nearby pedestrians to flag the player's taxi down. Once a pedestrian enters the vehicle, the destination is displayed on screen and is marked by a blip on the radar and a colored marker at the destination itself. The allotted time given is calculated roughly from the distance to the destination, and an additional 30 seconds is granted upon completing a fare to find another one. If the player runs out of time, exits the vehicle or damages their vehicle too badly, the passenger will flee, ending the mission. In games after Grand Theft Auto: San Andreas the taxi side mission adds a "tip meter" which rewards players for delivering fares quickly and safely and punishes them for driving recklessly or taking too long.

In Grand Theft Auto IV the mission is no longer possible to complete in a normal taxi. Instead, Niko can perform the taxi side mission by phoning Roman Bellic for fares. Following the mission Easy Fare, Niko can call Roman to drive a fare; Roman will give the location of the customer and his/her destination. After the mission Roman's Sorrow, the missions will no longer be available as Roman's cab business was burned down. However, if the player does enough taxi missions, Roman will text Niko and say that the other drivers were getting jealous of Niko hogging all the fares.

Rewards

Grand Theft Auto III

Grand Theft Auto: Vice City

  • All taxis gain hydraulic jump capability. (100 fares)

Grand Theft Auto Advance

Grand Theft Auto: San Andreas

  • All taxis gain unlimited nitrous and hydraulic jump capability. (50 fares)

Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City Stories

  • All taxis gain hydraulic jump capability. (50 fares or $5000 cash made)

Grand Theft Auto: Chinatown Wars

  • All taxis are bulletproof. (15 fares in a row)

Completion of the taxi mission also counts towards 100% completion of the game.

Note

  • In Grand Theft Auto Advance the player gets the reward after 50 fares, however it needs to do 100 fares to count the mission completed.
  • In Grand Theft Auto IV doing taxi missions isn't required to 100% completion of the game nor it does not bring any achievement or bonus.

Trivia

  • In Grand Theft Auto 2, if the player drives a taxi nearby pedestrians, one of them will sometimes get in, but no destination nor mission/time limit is given. As long as player is driving his taxi with a passenger inside, he'll get $1×multiplier every 1 second. The passenger will simply exit the vehicle randomly when the car is stopped.

Vehicles

See Also