Vehicle Damage: Difference between revisions

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In [[Grand Theft Auto: Chinatown Wars]], the damage system reverts to that of the 3D Universe, limiting visual damage to ajar doors and hood and trunk lids, and smoke or fire from the engine. Vehicles are now certain to explode after sufficient damage, and the player will also be set alight when a vehicle they have damaged heavily ignites. Flipped vehicles will also explode in the same manner as it does prior to GTA IV.
In [[Grand Theft Auto: Chinatown Wars]], the damage system reverts to that of the 3D Universe, limiting visual damage to ajar doors and hood and trunk lids, and smoke or fire from the engine. Vehicles are now certain to explode after sufficient damage, and the player will also be set alight when a vehicle they have damaged heavily ignites. Flipped vehicles will also explode in the same manner as it does prior to GTA IV.


Vehicle damage in [[Grand Theft Auto V]] is mostly similar to that in GTA IV; however, front quarter panels and bumpers can now fall off after sufficient damage, and wheels can break off the axle if hit hard enough. Vehicles that end up on the roof can be turned right side up by jarring the left analog stick. The fuel tank can be damaged to the point where it may leak fuel, rendering the vehicle useless, and if the resulting fuel trail is ignited, it can cause the vehicle to explode.
Vehicle damage in [[Grand Theft Auto V]] is mostly similar to that in GTA IV; however, front quarter panels and bumpers can now fall off after sufficient damage, and wheels can break off the axle if hit hard enough. Vehicles that end up on the roof can be turned right side up by jarring the left analog stick. The fuel tank can be damaged to the point where it may leak fuel. The vehicle remains operational until the fuel runs out, and if the resulting fuel trail is ignited, it will catch fire and the vehicle will explode.


== See also ==
== See also ==