Vehicle Missions: Difference between revisions

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The following vehicle missions are available in all [[GTA III Era]] games:
The following vehicle missions are available in all [[GTA III Era]] games:
*'''[[Vigilante]]''' - [[Barracks]], [[Enforcer]], [[FBI Rancher]], [[FBI Truck]], [[HPV1000]], [[Police Car]], [[Ranger]], [[SWAT Tank]],[[VCPD Cheetah] or [[Rhino]]
*'''[[Vigilante]]''' - [[Barracks]], [[Enforcer]], [[FBI Rancher]], [[FBI Truck]], [[HPV1000]], [[Police Car]], [[Ranger]], [[SWAT Tank]],[[VCPD Cheetah]] or [[Rhino]]
*'''[[Paramedic]]''' - [[Ambulance]]
*'''[[Paramedic]]''' - [[Ambulance]]
*'''[[Firefighter]]''' - [[Fire Truck]]
*'''[[Firefighter]]''' - [[Fire Truck]]

Revision as of 18:29, 17 July 2008

Vehicle missions are optional side-missions that are activated from relevant vehicles.

To trigger a vehicle mission, you must use the corresponding controls while inside the appropriate vehicle. You have a time limit to complete the set of objectives in that level, which is calculated with respect to distance. Cash is rewarded for completion within time. If you run out of time, or leave the vehicle for too long, the mission fails and you must start from level 1.

Each level gets progressively harder, but the remaining time on the previous levels stacks up to make the harder levels easier. Once the top level is completed (usually level 12), a relevant reward is given to the player. For example in GTA San Andreas, completing the Firefighter missions grants the 'Fireproof' ability, which makes the player immune to flames.

The following vehicle missions are available in all GTA III Era games:

The following vehicle missions are available in only some games: