Difference between revisions of "Wanted Level in GTA V"

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A '''Wanted Level''' in [[Grand Theft Auto V]] and [[Grand Theft Auto Online]] is a measure of how much the player is wanted by [[Los Santos in GTA V|Los Santos]] and [[Blaine County]] law enforcement, and therefore how much force is used against the player. Unlike prior games, Wanted Levels are measured on a five-star scale, with one star being the least aggressive and five stars being the most aggressive and potentially lethal. Law enforcement officers in GTA V are far more advanced than their predecessors, using smarter tactics and are overall more aggressive. 
  
As the game is still unreleased, not much information has come out regarding the wanted level in [[Grand Theft Auto V]]. One piece of information mentioned in previews from gaming websites is that the player can deter police and make escaping a wanted level easier by driving through gang territory, as they commit a lot of crimes and will draw the police's attention.
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Relatively minor crimes committed within sight of the police may attract one star; committing serious crimes, such as attacking or killing a police officer, is likely to earn multiple stars outright. Wanted Level stars are cumulative — repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on.
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Police officers can arrest the player by holding them at gunpoint — if the player is in a vehicle, the protagonist surrenders immediately; if on foot, the player can resist arrest by running away and/or fighting back; however, this immediately escalates a wanted level to three stars. As the player's Wanted Level increases, survival and escape becomes increasingly difficult as law enforcement spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of three stars or higher, although police will attempt vehicular arrests if the opportunity arises. If the player gets [[busted|arrested]], then the player is sent to the nearest police station for processing. Before the player is released, the player must post bail, and the police confiscates all of the player's ammunition and body armor. If the player is at low health and escape is not likely, it is the better option for the player to [[wasted|die]] than get arrested, as the player retains his ammunition at a [[hospital]].
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== Escaping ==
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=== Outrunning the law ===
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Like [[Grand Theft Auto IV]], the player can outrun law enforcement to escape regardless of the number of Wanted Levels attained; however, unlike GTA IV, the police's search area is not confined to a specific radius. When the player is being chased by law enforcement, the [[Radar]] flashes red and blue and the stars are solid; however, if the police loses sight of the player, then the Radar stops flashing and the stars flash. During this "cooldown" phase, any police on the radar will have a field of vision (FOV) indicator; typically, officers on foot have a narrow FOV, ground vehicles have a moderate FOV, and helicopters have a wide FOV. If the player enters any officer's ''unobstructed'' line of vision, then the pursuit is reengaged. If the player manages to enter a secluded area out of police sight, then the player's location arrow on the radar changes from white to gray. At higher levels, officers search more diligently for the player, and officers can exit their vehicles to search for the player on foot. If the player manages stay out of sight for a predetermined period of time, then law enforcement calls off their search, and the player's Wanted status is removed.
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;Approximate time needed to lose a Wanted Level
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{| class="wikitable"
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|-
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! Level !! Time
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|-
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| One star || 30 seconds
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|-
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| Two stars || 45 seconds
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|-
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| Three stars || 1 minute
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|-
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| Four stars || 1 minute, 15 seconds
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|-
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| Five stars || 1 minute, 30 seconds
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|-
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|}
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=== Los Santos Customs and repair shops ===
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The player can use [[Los Santos Customs]] and other repair shops to alter their vehicle's appearance to remove their Wanted status; however, as with GTA IV, the player cannot use the repair shop while police are in pursuit. In GTA Online, the police will recognize a stolen vehicle unless the player modifies its outward appearance.
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=== Swapping vehicles ===
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If the police lose sight of the player, then the player can switch vehicles. This makes the cops less likely to find the player as the dispatcher relies on the last known location of the player as well as the color, make, and model of the vehicle the player was last seen driving. When swapping a vehicle out of police sight, the player's location arrow on the radar changes from white to gray, indicating that the police does not recognize the player's vehicle; however, if the player enters the forward sight of any police unit or does any action to invoke a police response, then the pursuit is reengaged. At higher wanted levels, swapping vehicles is essential in order to keep police confused and to ensure that the player has a fresh getaway vehicle.
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=== Safehouse ===
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As with previous games, if the player can reach a safehouse and access the save function, then the player's Wanted status is removed. However, the player must not be actively retaliating against law enforcement inside the safehouse, as all safehouse functions will be disabled.
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=== GTA Online only methods ===
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;Bribery
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After the player unlocks [[Lester Crest]] as a contact, the player can call him to remove their Wanted Level for a nominal fee. The amount of the bribe depends on the player's Wanted Level.
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;Disguises
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Before committing a crime, the player can equip a disguise to make them less recognizable. During the probationary period, the player can then remove the disguise to reduce their Wanted Level by one star.
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== Wanted Levels ==
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=== One star ===
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At one star, any law enforcement patrol present will give chase and attempt to arrest the player on sight. Also, any nearby civilian security guards and guard dogs will engage the player. While wanted by law enforcement, the player cannot switch protagonists, use a taxi as a passenger, purchase any item in stores, or partake in any side activity. In GTA Online, the player cannot join a Job while wanted by law enforcement.
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One star is attained by:
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*Causing damage at the local stands, shops, knocking over [[pedestrians]] without killing them and causing a non-lethal chaos on streets.
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*Shooting, killing, injuring, running over, or otherwise attacking pedestrians.
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*Bumping into a police car.
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*Stealing a vehicle, either by carjacking the occupants inside or breaking into a parked one.
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*Killing the driver of a vehicle the player is stealing.
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*Driving by an officer with the car's alarm sounding.
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*Attacking a vehicle. (Explosions may result in two or three star wanted level)
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*Harassing police, either by honking at them, flipping them off (especially when trying to perform a [[Drive-By Shooting]] without a gun), walking into them, standing on top of an occupied police vehicle, doing burnouts near them, talking to them repeatedly using the interaction button (which causes the character to start insulting them), or even standing next to them for too long.
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*Harassing, injuring or killing a security guard (or even his [[Dogs|dog]]).
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*Acquired if a pedestrian calls the police on the player for harassing.
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*Taking a picture of a [[Police|police officer/sheriff deputy]] with the in-game phone's [[Snapmatic]] feature.
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*Blocking the police car's path for too long.
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*Spotted in a stolen vehicle. (GTA Online)
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*Harassing pedestrians while in sight of police.
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*Crashing an aircraft, typically by parachuting out of it while in mid-air.
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*Shooting a gun while scaring pedestrians. (unusually gives a Wanted Level)
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*Being spotted by police while driving a vehicle that has caught fire.
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*Attacking a [[Paramedics|paramedic]].
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*Attacking a [[Firemen|firefighter]].
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*Not paying the [[Downtown Cab Co|Downtown Cab]] [[Taxi Drivers|driver]].
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*Attacking another player while in sight of the police. (GTA Online)
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*If another player calls the police on you. (GTA Online)
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*Being caught [[Drinking|drunk driving]].
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*Being caught shoplifting items at convenience stores.
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* Rarely, if the LSPD or Highway Patrol see you speeding in a vehicle, this is seen in some missions/[[Strangers and Freaks|stranger and freaks]].
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* Being Caught stealing [[money]] from the cashier in [[24/7]]
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=== Two stars ===
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At two stars, law enforcement officers call for backup, shoot to kill more often and use more aggressive driving techniques to stop the player. When the player switches to [[Trevor Philips]], there is a chance that the player may automatically have a two-star rating upon assuming control.
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Two stars are attained by:
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*Attacking a law enforcement officer with fists, or melee weapons.
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*Resisting arrest, either by breaking away from the arrest itself, or attempting to run/drive away.
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*Refusing to pull over while driving a vehicle, after police orders you to do it.
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*Running over a Police officer (sometimes 3 stars).
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*Killing a paramedic with a firearm.
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*Killing a firefighter with a firearm.
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*Landing on a cable car with a parachute.
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*Shooting a gun in sight of police.
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*Pointing a gun at someone in sight of police.
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*Stealing a police vehicle near any police station or anywhere else in the game while in sight of police.
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*Attacking, or bumping into a vehicle occupied by a law enforcement officer.
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*Killing [[pedestrians]] while already at a one star wanted level.
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*Sometimes when switching to [[Trevor Philips|Trevor]], the player will find themselves in a police pursuit with a two-star wanted level, either on [[Route 68]] or on the [[Palomino Freeway]].
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*Acquired after refusing to leave the [[Los Santos Golf Club]] after the warning has been given.
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*Flying over the airspace of [[Bolingbroke Penitentiary]], [[Fort Zancudo]] or [[Los Santos International Airport (HD Universe)|Los Santos International Airport]] after the warning is given to leave.
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*Killing, injuring or attacking a civilian inside the [[Mission Row Police Station]].
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*Holding up a store. (Whilst the act of robbing a store gives only a one star wanted level, this will increase to two as soon as the player leaves the store. However, due to the lack of the [[Busted]]-mechanic in GTA Online, this will simply result in a two star-wanted level in the store.)
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*Stealing any vehicle that was requested by [[Simeon Yetarian|Simeon]]. ([[Grand Theft Auto Online|GTA Online]])
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*Trespassing in a police impound lot to retrieve the player's Personal Vehicle. ([[Grand Theft Auto Online|GTA Online]])
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*Crashing a vehicle the player is driving at high speed while in sight of police.
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*Being caught attacking a paramedic or firefighter in sight. 
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=== Three stars ===
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At three stars, LSPD officers and Sheriff's deputies wear visible bulletproof vests at this level and above. Law enforcement officers begin setting up single-car roadblocks, with officers opening fire as the player approaches; occasionally, these roadblocks may employ spike strips. If the player breaks through the roadblock, then the roadblock officers join the pursuit. The [[Police Maverick]] is dispatched and has sharpshooters equipped with [[Carbine Rifle]]s on board. If the player is in the water, [[Predator]] boats are dispatched with the boat driver firing a [[Pistol]] at the player while two passengers fire [[Micro-SMG]]s.
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Three stars are attained by:
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*Killing, injuring or running over a law enforcement officer or a Fort Zancudo Solider
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*Trespassing in the [[Los Santos International Airport (HD Universe)|Los Santos International Airport]] only as Trevor.
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*Shooting the cashier during or after robbing a store. (GTA Online)
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*Shooting down any aircraft in flight (including NPC-controlled [[Frogger]]s, [[Jet]]s, [[Shamal]]s and [[Buzzard]]s).
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*Trespassing the staircase or the rooftop of the [[Mission Row Police Station|LSPD Police station]] in [[Mission Row]].
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*Colliding into an aircraft and destroying it.
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*Blowing open the back doors on the [[Securicar]] truck. (GTA Online)
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*Robbing several stores within a certain amount of time without changing glasses or [[masks]]. (GTA Online)
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*Failure to return the vehicle within 12 hours, or destroying a requested vehicle from [[Lester Crest|Lester]]. (GTA Online)
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*Completing the fourth [[Rampage (GTA V Missions)|Rampage]].
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* Killing a lot more civilians while already in two stars.
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* Destroying the [[Atomic Blimp|Blimp]].
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* Standing behind or using the police computer in the police counter on Mission Row.
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=== Four stars ===
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At four stars, [[NOOSE]] units and a second Police Maverick join the fray. NOOSE reinforcements drive [[Granger]] SUVs with armed officers hanging on both sides. NOOSE officers are armed with Carbine Rifles, Pump Shotguns, and throw [[Tear Gas|Tear Gas Grenades]]. Four NOOSE officers can rappel down from helicopters to engage the player on the ground; alternatively, the helicopter can land to offload the NOOSE officers if space permits. Roadblocks utilize additional and heavier police vehicles and often block both directions of traffic.
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If the player is over Fort Zancudo's airspace, [[P-996 LAZER]]s engage the player with lock-on anti-aircraft missiles. If the player is close to Fort Zancudo on the ground, soldiers in [[Crusader]]s engage the player with Assault Rifles and Pump Shotguns; however, the military does not engage the player from beyond the base's perimeter. If the player is inside the base, the [[Rhino]] uses its turret against the player.
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Four stars are attained by
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*Continuing to retaliate against law enforcement.
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*Destroying a [[Police Maverick]] while a wanted level is in full force. Can sometimes take at least 2 tries to attain the 4th star.
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*Trespassing in restricted areas (such as the [[Fort Zancudo|Zancudo Army Base]] or the [[Humane Labs and Research|Humane Labs and Research facility]]).
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* Robbing four stores and killing the owner in a row.
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=== Five stars ===
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At five stars, survival and escaping is most difficult. Depending on the situation, a third Police Maverick can spawn. On the road, all law enforcement vehicles pursue, fire upon and ram the player's vehicle relentlessly with no regard for collateral damage. On foot, the player must act accordingly to avoid getting neutralized by gunfire.
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Five stars are attained by:
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*Continuing to retaliate against law enforcement.
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*Killing a large number of police personnel.
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*Destroying a large number of cars, boats, bikes, helicopters, or other vehicles.
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* Firing a missile in a [[Buzzard]] or [[P-996 Lazer]] within Los Santos International Airport (if playing as Trevor).
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* Robbing all of the 24/7 stores when you survived the police (GTA Online)
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== Achievements and Trophies ==
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The player can earn one [[Achievements in GTA V|achievement/trophy]] related to Wanted Levels: "Three Man Army". To earn the achievement/trophy, the player must survive a three star or higher Wanted Level for at least three minutes with each protagonist outside of a mission.
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== Tips ==
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=== Escaping from law enforcement ===
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* Avoid using motorbikes and open top vehicles at high wanted levels.
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** Because of the police's tendency to ram fleeing vehicles, using a motorbike is especially dangerous, as the player is likely to get thrown off.
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** An open top vehicle leaves the player vulnerable to gunfire, especially from helicopter sharpshooters.
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* If available, use aircraft and boats to escape; it is easier for the player to escape by air and water than by land. On higher wanted levels, unless using a fast vehicle or one outfitted with weapons, escaping by water and air is more difficult due to the presence of Predators and Mavericks. Also, the player should not go to the edge of the map, as the aircraft's or boat's engine will cut off and will start to lose altitude or sink, respectively, and the player is left vulnerable to [[Sharks_(animal)#GTA_V|sharks]].
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** If scuba gear is available, go deep underwater; however, the player should watch out for sharks when doing so.
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* Avoid main highways and long, straight stretches of road, as the police can gain speed to catch up with the player and set up roadblocks more easily.
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* Use alleyways, side streets and parking garages to lose police vehicles; when in remote areas and using an appropriate vehicle, go off-road.
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* After losing the police, use buildings and differences in elevation, such as bridges and tunnels, to block an officer's line of vision. On multi-lane highways, use traffic, particularly tractor-trailers, to stay out of sight.
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* Use railroad tracks to outrun police; however, the player should watch out for oncoming trains when doing so.
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* Use bushes and shrubs to hide from police while on foot at lower wanted levels.
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* At higher levels, keep moving; if the player remains stationary for too long, the police will swarm the area and eventually find the the player's hiding spot, even if secluded.
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* Take down police helicopters and outrun the police on the ground before any new helicopters spawn.
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** Killing the pilot or destroying the tail rotor causes the helicopter to crash; alternatively, killing all of the sharpshooters on board forces the helicopter to retreat.
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** If a helicopter enters the scene at a steady altitude, it is likely to deploy its rappelling cables.
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** Helicopters are most vulnerable to attack while offloading NOOSE officers. When rappelling officers, the helicopter has to remain stationary, and officers are defenseless while rappelling. If the helicopter lands to offload its officers, use a hand grenade or sticky bomb to conserve rockets.
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** Lure helicopters to the [[RON Alternates Wind Farm]]; as police helicopters tend to fly low when pursuing the player, the wind turbines' blades can easily destroy them.
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** Helicopters will not deploy their rappelling cables if the player is in the middle of the [[Pacific Ocean]].
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* [[Stunt Jump|Stunt jumping]] can give the player considerable distance from the police but may not guarantee total escape as certain factors, such as the environment of the stunt jump, the "projectile" motion concept of physics, and the position of other police units, come into play.
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* If a roadblock only consists of a [[Police Transporter]], this means a spike strip is present. When possible, take detours or u-turn to avoid the spikes; ramming the Police Transporter is not advisable as the player risks an [[Involuntary Ejection|involuntary ejection]].
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* Outfit vehicles with armor and bulletproof tires to increase a vehicle's durability. Install performance modifications to make outrunning the law easier.
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* When playing as [[Franklin Clinton]], use his [[Special Abilities|special ability]] to evade traffic, recover from or prevent attempted PIT maneuvers, and make turns at high speed when outrunning the police (Story Mode only).
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=== Fighting law enforcement ===
 +
* Typically, the player should ''never'' engage law enforcement in a head-on firefight; however, if a confrontation cannot be avoided, especially during certain missions, weapons with a high rate of fire should be used. While certain weapons may have a higher damage rating, using a weapon with a low rate of fire may result in the player getting swamped by law enforcement.
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** Use the [[AP Pistol]], [[Micro-SMG]], [[Assault Shotgun]], and [[Gusenberg Sweeper]] at close range.
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** Use the [[MP5|SMG]], [[Assault SMG]], [[MG]], and [[M249|Combat MG]] at medium range.
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** Use the [[AK-47|Assault Rifle]], [[M16|Carbine Rifle]], [[Advanced Rifle]], [[Special Carbine]], and [[Bullpup Rifle]] at long range.
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** Use the [[Grenade Launcher]] against ground vehicles and the [[Rocket Launcher]] against helicopters. While the [[Minigun]] has a high rate of fire, it cannot be used in cover.
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** Use the AP Pistol, Micro-SMG, or [[Sticky Bombs]] for vehicular combat.
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* Equip extended magazines to reduce the number of reloads needed, grips to improve accuracy, and scopes to improve range.
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* When in a gunfight with the police, make full use of the [[Cover System|cover system]]. Even if the player is proficient in out-of-cover combat, not using it can result in the player getting surrounded and wasted by law enforcement very quickly.
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* When in combat, fire semi-automatically or in bursts to improve accuracy and reduce recoil at medium and long ranges. Only use fully automatic fire at close range or when engaging multiple officers.
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* When possible, attain headshots for instant kills. This also replenishes Michael and Trevor's special ability meters (Story Mode only).
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* Neutralize officers with shotguns quickly, as they can kill the player with 1-2 shots at close range.
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* Be wary of officers who are down but barely alive (signified by the officer moaning in pain), as they can still fire their weapon in a last stand.
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* Avoid getting stuck into open, dead end alleyways, as that allows the police to easily finish off the player.
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* NOOSE officers hanging on the side of SUVs are vulnerable to return fire and can be thrown off if the player rams the SUV with enough force.
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* When playing as Trevor Philips, use his special ability to deal more damage and reduce damage received, particularly if the player's health is below 50 percent (Story Mode only).
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* When playing as [[Michael De Santa]], use his special ability to pick off officers easily (Story Mode only).
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== Trivia ==
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* Whenever the player attains a Wanted Level of three stars or higher, certain tracks from the game's [[Music in GTA V|score]] will play as ambient music to emphasize the tension of higher Wanted Levels.
 +
* The "Three Man Army" achievement/trophy is a reference to the "[[One Man Army]]" [[Achievements in GTA IV|achievement/trophy]] from GTA IV.
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* If the player uses the quick save function while wanted, the player will be in the "cooldown" phase upon reloading the game, unless the player is in a restricted access area or an officer regularly spawns in the area. However, using the quick save while wanted, especially at three stars or higher, is not recommended.
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* In [[GTA Online]] the protagonist can enter his or her apartment or garage when out of sight of the police, But at a 4 and 5 star wanted level, They will go near the players apartment finding the suspect.
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[[Category:GTA V]]
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[[Category:Wanted Level]]

Latest revision as of 18:49, 28 November 2014

A Wanted Level in Grand Theft Auto V and Grand Theft Auto Online is a measure of how much the player is wanted by Los Santos and Blaine County law enforcement, and therefore how much force is used against the player. Unlike prior games, Wanted Levels are measured on a five-star scale, with one star being the least aggressive and five stars being the most aggressive and potentially lethal. Law enforcement officers in GTA V are far more advanced than their predecessors, using smarter tactics and are overall more aggressive.

Relatively minor crimes committed within sight of the police may attract one star; committing serious crimes, such as attacking or killing a police officer, is likely to earn multiple stars outright. Wanted Level stars are cumulative — repeatedly committing "one-star" crimes within sight of police may lead to a two-star rating, and so on.

Police officers can arrest the player by holding them at gunpoint — if the player is in a vehicle, the protagonist surrenders immediately; if on foot, the player can resist arrest by running away and/or fighting back; however, this immediately escalates a wanted level to three stars. As the player's Wanted Level increases, survival and escape becomes increasingly difficult as law enforcement spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is almost impossible to get arrested at a Wanted Level of three stars or higher, although police will attempt vehicular arrests if the opportunity arises. If the player gets arrested, then the player is sent to the nearest police station for processing. Before the player is released, the player must post bail, and the police confiscates all of the player's ammunition and body armor. If the player is at low health and escape is not likely, it is the better option for the player to die than get arrested, as the player retains his ammunition at a hospital.

Escaping

Outrunning the law

Like Grand Theft Auto IV, the player can outrun law enforcement to escape regardless of the number of Wanted Levels attained; however, unlike GTA IV, the police's search area is not confined to a specific radius. When the player is being chased by law enforcement, the Radar flashes red and blue and the stars are solid; however, if the police loses sight of the player, then the Radar stops flashing and the stars flash. During this "cooldown" phase, any police on the radar will have a field of vision (FOV) indicator; typically, officers on foot have a narrow FOV, ground vehicles have a moderate FOV, and helicopters have a wide FOV. If the player enters any officer's unobstructed line of vision, then the pursuit is reengaged. If the player manages to enter a secluded area out of police sight, then the player's location arrow on the radar changes from white to gray. At higher levels, officers search more diligently for the player, and officers can exit their vehicles to search for the player on foot. If the player manages stay out of sight for a predetermined period of time, then law enforcement calls off their search, and the player's Wanted status is removed.

Approximate time needed to lose a Wanted Level
Level Time
One star 30 seconds
Two stars 45 seconds
Three stars 1 minute
Four stars 1 minute, 15 seconds
Five stars 1 minute, 30 seconds

Los Santos Customs and repair shops

The player can use Los Santos Customs and other repair shops to alter their vehicle's appearance to remove their Wanted status; however, as with GTA IV, the player cannot use the repair shop while police are in pursuit. In GTA Online, the police will recognize a stolen vehicle unless the player modifies its outward appearance.

Swapping vehicles

If the police lose sight of the player, then the player can switch vehicles. This makes the cops less likely to find the player as the dispatcher relies on the last known location of the player as well as the color, make, and model of the vehicle the player was last seen driving. When swapping a vehicle out of police sight, the player's location arrow on the radar changes from white to gray, indicating that the police does not recognize the player's vehicle; however, if the player enters the forward sight of any police unit or does any action to invoke a police response, then the pursuit is reengaged. At higher wanted levels, swapping vehicles is essential in order to keep police confused and to ensure that the player has a fresh getaway vehicle.

Safehouse

As with previous games, if the player can reach a safehouse and access the save function, then the player's Wanted status is removed. However, the player must not be actively retaliating against law enforcement inside the safehouse, as all safehouse functions will be disabled.

GTA Online only methods

Bribery

After the player unlocks Lester Crest as a contact, the player can call him to remove their Wanted Level for a nominal fee. The amount of the bribe depends on the player's Wanted Level.

Disguises

Before committing a crime, the player can equip a disguise to make them less recognizable. During the probationary period, the player can then remove the disguise to reduce their Wanted Level by one star.

Wanted Levels

One star

At one star, any law enforcement patrol present will give chase and attempt to arrest the player on sight. Also, any nearby civilian security guards and guard dogs will engage the player. While wanted by law enforcement, the player cannot switch protagonists, use a taxi as a passenger, purchase any item in stores, or partake in any side activity. In GTA Online, the player cannot join a Job while wanted by law enforcement.

One star is attained by:

  • Causing damage at the local stands, shops, knocking over pedestrians without killing them and causing a non-lethal chaos on streets.
  • Shooting, killing, injuring, running over, or otherwise attacking pedestrians.
  • Bumping into a police car.
  • Stealing a vehicle, either by carjacking the occupants inside or breaking into a parked one.
  • Killing the driver of a vehicle the player is stealing.
  • Driving by an officer with the car's alarm sounding.
  • Attacking a vehicle. (Explosions may result in two or three star wanted level)
  • Harassing police, either by honking at them, flipping them off (especially when trying to perform a Drive-By Shooting without a gun), walking into them, standing on top of an occupied police vehicle, doing burnouts near them, talking to them repeatedly using the interaction button (which causes the character to start insulting them), or even standing next to them for too long.
  • Harassing, injuring or killing a security guard (or even his dog).
  • Acquired if a pedestrian calls the police on the player for harassing.
  • Taking a picture of a police officer/sheriff deputy with the in-game phone's Snapmatic feature.
  • Blocking the police car's path for too long.
  • Spotted in a stolen vehicle. (GTA Online)
  • Harassing pedestrians while in sight of police.
  • Crashing an aircraft, typically by parachuting out of it while in mid-air.
  • Shooting a gun while scaring pedestrians. (unusually gives a Wanted Level)
  • Being spotted by police while driving a vehicle that has caught fire.
  • Attacking a paramedic.
  • Attacking a firefighter.
  • Not paying the Downtown Cab driver.
  • Attacking another player while in sight of the police. (GTA Online)
  • If another player calls the police on you. (GTA Online)
  • Being caught drunk driving.
  • Being caught shoplifting items at convenience stores.
  • Rarely, if the LSPD or Highway Patrol see you speeding in a vehicle, this is seen in some missions/stranger and freaks.
  • Being Caught stealing money from the cashier in 24/7

Two stars

At two stars, law enforcement officers call for backup, shoot to kill more often and use more aggressive driving techniques to stop the player. When the player switches to Trevor Philips, there is a chance that the player may automatically have a two-star rating upon assuming control.

Two stars are attained by:

  • Attacking a law enforcement officer with fists, or melee weapons.
  • Resisting arrest, either by breaking away from the arrest itself, or attempting to run/drive away.
  • Refusing to pull over while driving a vehicle, after police orders you to do it.
  • Running over a Police officer (sometimes 3 stars).
  • Killing a paramedic with a firearm.
  • Killing a firefighter with a firearm.
  • Landing on a cable car with a parachute.
  • Shooting a gun in sight of police.
  • Pointing a gun at someone in sight of police.
  • Stealing a police vehicle near any police station or anywhere else in the game while in sight of police.
  • Attacking, or bumping into a vehicle occupied by a law enforcement officer.
  • Killing pedestrians while already at a one star wanted level.
  • Sometimes when switching to Trevor, the player will find themselves in a police pursuit with a two-star wanted level, either on Route 68 or on the Palomino Freeway.
  • Acquired after refusing to leave the Los Santos Golf Club after the warning has been given.
  • Flying over the airspace of Bolingbroke Penitentiary, Fort Zancudo or Los Santos International Airport after the warning is given to leave.
  • Killing, injuring or attacking a civilian inside the Mission Row Police Station.
  • Holding up a store. (Whilst the act of robbing a store gives only a one star wanted level, this will increase to two as soon as the player leaves the store. However, due to the lack of the Busted-mechanic in GTA Online, this will simply result in a two star-wanted level in the store.)
  • Stealing any vehicle that was requested by Simeon. (GTA Online)
  • Trespassing in a police impound lot to retrieve the player's Personal Vehicle. (GTA Online)
  • Crashing a vehicle the player is driving at high speed while in sight of police.
  • Being caught attacking a paramedic or firefighter in sight. 

Three stars

At three stars, LSPD officers and Sheriff's deputies wear visible bulletproof vests at this level and above. Law enforcement officers begin setting up single-car roadblocks, with officers opening fire as the player approaches; occasionally, these roadblocks may employ spike strips. If the player breaks through the roadblock, then the roadblock officers join the pursuit. The Police Maverick is dispatched and has sharpshooters equipped with Carbine Rifles on board. If the player is in the water, Predator boats are dispatched with the boat driver firing a Pistol at the player while two passengers fire Micro-SMGs.

Three stars are attained by:

  • Killing, injuring or running over a law enforcement officer or a Fort Zancudo Solider
  • Trespassing in the Los Santos International Airport only as Trevor.
  • Shooting the cashier during or after robbing a store. (GTA Online)
  • Shooting down any aircraft in flight (including NPC-controlled Froggers, Jets, Shamals and Buzzards).
  • Trespassing the staircase or the rooftop of the LSPD Police station in Mission Row.
  • Colliding into an aircraft and destroying it.
  • Blowing open the back doors on the Securicar truck. (GTA Online)
  • Robbing several stores within a certain amount of time without changing glasses or masks. (GTA Online)
  • Failure to return the vehicle within 12 hours, or destroying a requested vehicle from Lester. (GTA Online)
  • Completing the fourth Rampage.
  • Killing a lot more civilians while already in two stars.
  • Destroying the Blimp.
  • Standing behind or using the police computer in the police counter on Mission Row.

Four stars

At four stars, NOOSE units and a second Police Maverick join the fray. NOOSE reinforcements drive Granger SUVs with armed officers hanging on both sides. NOOSE officers are armed with Carbine Rifles, Pump Shotguns, and throw Tear Gas Grenades. Four NOOSE officers can rappel down from helicopters to engage the player on the ground; alternatively, the helicopter can land to offload the NOOSE officers if space permits. Roadblocks utilize additional and heavier police vehicles and often block both directions of traffic.

If the player is over Fort Zancudo's airspace, P-996 LAZERs engage the player with lock-on anti-aircraft missiles. If the player is close to Fort Zancudo on the ground, soldiers in Crusaders engage the player with Assault Rifles and Pump Shotguns; however, the military does not engage the player from beyond the base's perimeter. If the player is inside the base, the Rhino uses its turret against the player.

Four stars are attained by

  • Continuing to retaliate against law enforcement.
  • Destroying a Police Maverick while a wanted level is in full force. Can sometimes take at least 2 tries to attain the 4th star.
  • Trespassing in restricted areas (such as the Zancudo Army Base or the Humane Labs and Research facility).
  • Robbing four stores and killing the owner in a row.

Five stars

At five stars, survival and escaping is most difficult. Depending on the situation, a third Police Maverick can spawn. On the road, all law enforcement vehicles pursue, fire upon and ram the player's vehicle relentlessly with no regard for collateral damage. On foot, the player must act accordingly to avoid getting neutralized by gunfire.

Five stars are attained by:

  • Continuing to retaliate against law enforcement.
  • Killing a large number of police personnel.
  • Destroying a large number of cars, boats, bikes, helicopters, or other vehicles.
  • Firing a missile in a Buzzard or P-996 Lazer within Los Santos International Airport (if playing as Trevor).
  • Robbing all of the 24/7 stores when you survived the police (GTA Online)

Achievements and Trophies

The player can earn one achievement/trophy related to Wanted Levels: "Three Man Army". To earn the achievement/trophy, the player must survive a three star or higher Wanted Level for at least three minutes with each protagonist outside of a mission.

Tips

Escaping from law enforcement

  • Avoid using motorbikes and open top vehicles at high wanted levels.
    • Because of the police's tendency to ram fleeing vehicles, using a motorbike is especially dangerous, as the player is likely to get thrown off.
    • An open top vehicle leaves the player vulnerable to gunfire, especially from helicopter sharpshooters.
  • If available, use aircraft and boats to escape; it is easier for the player to escape by air and water than by land. On higher wanted levels, unless using a fast vehicle or one outfitted with weapons, escaping by water and air is more difficult due to the presence of Predators and Mavericks. Also, the player should not go to the edge of the map, as the aircraft's or boat's engine will cut off and will start to lose altitude or sink, respectively, and the player is left vulnerable to sharks.
    • If scuba gear is available, go deep underwater; however, the player should watch out for sharks when doing so.
  • Avoid main highways and long, straight stretches of road, as the police can gain speed to catch up with the player and set up roadblocks more easily.
  • Use alleyways, side streets and parking garages to lose police vehicles; when in remote areas and using an appropriate vehicle, go off-road.
  • After losing the police, use buildings and differences in elevation, such as bridges and tunnels, to block an officer's line of vision. On multi-lane highways, use traffic, particularly tractor-trailers, to stay out of sight.
  • Use railroad tracks to outrun police; however, the player should watch out for oncoming trains when doing so.
  • Use bushes and shrubs to hide from police while on foot at lower wanted levels.
  • At higher levels, keep moving; if the player remains stationary for too long, the police will swarm the area and eventually find the the player's hiding spot, even if secluded.
  • Take down police helicopters and outrun the police on the ground before any new helicopters spawn.
    • Killing the pilot or destroying the tail rotor causes the helicopter to crash; alternatively, killing all of the sharpshooters on board forces the helicopter to retreat.
    • If a helicopter enters the scene at a steady altitude, it is likely to deploy its rappelling cables.
    • Helicopters are most vulnerable to attack while offloading NOOSE officers. When rappelling officers, the helicopter has to remain stationary, and officers are defenseless while rappelling. If the helicopter lands to offload its officers, use a hand grenade or sticky bomb to conserve rockets.
    • Lure helicopters to the RON Alternates Wind Farm; as police helicopters tend to fly low when pursuing the player, the wind turbines' blades can easily destroy them.
    • Helicopters will not deploy their rappelling cables if the player is in the middle of the Pacific Ocean.
  • Stunt jumping can give the player considerable distance from the police but may not guarantee total escape as certain factors, such as the environment of the stunt jump, the "projectile" motion concept of physics, and the position of other police units, come into play.
  • If a roadblock only consists of a Police Transporter, this means a spike strip is present. When possible, take detours or u-turn to avoid the spikes; ramming the Police Transporter is not advisable as the player risks an involuntary ejection.
  • Outfit vehicles with armor and bulletproof tires to increase a vehicle's durability. Install performance modifications to make outrunning the law easier.
  • When playing as Franklin Clinton, use his special ability to evade traffic, recover from or prevent attempted PIT maneuvers, and make turns at high speed when outrunning the police (Story Mode only).

Fighting law enforcement

  • Typically, the player should never engage law enforcement in a head-on firefight; however, if a confrontation cannot be avoided, especially during certain missions, weapons with a high rate of fire should be used. While certain weapons may have a higher damage rating, using a weapon with a low rate of fire may result in the player getting swamped by law enforcement.
  • Equip extended magazines to reduce the number of reloads needed, grips to improve accuracy, and scopes to improve range.
  • When in a gunfight with the police, make full use of the cover system. Even if the player is proficient in out-of-cover combat, not using it can result in the player getting surrounded and wasted by law enforcement very quickly.
  • When in combat, fire semi-automatically or in bursts to improve accuracy and reduce recoil at medium and long ranges. Only use fully automatic fire at close range or when engaging multiple officers.
  • When possible, attain headshots for instant kills. This also replenishes Michael and Trevor's special ability meters (Story Mode only).
  • Neutralize officers with shotguns quickly, as they can kill the player with 1-2 shots at close range.
  • Be wary of officers who are down but barely alive (signified by the officer moaning in pain), as they can still fire their weapon in a last stand.
  • Avoid getting stuck into open, dead end alleyways, as that allows the police to easily finish off the player.
  • NOOSE officers hanging on the side of SUVs are vulnerable to return fire and can be thrown off if the player rams the SUV with enough force.
  • When playing as Trevor Philips, use his special ability to deal more damage and reduce damage received, particularly if the player's health is below 50 percent (Story Mode only).
  • When playing as Michael De Santa, use his special ability to pick off officers easily (Story Mode only).

Trivia

  • Whenever the player attains a Wanted Level of three stars or higher, certain tracks from the game's score will play as ambient music to emphasize the tension of higher Wanted Levels.
  • The "Three Man Army" achievement/trophy is a reference to the "One Man Army" achievement/trophy from GTA IV.
  • If the player uses the quick save function while wanted, the player will be in the "cooldown" phase upon reloading the game, unless the player is in a restricted access area or an officer regularly spawns in the area. However, using the quick save while wanted, especially at three stars or higher, is not recommended.
  • In GTA Online the protagonist can enter his or her apartment or garage when out of sight of the police, But at a 4 and 5 star wanted level, They will go near the players apartment finding the suspect.